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Posts
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Everything posted by borg-
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I think palisades should be much cheaper and faster to build, but much weaker. I'm developing this in my mod.
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Training Times (Or Why the Fastest Click Wins)
borg- replied to Thorfinn the Shallow Minded's topic in General Discussion
What are you talking about, this is the slowest rts I've ever played in my life, and I've played a lot. 0 a.d you can easily beat anyone with an average apm of 60. -
A27 is infinitely superior to alphas like 23. The game could be called alpha 23 celtics. If I'm not mistaken, out of every 8 players, 6 were Celts and 2 were Ptols. Slinger + Ram spam. Whoever got to era 3 first won. We've been working hard since then, the game isn't perfect now, it still needs a lot of work, but it doesn't compare in terms of gameplay/balance.
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Roman counter to Selucid elite cavarly?
borg- replied to Casaul player's topic in Gameplay Discussion
I'm making a balance mod and I will add them. -
Release Preparation of A27.1
borg- replied to Itms's topic in Game Development & Technical Discussion
Congratulations development team for their commitment and dedication. -
Two pro games borg- vs valihrant.rar
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Champions should not be trained in stables or barracks. Champions should have the status equal to a fourth level, above elite, but cost less than the current cost.
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The champion is strong and should remain that way, especially the cavalry. The real problem is how fast you can train this cavalry once you get p3. I mean, you don't see complaints from Han players abusing cavalry. If I'm in Athens, I'll hardly be able to create champion soldiers as fast as Gauls, because I need to build gyms. The real problem is in trainable champions in the barracks and stables, we need to put them in appropriate places, for that, we need new contraction models I think.
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Cavs meat collection should be the same as that of other units (1.0). We could have a technology that increases it to 2.0 and also another that enables cavs to kill and carry animals, similar to aoe4.
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Training Times (Or Why the Fastest Click Wins)
borg- replied to Thorfinn the Shallow Minded's topic in General Discussion
Well, I have played and still play some other competitive rts, and I can say, 0 a.d is extremely slow for me, and I often get bored during matches, especially against opponents 1800 and below. The amount of actions I need to do in 0a.d compared to aom is ridiculous. -
Release 28 - searching for a name
borg- replied to Grautvornix's topic in Game Development & Technical Discussion
How about borg (2025 a.c)? - Usually destroys its enemies with ease. -
It is currently: top 1 - Borg- / Valih top 2 - Vinme top 3 - Stockfish top 4 - FeldFeld top 5 - SaidRdz For me the surprise is SaidRdz, is really playing at a good level, the others are usually always the same within the top 5. There have been no new players at the last years, to enter the top 5, not even close.
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Units die too quickly: Melee units have too little armour
borg- replied to Seleucids's topic in Gameplay Discussion
I'm honestly fine with it, I don't think units die too quickly now, it seems to be in line with what 0a.d has always been. If units take longer to die, could we have bigger performance issues as well? Furthermore, lag has been a painful part of 0a.d for years, games already take much longer than they should, these changes would make it even worse. -
I'll mention the ones I don't like. Han and Kush.
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Some games vs stockfish, valihrant and feldfeld. borg- replays.rar
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The Problem With Hippocrates
borg- replied to Thorfinn the Shallow Minded's topic in General Discussion
The fact that he is not Athenian does not mean that he cannot be trained with this civilization, since he has a very strong identity with the Athenians. I based my idea on Pericles' invitation to Hippocrates to save the city. -
Both, it made no difference to me.
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Is 0ad going to die?
borg- replied to king reza the great's topic in Introductions & Off-Topic Discussion
Well, I'm short on time now, but I'm still willing to help with the gameplay. I think I've always had good ideas and I can continue contributing to make the A28 even better. I'll take some time to put together some patches. -
Is 0ad going to die?
borg- replied to king reza the great's topic in Introductions & Off-Topic Discussion
I don't know how the financial health is, but could some of the money raised be used for development? I know it's not much, but I think we could make some progress on that. -
I also didn't notice any changes in performance, although I thought we would see a significant improvement in this alpha.
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Civilizaciones más usadas por los jugadores (Ranking)
borg- replied to Kutago's topic in Gameplay Discussion
Thanks for the contribution. What about Athens and Kush? -
Missing a few years ago and old players. Our time was spent having fun, without personal attacks or anything like that. I've been online since the first lobby, where there were a maximum of 10 players, and I've been present in all subsequent versions, and I can say with certainty that this is the worst generation of players 0 AD. You've managed to divide a super small community into small groups that hate each other. Moderation was never necessary for things to go according to the rules, the fact now is that most of you are rude and can't follow the minimum required conduct. Anyway... I won't go on here, I don't usually share this type of topic, but I thought it was necessary this time. Hugs to everyone and a great year ahead.
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Unusual high sniping activity of very few players
borg- replied to ffm2's topic in Gameplay Discussion
I bring a truth here, I will only be able to be defeated when they create a script that turns off my monitor, and maybe even then I will win