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Everything posted by wowgetoffyourcellphone
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Thinking of gameplay, I'm not too much sure about cash crops, because metal mines are supposed to be a limited resource to make fight over between players. And if you start to run out of metal mine, you can trade for the metal with vulnerable trade route that can be raided. A cash crop thing can just sit behind your walls and generate metal without danger or fighting over it. Just some thoughts.
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Post some good stuff. Especially the basic unit Celt stuff need upgraded. I know this only because Enrique ask me at one time to update the unit actors and I notice the Celtic units need much help.
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Lots of good stuff coming in the next alpha, for public and DE.
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Impressions after first contact with 0AD
wowgetoffyourcellphone replied to asiga's topic in Gameplay Discussion
In my mod, there is Cult Statues that you can praise. Praising these statue--and killing enemy units-- gains you the Glory resource. With it, you can train heroes, resewarch special technologies, and build Wonders to unlock Empire Phase. -
Impressions after first contact with 0AD
wowgetoffyourcellphone replied to asiga's topic in Gameplay Discussion
I agree. I am think 2 or more level of zoom. Near--standard-- and far -- my setting. -
Try your skills in Gimp or Photoshop at make texture. At RTS zoom, super-super-high-pro texture aren't needed. So, experiement and grow and try to see what tyou can accomplish. Use CC-BY-SA 3.0 or better -- free -- texture as reference.
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===[COMMITTED]=== Carthaginian market
wowgetoffyourcellphone replied to Juli51's topic in Completed Art Tasks
I think the top roof is useless, get rid of it and let's see a render. -
Impressions after first contact with 0AD
wowgetoffyourcellphone replied to asiga's topic in Gameplay Discussion
For zoom, I suggest the developers try these as default setting: view.zoom.min = 45.0 view.zoom.max = 200.0 view.zoom.default = 100.0 view.fov = 45.0 Corrals will be improve. In final version, you can train sheeps or cattles and then "garrison" them into the corral for a free food trickle, or you can slaughter them for food. I think auto-queue in general is a bad idea, but for the corral I think would be very nice! I think developer should implement auto-queue as a toggle feature in the templates--and public mod only use it for corral. Also, i would like a cool tech, maybe "Chicken Coop" that spawn free chicken for eating. -
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oops, 5 free unit not enable yet for Macedonians. I think spawningh would be a good feature to have. For the mace bonus, and also I think a cool tech can be "Town Militia" which unlock where X number of militia units spawn whenever one of your building is captured or destroyed like -- like Poseidon in AOM.
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I think mayorcete was using corinthian isthmus random map.
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I think Romans call them Gauls, Greek call them Keltoi.
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Units models and animations bug thread
wowgetoffyourcellphone replied to Enrique's topic in Bug reports
Okay, 4 months away. Pioint is guy we have time to make all animation and add all the portrait,. haha -
Units models and animations bug thread
wowgetoffyourcellphone replied to Enrique's topic in Bug reports
Optimistic or pessimistic. -
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Building clickmaps not aligned well
wowgetoffyourcellphone replied to Djarskublar's topic in Bug reports
This also have to do with footprint size I think. In some building, the height of the foorprint might interfere with rally point click. -
Glory and Cult Statues
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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===[COMMITTED]=== The next big thing : Helmets
wowgetoffyourcellphone replied to lucas92's topic in Completed Art Tasks
http://theodysseyweapons.weebly.com/bow-and-arrow.html