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Everything posted by wowgetoffyourcellphone
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The AI does this in Delenda Est too, but instead they will build dozens and dozens of Siege Workshops, so it's not just a Hyrule Conquest problem.
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No. That document is the ideal, unattained yet.
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Of course the game would be imbalanced when a player leaves, but that's a different topic.
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There's this very new and unknown technique called "Host Migration." Anyone ever heard of it?
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Making Mountains (Realistic or Simple)
wowgetoffyourcellphone replied to Bigtiger's topic in Scenario Design/Map making
While it looks super cool I wonder about gameplay on maps with realistic size mountains. -
Adding a preview image to a scenario.
wowgetoffyourcellphone replied to Blocks119's topic in Scenario Design/Map making
File format png. Also it musthave the file extension in the map file. -
===[COMMITTED]=== Horse Update
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
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===[TASK]=== Stables, Workshops, and Ranges
wowgetoffyourcellphone replied to LordGood's topic in Official tasks
The archery ranges are my favorite buildings so far. -
Wasn't this implemented at one time in the past? I remember seeing units walk faster on road/tile terrain.
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===[TASK]=== Athena Parthenos Statue
wowgetoffyourcellphone replied to Mythos_Ruler's topic in Official tasks
It's not inaccurate, it's just not up-to-date. -
===[TASK]=== Athena Parthenos Statue
wowgetoffyourcellphone replied to Mythos_Ruler's topic in Official tasks
Welp, this blew up. That is indeed the base model. The model in DE is heavily modified by @Enrique, to reduce polygons, add a plinth, reskinned, etc. I hope you don't mind, but I sent an e-mail to cadnav.com to clear up any licensing issue. I will report any reply to this thread. "Free" is a problematic "license" indeed. Let's see what cadnav says. -
Skirmish Map - Roman Road (4)
wowgetoffyourcellphone replied to Bigtiger's topic in Scenario Design/Map making
Fewer -
===[COMMITTED]=== Update Camel Units
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Okay then.- 162 replies
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===[COMMITTED]=== Update Camel Units
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Perhaps a Garamantes Camelry Mercenary for the Carthaginians.- 162 replies
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===[COMMITTED]=== Update Camel Units
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Nescio is correct here. A shorter rein would be nice. The rein is a good idea though. It'll look great.- 162 replies
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===[COMMITTED]=== Update Camel Units
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Completed Art Tasks
I'll make a Blemmye Camelry Swordsman for the Kushites, perhaps an Arabic Spear Camelry mercenary unit for the Persians and Seleucids.- 162 replies
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===[COMMITTED]=== Update Camel Units
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Advanced could add the notched leather shield. Elite could add turban and longer robes? Maybe quilted cotton armor.- 162 replies
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===[COMMITTED]=== Update Camel Units
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Completed Art Tasks
A cross legged rider variation would be cool but that's up to you. I'll make some melee camel units for you after work. I had been holding off because the old animations weren't up to snuff.- 162 replies
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Sarmatian , Dacian and Scythian Props
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Art Development
Samaria is not Sarmatia. -
===[TASK]=== Athena Parthenos Statue
wowgetoffyourcellphone replied to Mythos_Ruler's topic in Official tasks
Go ahead and grab it. -
The templates use spaces too.
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===[TASK]=== Athena Parthenos Statue
wowgetoffyourcellphone replied to Mythos_Ruler's topic in Official tasks
Pretty much the one that's in DE. -
Seleucids Arabic Javelineer: Needs some turbans and body textures. They'd look similar to the Nabataean Camel Archer from the Ptolemies. "Syrian Archer" should be renamed to Neocretan Archer. The Neocretans were the colonists from Crete who settled in Seleucid territory. In the final phase of the Seleucid kingdom they became a part of the royal family's dynastic struggles. Dahae Horse Archer would look Scythian, as the Dahae were a Scythian tribe. The Seleucid Scythe Chariot seems rather finished to me, as does the Cataphract. They could use more variations, sure, but they're largely done. @stanislas69 just today added moar helmet variations. Ptolemies Nabataean Camel Archer needs turbans, body textures, etc. just like the Arabic Javelineer. Elite can wear scale mail armor over their robes. Judean Slinger has some good textures from @wackyserious. See the skins/skeletal folder in DE. I don't see why colonists or mercenaries from Crete wouldn't wear the kausia. It was the fashion of the time, so I think the basic Cretan Archer could keep it, IMHO.