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Everything posted by wowgetoffyourcellphone
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Achaemenid Persians and Median
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Tutorials, references and art help
This looks like a purely fictional unit to me. -
Fixing the skybox for maps
wowgetoffyourcellphone replied to Stan`'s topic in Game Development & Technical Discussion
It's partially the map but it's mostly the Skybox textures themselves. (the black bands) -
===[TASK]=== Weapons and Armory
wowgetoffyourcellphone replied to Alexandermb's topic in Official tasks
What's the primary reference for this? Just curious where the reenactor got his inspiration. -
===[COMMITTED]=== Update Camel Units
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Completed Art Tasks
you need to fix that white line at the base of the neck right quick- 162 replies
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- animations
- modeling
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Adding a preview image to a scenario.
wowgetoffyourcellphone replied to Blocks119's topic in Scenario Design/Map making
It would be nice feature in Atlas to take a snapshot map preview. -
===[TASK]=== Weapons and Armory
wowgetoffyourcellphone replied to Alexandermb's topic in Official tasks
How many triangles? -
Desired gameplay(planned) features for A23
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
While that is interesting and would be cool, I think it might introduce additional gameplay ramifications I'd rather not have to deal with. Forward building is already pretty dangerous, and this would make it even more dangerous. That's just one ramification off the top of my head. -
===[TASK]=== Kushite Architecture revision
wowgetoffyourcellphone replied to Sundiata's topic in Official tasks
The normal map looks inverted... -
===[COMMITTED]=== Archery Icon
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Completed Art Tasks
Fletching = the feathers. I think it could be a few stripes more. Not much -
===[COMMITTED]=== Archery Icon
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Completed Art Tasks
I think the fletching could be a little longer. I like it too. -
Fixing the skybox for maps
wowgetoffyourcellphone replied to Stan`'s topic in Game Development & Technical Discussion
Probably beyond the scope of this ticket, but I think it would be great to be able to pick a horizon texture as well regardless of the Skybox chosen. So, a mountainous horizon or oceanic horizon or whatever. -
Crowd-Sourced Civ: Seleucids
wowgetoffyourcellphone replied to Mythos_Ruler's topic in Official tasks
Garrisonable elephants would be hilariously awesome, though I would doubt the utility of having to manually add soldiers to your elephants in the middle of a match. I would like to see the archer [or whatever] be trained along with the elephant. Separate entities, but one unit if that makes sense. And you're right, similar to archers on ships or archers on top of gates, there would need to be some work regarding obstructions and footprints and pathfinding. -
===[TASK]=== Kushite Architecture revision
wowgetoffyourcellphone replied to Sundiata's topic in Official tasks
Really awesome nitpicks, Sundiata. Those would be some nice additions indeed. I especially like the dock mockup. -
I vaguely remember reading about an arrow machine kind of like in the video, but I am not sure who used it and what time period. I am not even sure what time period that movie is trying to depict.
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As a history major, I think you will enjoy this incredible thread here:
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Isn't there a program or method that can warp a texture to give an output that doesn't look warped on the model?
- 529 replies
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- delenda est
- terra magna
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https://www.wikiwand.com/en/Yakhchāl I was thinking of adding the Yakhchal as a Persian special building in Delenda Est, since the Stable will no longer be a special building for them. Wondering if anyone would like to model it.
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Town bell (alert) improvements
wowgetoffyourcellphone replied to temple's topic in Gameplay Discussion
I'd much rather the town bell be kept in for mods at least. In DE I got rid of the citizen-soldier concept and have dedicated economic units now, so the town bell is useful here. -
===[COMMITTED]=== Horse Update
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
At first I thought the slower cav should get the trot and the faster, lighter cav should get the half-run they use now. -
===[COMMITTED]=== Horse Update
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
I'll just add the trot to cav heroes and champion cav initially. Sound fine? Or would you rather see it added to all cav for now?