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Everything posted by wowgetoffyourcellphone
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20 tips to improve your skills by Borg-
wowgetoffyourcellphone replied to borg-'s topic in General Discussion
I think there could be a "max attackers" component in the templates just like there's a max gatherers component for trees and other resources. Gatherers focus on other nearby trees when the max is reached for the target tree. This spreads out the gatherers better and doesn't clump them on any one tree. The same could be done for combat, with one change: units can focus fire if directly tasked to by the player, otherwise they default to max attackers code. All in favor? -
Yeah, I don't know why the Agora wouldn't have been blanketed in market stalls and tents/canopies on any standard market day. They didn't run foot races down the middle of the Agora every day, @Anaxandridas ho Skandiates. I was a bustling a thriving market in the heart of the city. The fact that they bothered to model the Stoa of Zeus, Temple of Hephaistos, and the Painted Stoa, among other architectural notables is a big plus in my book as well. They didn't have to even go that far, since we know the masses don't care about accuracy, but they did. :) And the Acropolis isn't overly fanciful. They have the Parthenon situated correctly and wonderfully modeled and detailed, they have the Erechtheon modeled accurately. Athena Promachos is too large and lavish (by a factor of 2), but the fact they included all these details at all is great. One thing I like is how colorful everything is. Buildings have colorful plaster, people wear colorful tunics and robes. Walls are covered in frescoes.
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The specified module could not be found!
wowgetoffyourcellphone replied to gameboy's topic in Bug reports
I hear ya. -
Prytaneion Redesign?
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Art Development
You could put a temenos around it with some statues at the entrance and all kinds of different ideas. -
The specified module could not be found!
wowgetoffyourcellphone replied to gameboy's topic in Bug reports
Yes, this saved game causes crash within about 10 seconds. Running Public mod, latest exe (svn). -
The specified module could not be found!
wowgetoffyourcellphone replied to gameboy's topic in Bug reports
Any mods turned on? -
The specified module could not be found!
wowgetoffyourcellphone replied to gameboy's topic in Bug reports
Yep, get the error Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. You may find paths to these files at https://trac.wildfiregames.com/wiki/GameDataPaths Details: unhandled exception (Access violation reading 0x8C52188C) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 126 (The specified module could not be found.) -
Apparently, something like this may be more accurate.
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The specified module could not be found!
wowgetoffyourcellphone replied to gameboy's topic in Bug reports
No seg fault with patch. -
WIP Atlas UI Changes
wowgetoffyourcellphone replied to trompetin17's topic in Game Development & Technical Discussion
Please look over the map resize patch. It was looking very promising with some really handy features. -
Persians in isometric. (Persian Wonder: Hanging Gardens of Babylon; eventually this should be replaced with a more fitting wonder, such as the Gate of All Nations, or the Audience Hall of Darius or something. Keep the Hanging Gardens in the game though for scenarios and/or capture the wonder game mode) Capturable animals, with effects. Notice the different Yakhchall, or "Ice House" models, courtesy of @Stan`.
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Kushites - Isometric @Sundiata
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The specified module could not be found!
wowgetoffyourcellphone replied to gameboy's topic in Bug reports
Played a 25 min match with this patch. No crash. Will test again. -
0 A.D. in 4K 1080p
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===[COMMITTED]=== Horse Update 2.0 (Retexture)
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
Making the tails and manes separate objects kind of invites these kinds of issues. Now, to make proper variation with multiple horse props (like for stables or chariots) you have to make new mane and tail actors for each horse prop (with new corresponding variant names). -
The specified module could not be found!
wowgetoffyourcellphone replied to gameboy's topic in Bug reports
Confirmed. Latest updates cause frequent crashes.