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Everything posted by wowgetoffyourcellphone
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Minimap Icons
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
I made them myself, yeah. Just simple 16x16 pixel art. I'll need to ask whoever decides to take the task what exactly they will need as far as icons go. -
maps Mainland Rectangled
wowgetoffyourcellphone replied to andy5995's topic in Scenario Design/Map making
I'd say add a cliff texture along the shoreline, assuming you don't want any naval access. -
Minimap Icons
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
It's just Photoshop for now. -
Yet, she was massively influential. Ptolemy II isn't a bad choice either. Too bad the game can't have more than 3 heroes. Agesilaus II and Cleomenes III are definitely better choices than Agis III. Iphicrates isn't bad. He did pretty much win a war against Sparta single-handedly. Miltiades is a good choice though, along with Aristides and maybe Thucydides.
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Minimap Icons
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
In my example, the wonder is represented by the diamond, which was easier to make with pixel art. -
Alpha 25 - General Feedback
wowgetoffyourcellphone replied to MarcusAureliu#s's topic in Gameplay Discussion
I just tried Wild Lake, and it's hilariously messed up. I can say that the new biome work didn't touch the random map scripts, at least on my end. There really needs to be a function in the scripts that puts a "civic space" around the starting CC with no resources or trees inside this area. I've crowed for years now that the random map scripts need to do this, it's just extra pronounced on Wild Lake, but it really also applies to all of the others too. -
Gameplay Feature: Battalions and Formations
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Inspiration, from Battle for Middle Earth 2. In this video you will see: Persistent Battalions Army Formation Cavalry trample effect on enemy soldiers Cheering Informative sound FX Target Flash -
Civ differentiation : playstyles
wowgetoffyourcellphone replied to maroder's topic in Gameplay Discussion
@Freagarach-willing, Delenda Est will have battalions by default... eventually. Then you'll have battalion vs. battalion battles instead of some weird mosh-pit hybrid. -
The Iberians Lusitanians-Celtiberians-Iberians Above: Iberian hero selection (4th hero will be Retógenes) Above: Iberian Citizens (left), Iberian Forced Laborers (right) Above: Caros (left), Indibilis (right) Above: Viriato the Lusitanian (left), Iberian Priestess (right) Above: Devotio champion (artwork by Joan Francesc Oliveras Pallerols)
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The donkey is hilarious
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Its already in svn. Right, but it is largely broken.
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Iphicrates' aura should be changed.
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Delenda Est released for A25 (an updated, even better release will come in the next few weeks with more fixes and more stuff for A25) https://0ad.mod.io/delenda-est Better Scouting released for A25 https://0ad.mod.io/better-scouting-mod Two-Gendered Citizens released for A25 https://0ad.mod.io/two-gendered-citizens Theban Greeks released for A25 https://0ad.mod.io/theban-greeks
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==[TASK THREAD]== Wonders of the World
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Official tasks
I choose Second Temple because it's more within the game's timeframe. It was impressive, just not as large as the Colossus of Rhodes. -
I think a "Capture the Wonder" game mode would be awesome. So, on certain random maps, a game setup option would be available to choose a "Capture the Wonder" victory. This is different from a standard "Wonder" victory; it would place a "Wonder of the World" at the center of the map, and the player or team who can capture and hold it for a specified amount of time wins the game. Like a "Wonder" victory, the time duration can be chosen by the game host. The random map script could have a "<capture_the_wonder/>" flag that enables this, so that it can be available on a map script-by-map script basis (some map scripts would probably be unsuitable for this game mode by their design. As an aside: If "Capture the Wonder" is implemented, I'd suggest renaming the standard "Wonder" victory to "Build a Wonder" or something similar. Your thoughts on such a game mode/victory condition? For discussion of possible Wonders, go here:
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For a potential "Capture the Wonder" victory, or even to just add some cool buildings to the map editor, a list of world "wonders" could be appropriate. This thread can serve as discussion and as a place to link various tasks. Possible Wonders Hanging Gardens of Babylon COMPLETED The Persian civ's wonder replaced with the Apadana of Darius Mausoleum of Halicarnassus COMPLETED Already in-game as an Atlas-only structure Stonehenge COMPLETED Already in-game as an Atlas-only structure The Great Pyramids of Giza As they would have looked in the year 1 B.C. 3 large pyramids That there are 3 could perhaps add a different dynamic to the game mode Capture all 3? Capture 2 out of 3? Capture only 1? Task Thread Statue of Zeus at Olympia Task Thread Temple of Artemis at Ephesus Task Thread Colossus of Rhodes COMPLETED Task Thread Lighthouse of Alexandria This would double as a "Wonder of the World" and as a Ptolemaic wonder Task Thread Athena Parthenos Task Thread Athena Promachus Task Thread Pantheon of Agrippa Task Thread Flavian Amphitheater, aka "The Colosseum" This would double as a "Wonder of the World" and as an Imperial Romans wonder Task Thread Circus Maximus Task Thread Ishtar Gates of Babylon Task Thread The Great Sphinx at Giza As it would have looked in 1 B.C. Task Thread Second Temple (of Jerusalem) Task Thread Temple of Bel Task Thread Wikipedia Colossus of Nero Task Thread Wikipedia
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Tabs are 1 click. Drop-down is 2. Might make a difference to streamers/casters.
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He has also been my friend through many adventures.
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Civ differentiation : playstyles
wowgetoffyourcellphone replied to maroder's topic in Gameplay Discussion
Skiritai. They're your fast flankers and ranged-infantry killers (give them extra pierce armor, with less hack armor), while the Spartiates are your tanks who kill melee things (uber hack armor). -
suggestion 0 A.D. $1000 1v1 Tournament
wowgetoffyourcellphone replied to DerekO's topic in General Discussion
Not a bad idea, but I think there's a "catch-22." A large cash tournament like this would bring a lot of new interest and expand the multiplayer community, but at the same time, since the community is so small, there is already a small group of top players that would more than likely monopolize the top 3 cash-winning slots. -
You all know what to do! Upvote bomb!