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wowgetoffyourcellphone

0 A.D. Art Team
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Everything posted by wowgetoffyourcellphone

  1. It is justified to give the Xiongnu "real" fortress too, made of rammed earth. They built their fortress capital city out of the material.
  2. This looks like a promising direction, @Lion.Kanzen:
  3. Ironically, the 0 A.D. wheel is a common symbol for Gaia or the Earth.
  4. Yes, please take a crack at it! This is what Delenda Est uses, but it's taken from Age of Mythology and is unusable in the base game. But Cleopatra did fashion herself as a new Isis, so a regal/Isis head dress wouldn't be out of the question. I will say that most references show her with "simpler" attire, probably looking more like this most of the time, but what's the fun in that?
  5. Hi all! I'm currently in the process of reorganizing the the unit actors and unit textures in the development (SVN) repo. Please bear with me if you're an SVN player. The rest of the changes will take perhaps the rest of this week. It'll be worth it, as the reorganization helps the art team moving forward and makes it easier to maintain assets. And as I'm going through everything I'm improving textures, actors, and adding some new things here and there. So content wise, everything will look nicer to the end user. Lastly, I'm deleting old lower resolution lower quality textures and unused textures (trust me, in the end you won't miss them). This will reduce graphics memory load. So, sit tight. My project shouldn't last much longer.
  6. Just trying to accommodate. If mercs are desired or necessary, then the Han have some to choose from. Dians, Yue, Xiongnu, and even Tocharians or Koreans are all possible additions.
  7. Right, Ishtar, Baal, Tanit, all related through Mesopotamia and Phoenicia, imported to Carthage. Good finds.
  8. These would be very excellent to have, as the Mauryas don't have many shield texture variations.
  9. There are good references we can go off of, namely a relief on a Carthaginian sarcophagus found in North Africa. Potentially a priestess of Isis, but unconfirmed. https://www.worldhistory.org/Carthaginian_Religion/ A bust of Tanit from Ibiza:
  10. I actually thought the original was by Sundiata! His is very nice (though a little busy). Who did the bottom two?
  11. Another mercenary suggestion would be to replace their "Han" cavalry archer with a Xiongnu Horse Archer.
  12. Thanks for the bug report @Purgator_! https://trac.wildfiregames.com/changeset/26345
  13. I would actually like to introduce a 'cataphract' mixin for the game's templates.
  14. I think the Han in this alpha could show what kind of love could be given to the other civs subsequently.
  15. The Dian Warrior could be a mercenary swordsman and replace their citizen-soldier swordsman, while making the Yue Warrior a javelineer.
  16. 1. The Han have both Pikemen and Champion Cavalry Spearmen. You can 100% train both of these units playing the latest iteration of the mod. And when I say latest, I mean for the past several weeks/couple months. 2. The Han Academy has a similar function to the Athenian Gymnasium and the Spartan Syssition, but has twice as many champion options than either of those buildings do. While the building isn't free, you don't have to research the champion unlocking techs like most other civs do. I mean, this building just rocks. 3. Javelins and Mercenaries: I actually do propose a couple of mercenaries for them, one of them being a javelineer. The Dian Warrior, from the Dian Kingdom of Southwest China A Mercenary Javelineer available from the Practice Range in Phase II Switches to Sword in close combat once the game has that feature The Yue Warrior, from the tribes inhabiting Southern China and seashores of Southeast Asia A Mercenary Spearman available from the Barracks in Phase II
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