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GunChleoc

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Everything posted by GunChleoc

  1. How about putting similar properties into tables with headers? Costs, gather rates & loot could be a table with food, wood, ... as headers
  2. Thanks that fixed it! BTW the dependencies list python-is-python2, should that be python-is-python3 now since the SpiderMonkey upgrade is done? Also, the rust dependencies would install python-is-python2 if I installed them from the Ubuntu package manager. I got them from https://www.rust-lang.org/tools/install instead as recommended in the Spidermonkey thread to be on Python 3. Shall we update the build instructions accordingly? Since my system nvtt is too old, I updated the workspaces without the switch.
  3. I got a compile failure today after fetching the latest SVN (r24351). I ran clean-workspaces.sh and ./update-workspaces.sh --with-system-nvtt, then make in the gcc folder. System: Linux Mint based on Ubuntu Focal (20.04). gcc (Ubuntu 9.3.0-17ubuntu1~20.04) 9.3.0 ==== Building network (release) ==== Creating obj/network_Release precompiled.h In file included from ../../../source/lib/precompiled.h:111, from ../../../source/pch/network/precompiled.h:19: ../../../source/ps/CLogger.h:28:10: fatal error: fmt/printf.h: No such file or directory 28 |
  4. I have done so for the download page - easy copy/paste from Launchpad. The changelog would be more work, since that's generated from the repo.
  5. @m7600 We are finished with the API overhaul at Widelands and have a brand-new addon system too. https://www.widelands.org/forum/topic/5073/ https://www.widelands.org/documentation/index.html So in case you're still interested, you can start modding with a current development build.
  6. The real problem is that the locale is server-based, not client based. There's nothing we can do about that until the forum software starts supporting a user option here. It's just a common misconception that communities are monolingual.
  7. Which keyboard layout are you using? On mine, I have to press Shift-7 in order to get a /, that might be your problem.
  8. There is only 1 official definition of it, but it's still confusing to people who grew up with the 24 clock.
  9. Sometimes, one just needs a break. It's not the end of the world or the project.
  10. You can send women to berry bushes to get more food earlier.
  11. We already have a topic for it. I found it by searching the forum for "bactrian".
  12. Install Git for Windows ad you'll have sed on Windows too, in the Git Bash. Alternatively, Notepad++ can also do a regex search/replace on all files in a folder.
  13. I ran into bad conditions on a translation job once using a platform that shall not be named. The deadline was 2 weeks away, but they had a counter running for each batch that you picked up. If you didn't finish the batch within 4 hours, they'd put it back into "auction", and if somebody else picked it up, you lost your salary for the words already translated in that batch... we completed the job commitment because we had promised the client, and then said goodbye to that platform, never to be graced by us again. The platform states that they "care about translation quality". Aye, right.
  14. These are a bit glaring though. Maybe increase the saturation from EA just enough to make them pop out, but no more. Sort of find the balance between gameplay needs and aesthetic needs.
  15. Try git clone --depth=1 That will only clone the current commit and save a lot of time. You can always get more history later if you need it with e.g. git fetch --depth=1000
  16. You'll need to make the license official in
  17. Maybe this will give you some clues: https://src.fedoraproject.org/flatpaks/0ad/blob/master/f/container.yaml
  18. Interesting that nobody picked their own country - except for one person who failed.
  19. Our export scripts work with Blender 2.79 too. I have recently updated them to produce 2 scales for mipmaps, so it's been tested with that version. The game engine itself doesn't care, because it will only see the exported png files.
  20. Intermediate knowledge should be enough. I have a pending patch that changes the syntax though, so you should hold off until that one is in. This will happen soon after the release is out. Also, tribes are not fully pluggable as mods yet - that's something I still want to program, but I haven't started on that yet. Take a look at https://www.widelands.org/documentation/map_objects/ and at some files in my branch to get a general idea. For the animation system, we have some Blender scripts to export to png hosted on Launchpad. How to use the png files is documented on https
  21. It is. We're currently in feature freeze for Build 21 It doesn't have support for research though, which is why I didn't mention it. Research could be sort of built into a scenario via Lua scripting that unlocks buildings, but not as a general gameplay mechanic.
  22. Thanks for the info! I don't know any other FLOSS engine off the top of my head that would fit your needs. Maybe Battle for Wesnoth for turn-based if research can be hacked in. You could try asking on https://forum.freegamedev.net/.
  23. Basque has 2 s sounds, and Spanish has only 2 AFAIK. So, there will be 1 sound to learn. The difficulty will be with stress and intonation - Basque sentence melody is pretty flat, and if you ask 2 native speakers on which syllable to put the stress, you'll get 3 answers
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