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GunChleoc

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Everything posted by GunChleoc

  1. About Stonehenge being the Briton wonder: Do you have any suggestions what we might use instead? It would need to be an impressive building, and nobody has found one that we might use so far.
  2. @TenLeftFingers Thanks for your offer of help! Maybe some of your friends would enjoy working on the translation as well, to get Irish in the game? It is currently at 12%. https://www.transifex.com/wildfire-games/0ad/language/ga/
  3. Thanks for offering to help As far as I know, the campaign system isn't fully finished yet? I might be misinformed though.
  4. Sounds like a plan - if we can find somebody who wants to take on the project of researching and voicing Gaulish. We can still use Brythonic though for the Britons
  5. Just use a port with a high number that doesn't have a default function assigned to it (e.g. 80 would be bad, because that's HTTP for transmitting websites).
  6. You could update your operating system to Linux Mint 18 Sarah - that's a good idea anyway, since it's a long-term release with support until 2021.
  7. Since we don't have enough information about Gallic, the idea was to use Old Welsh for the Gauls and Goidelic for the Britons, although this won't be accurate.
  8. Of course you can use 0AD on the forums - I think the point was that you accidentally hit the capital O, and us geeks like to nitpick sometimes
  9. If you've been away from 3D modelling that long, you might want to consider learning Blender rather than paying for a new license for your software. Since Blender is free, it is used a lot around FLOSS projects - and Enrique will be able to give you more help.
  10. I guess winkas -> Incas with greeting from autocorrect?
  11. I'd say that in sandbox mode, a player should have a fair chance even if they totally suck. I gave up playing FreeCiv pretty fast because guess what - I suck and the AI pwns me pretty fast. That's no fun. For those new players who don't suck, they can always pick the next hardest AI level.
  12. Well, Romance languages evolved from Latin, so no surprise if a few words are still identical today
  13. If we want something non-Roman, how about Véda? Not related to unit meshes though. https://en.wikipedia.org/wiki/Vedas#Etymology_and_usage And of course there's Vercingetorix. Latin for victory is victoria.
  14. We could give relics an aura, so the mountain would visit Muhammad in this case
  15. Bienvenuto/a Have a look at https://wildfiregames.com/forum/index.php?/forum/432-official-tasks/ You can find a list of things that need doing there.
  16. You could try running it in gdb to see if you can get a backtrace http://trac.wildfiregames.com/wiki/Debugging The executable file for 0AD is called pyrogenesis.
  17. I guess you pick something from http://trac.wildfiregames.com/wiki/Audio_Voice_List and have a look at which language(s) you can pronounce. I see that you already found the tasks threads in the art forum
  18. No need to download anything, unless you're speaking a CJK language - you will need a mod then. You can set your language in-game: Tools & Options -> Language.
  19. Yes, I agree that it's a good idea - installers can offer a checkbox for it though so that the user can opt out. This will save those who don't want it on their desktop some time.
  20. I prefer the second layout - will be easier to see on a small scale.
  21. Thank you all for your work on 0AD
  22. Thanks - I have so much fun making it. I came there to translate and then ended up developing as well.
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