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Everything posted by Lion.Kanzen
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==[Task]== Ethnic Egyptian Mercenary Camp
Lion.Kanzen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
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this makes better sense. limit it to start at 0 and add +1(attack) then x2(arrows) damage and then increase by 50%.
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==[Task]== Ethnic Egyptian Mercenary Camp
Lion.Kanzen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
I plan to make an inferior or simpler adaptation based on the DE concept. then this version would be Mercenary camp fortified. a more difficult version to capture. -
==[Task]== Ethnic Egyptian Mercenary Camp
Lion.Kanzen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
•Trough. •Sawhorse •Banners •Palisades •Barrels •Ladder tourches table I haven't had much time lately. here I am advancing the props. -
Age of Empires 2 Definitive Edition
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
this topic is perfect. -
Others RTS - Discuss / Analysis
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
The second one. The DE had not been released when I made the first one. I like to keep the order of each large RTS which is like 0 A.D. And have a single one for the new titles. -
My SVN installation (for 27) is failing at launch with this error
Lion.Kanzen replied to Old Roman's topic in Bug reports
@Stan` -
I estimate that it should be ready by June.
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Iberian players,? lol. Your argument is already going wrong. Explain in detail your idea how this is going to improve? I don't see it. It seems to me that you are assuming that we are mind readers. very logical. Indeed, very undesirable. Now force the players to eject the units and then destroy the tower. In my opinion it seems more of a personal convenience. In my experience as soon as you destroy the tower and it has a superior army, no matter if there is damage or not, they will die. It was sarcasm, read it again I don't want to repeat it. What I am saying is that you are going to destroy one of the least used tactics. And at least you will give them a hard time.
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Others RTS - Discuss / Analysis
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
This one comes better in the AoE II DE post. -
CTRL+Q+clic Attack move focus on units and ignoring buildings.
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Others RTS - Discuss / Analysis
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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The translation takes the word missile very literally and modern. Missile in this case is a throwable projectile. A projectile is an object that is propelled by the application of an external force and then moves freely under the influence of gravity and air resistance. https://en.m.wikipedia.org/wiki/Projectile https://zh.m.wikipedia.org/wiki/拋體 拋體(projectile)或稱投射物、射彈、抛射物是指任何被外力推進拋射到空间中飞行的物體。雖然被投扔的球可視為一種拋體,不過在武器弹道学中,拋體更常被提到。在下面可接續看到拋體運動的軌跡方程式。 the exact translation would be: projectile infantry.
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@Stan` Would this calculation cause lag?
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another expression that is used is missile infantry.That's what they use in the Total War saga.
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in english translates like this "someone who can shoot a gun very accurately" https://dictionary.cambridge.org/es/diccionario/ingles/marksman
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It is in the middle of both.
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what is this? Ranged units?
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In Astilla TW for example: "this period plays a part for the people of Northern Europe to move to the more fertile south as the winter cold moves further down and engulfs Europe in longer winters as the game progresses. As an added new feature included in Attila," In 0 A.D. food production should be slower and looting more productive. Also Attila TW. "will provide a small amount of wealth to the treasury. However, it is advised to analyze which settlements players destroy; recolonizing it would cost a faction a hefty amount of gold, a separate cost from building expenses to reach its former state." In 0 A D may be we can: Nomadic factions will be able to burn their buildings and obtain wealth by destroying their third phase buildings. and also capture the enemies, loot them and remodel them (barbarization). https://en.m.wikipedia.org/wiki/Total_War:_Attila
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For example in Attila total war defenses are weak and difficult to repair due to the impoverishment of the Roman Empire. At the gameplay level there should be easier Rush, looting and lootin Also the population should be weaker due to famine and displacemen Cavalry should be more powerful than infantry More siege and less wealth, that it takes a long time to generate resources should do to the lack of technical knowledge, the same goes for architecture. There should even be monetary inflation. The birth rate is declining. Religious discontent increases. In fact, religion does not increase as many believe, but social conflicts. appear the Bagaudae. https://en.m.wikipedia.org/wiki/Bagaudae were groups of peasant insurgents in the later Roman Empire who arose during the Crisis of the Third Century, and persisted until the very end of the Western Empire, particularly in the less-Romanised areas of Gallia and Hispania, where they were "exposed to the depredations of the late Roman state, and the great landowners and clerics who were its servants".