-
Posts
18.123 -
Joined
-
Last visited
-
Days Won
587
Everything posted by Stan`
-
It's define in the Xmpp channel Which in your case seem to be named arena. In theory if your server is set up properly you should be able to use gajim or any xmpp client to connect.
-
Keeping several SVN compiled versions separated?
Stan` replied to Player of 0AD's topic in Help & Feedback
You just have to make two shortcuts with -writableRoot. The logs and config will be in two different folders. It also allows you to have it on a usb key. -
General questions about Transifex
Stan` replied to Salesome's topic in Game Development & Technical Discussion
Hey @Mordred Thanks for your interest in translating and reviewing the Ukrainian translation of the game. I've made your reviewer. You should now be able to review strings. Thank you for helping translating the game! -
Does the PMP and XML exist? Do they have the correct names?
-
What do you want to achieve exactly, the game uses P2P lockstep (as in everyone computes everything), but it has only one CNetServer to reduce the need for everyone to have open ports.
-
You can. Use the mesh too.
-
There are some optimizations that could be done according to @vladislavbelov
-
Hi they are cached xml files. They are smaller and faster to read for the engine.
-
suggestions Thread for posting suggestions for Alpha 27.
Stan` replied to Lion.Kanzen's topic in General Discussion
I know. -
suggestions Thread for posting suggestions for Alpha 27.
Stan` replied to Lion.Kanzen's topic in General Discussion
Doesn't seem really realistic at all. 70km/h increase ? How does any tech justifies that? -
@Freagarach tha t sound weird do turrets count as units?
-
Ships like towers use a different method to shoot multiple projectiles. Unfortunately that means you can't control the fire. @Freagarach was working on it at some point.
- 1 reply
-
- 1
-
-
You can change the hotkeys in the menu. What OS are you on? Usually it's the FN key not the shift key.
-
You can use F2 to make screenshots in theory. @wowgetoffyourcellphone ever noticed the AI do that ?
-
No it makes it faster on disks because the data is in one place of memory so faster to access. Just like it's slower to copy 1000 files than an archive of the same size.
-
Can be done but the engine doesn't care about 3D.
-
Why should it be removed?
-
They delete all the existing files in the loaded mods, other than the one you are using. You can use them to disable files or folders. For instance lots of mods use them to replace backgrounds.
-
Very nice work, don't forget to get the credits for all the photos you took... And to make sure they are compatible with the license. I love the otters and the badgers. Are any of those animated ?
-
Unzipping also makes mods slower, depending on the mod size
-
@Alejandro minimum supported resolution is 1024x768. Anything below that will sadly bug out. https://feedback.wildfiregames.com/display/ Actually lots of 1080p users feels like the ui is not made for th. Maybe you didn't shift click?
-
Wonder why everyone unzips folder while you can use file associations with pyromod and drag and drop either on the app or the actual window.