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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. In the public. Zip file art/actors/units/seleucids
  2. Everything is possible really, I could make a skeleton cav too if I want to or obese roman emperors on horses ^^ Basically just pick an armor in the picture an ingame horse, a weapon, a shield ingame, and a helmet and you get your guy
  3. His armour is another issue Here are all the hellenic carth and roman armors that we have, (I removed Celt Mauryan and Iberian) You should find the ones you want in this. After that, just change the name in the xml, and it's done.
  4. For the helmets that's how it works, units have a helmet prop that change between models.
  5. For all of those that want to try it I submitted a working patch
  6. So this : Edit : It seems they have it in game. Sele Unit : Mace Unit
  7. By Bearded helmet you mean this ? (It's in the game)
  8. http://wildfiregames.com/forum/index.php?showtopic=17924 Have a look at this thread, all the helmets for sele should be here The planned ones at least.
  9. I made the cataphract helmet Not sure it is used though ^^
  10. I'm only saving the eyecandy part. By the way if you wanna use it Wow, feel free to do so https://github.com/0ADMods/eyecandy
  11. They are under actors in Atlas In a meeting they decided not to use them Are the rooftiles in delenda east ?
  12. I guess it should so either create a ticket or I can do it.
  13. For helmets gather references and I'll see what I can do. Same for the buildings About the onager I think its unwrapped already but you could use the ao as a multiply Layer or overlay. If you could make a record as you make the texture id really appreciate it no comments no timelapse just record.
  14. The thing is escape is set to the wrong button in the game which basically makes it accept when it shouldn't. So you could open a ticket on trac but this is the reasob behind it.
  15. What version was it ? Yeah wonder is not made yet and isnt likely to be made in a short future because I lack references and this is quite a huge work to do Well it isn't planned for now but if you want to do some research you can. I wont probably be able to make all the buildings but some might be made as nothing is fixed and everyone is free to contribute. The last bug is pathfinder related and about the glitch Im going to need more info
  16. For mnow I haven't started working on them. Also keep in mind this is a mod and will never be part of the game because of the timeframe
  17. We are still working on some stuff yes. But most of the things are done
  18. Well I guess texturing with the roman struct would work.
  19. Stan`

    Unit XP

    The big stupa needs a white plaster top I made an anim for the zebu but according to enrique it doesnt tile.
  20. Stan`

    Unit XP

    If you find historically accurate depictions of the Thureos Armor I will probably make it. But as Wow said chances are that the armor is already in the game. @Lion for Mauryans I think only zebu and wonder are missing.
  21. Stan`

    Unit XP

    They are not finished yet and nobody is working on them at the moment
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