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Everything posted by Stan`
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===[COMMITTED]=== Persian Unit Texture Upgrade
Stan` replied to wackyserious's topic in Completed Art Tasks
My issue is that it looks a bit like this Which if I recall correctly was not historically accurate so I'm not sure sure Persian would have that kind of armor either. Feel free to prove me wrong.- 160 replies
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- achaemenids
- persians
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Skirmish map - Egypt (previously "Egypt condensed")
Stan` replied to mimesot's topic in Scenario Design/Map making
@niektb Doesn't that mean you want to retire ? -
Well we have a fix but you need to be a bit tech savy to test it. Can you download the source, compile the game in release, check it still happens, download a SVN patch apply it to the game, compile the game again and see if it fixes it ? If yes you can head over to Trac.wildfiregames.com and get started
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Hello and welcome again to the forums, First let me thank you for your interest and say I'm really looking forward to hearing from you. As you saw there are a lot of sounds to be made in the sound fx missing sounds thread. If you read the above waiver you have to create a topic called ===[TASK]===[SOUND]=== Sound name for every sound you make in that list. If you have sound suggestions you can post it in the sound fx thread. If you nevertheless want work on a sound not in the list and don't want to ask you also can but you'll have to post a request thread in the art forum (Not the tasks one) Assuming you make enough valuable contributions and stick around for a bit you'll get an invitation eventually. @OmriLahav and Lion.Kanzen me and @LordGood will review your sounds and Omri will have the last word. If you need a review after two weeks you can ping me and I'll also notify Omri by email
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Skirmish map - Egypt (previously "Egypt condensed")
Stan` replied to mimesot's topic in Scenario Design/Map making
Well they would probably be south. Im sure @Sundiata has things to say -
Why in the hell would the game hide only specific heads...
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Can you provide screenshots ?
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===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Dunno if it makes sense but that's a possibility.- 162 replies
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Interesting. Just to be sure. What version ?
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===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Yeah, something in the like of that. Notice the cloth could also have been playercolor. I'll try to come up with something for the hats this weekend- 162 replies
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===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
What about a guy walking on its side or on a horse/camel beside it ? The best would be if he was holding it using a rein but that sounds complicated to sync- 162 replies
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Can you fix that by tweaking values ?
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===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Whatever looks good- 162 replies
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Hey Nils and welcome to the forums If you don't mind could you make an introduction thread in the application subforum using the template there ? Thanks in advance.
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You need to apply this to see them D1303.diff
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Hey @Alexandermb Thanks for those testudo anims, could you make idle variants for them ? Also the right version. I didn't manage to make columns change anims, but that would be great. Ah and there is a bug with the spears, can you make it so they do not go through ? Maybe units should be more crouched so their heads aren't that visible. Anyway it's pretty cool so far.
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===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Great !- 162 replies
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===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Can you make the rein fall flat then if there is no way he can hold it (Like not flying)- 162 replies
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===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Nice might want tweak slightly the color of the javelin carrier as it's a bit too much orange I guess he should still be holding the rein when picking up a javelin Keep it up- 162 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
@wackyserious Do you have a reference for such a shield using your textures, I could make one that fits so you can commit textures as is.- 529 replies
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- delenda est
- terra magna
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Well we did have alpha maps to ensure smooth transitions but I believe they are broken. So if c++ is one of your skills you might want to look into that I can fetch the tickets if you need me too. About rotating textures it's not possible as far as I know
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===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Gorgeous. What's left ?- 162 replies
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Yeah so what leper said. Really sorry. DMG only work for X86 and power pc are not X86 machines so the instructions are not supported by your processor :/ You should try the game on another machine I'm sure you'd enjoy it
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Btw @Pyrophorus If you need more eyecandy stuff for your map you can have a look at the mod here -> https://github.com/0ADMods/eyecandy and just ask me also look at the official art task thread to see if the vegetation you want as already be planned or not.
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@elexis