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Posts
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Everything posted by Stan`
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Ah yeah my bad. I didn't find the right keywords to look for the balancing fix.
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I love those crown / helmets. Any close up on the queen's ? I wonder what kind of inscription there would be.
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Yeah, I was thinking of getting myself a soundcard, but it starts quickly to be a lot XD. I guess if I get myself the blue yeti I can always return it if it doesn't fit my needs. I read it's the best I can get in this price range
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Looking forward to that. Any pc coming out this year should be able to run the game.
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Yeah, I'm sorry. We probably use something your graphic card doesn't like...
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Errors while building alpha 0.0.23 under debian GNU/Linux
Stan` replied to Karnorth85's topic in Help & Feedback
@Karnorth85 Good to know ! Hope you'll enjoy the game Do not hesitate to drop by IRC sometimes -
Oh, I have very bad news for you Your chipset was released 11 years ago, and even at the time, it wasn't really good, so even the game managed to launch, you wouldn't be able to play. I'm really sorry.
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If you want to make that possible though, we would be happy to review a patch
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We will think about it for next alpha. @elexis @temple Is that intended ?
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In this case, no you can not. You can only host the lobby 24/7 (Which is useless because we already do), there is currently no way to host a headless game server, and there are no commands to set up the game without the host.
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You should commit the blend files to the GitHub repository at some point 0ADMods/share
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What is your graphics card ? It's in Appdata
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What kind of server do you want to run ?
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@ChocolateLover Sorry you are experiencing such issues. Could you attach your system_info.txt file ? And another crashlog + crashdump ? In case something changed ? You could also try to delete the settings file (user.cfg) and see if it allows you to open the game. How did you download the game ? Maybe the download was corrupted somehow, could you try redownloading ? You could also try running the game as an administrator.
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Maybe the ram could be pointy ?
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Hello @superflytom and welcome to the forums, If you want an incomplete list of changes you can have a look at https://trac.wildfiregames.com/wiki/Alpha23?version=21 The commit you are looking for is likelyhttps://code.wildfiregames.com/rP19856
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https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Build_Instructions/Simple_Firefox_build/Linux_and_MacOS_build_preparation According to this GCC version started to be 4.9 starting from Firefox 50 According the page for building sm 45 vs2013 still works so if the toolset works the xp toolset works as well
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You can play with emission rate and the lifetime. Big emission rate means constant flow longer lifetime means that the ray will stay visible longer.
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Yeah, The mozilla guys told us there was performance improvements to be expected if we support 62 eventually
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Yeah, you can make fire arrows. You cannot have rigged animations though. Also note that if you set anything to be on fire, it will also be on fire in the hands of the things that's throwing it.
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Yeah hopefully we can make things happen (as in be ready for signing) at the end of the week, but it mostly depends on @wackyserious & @Alexandermb
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Any perf gain with 45 ?
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Yeah, Thanks for the spreading the word !
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Hey @Revan Shan Thanks for the promotion, and apologies for the lag in the lobby that'll be fixed soon.
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I'd like to keep it limited ^^