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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. @LordGood Can coup commit them to the com repository ?
  2. Release Candidate: ponies_ascendant.pyromod
  3. Fixed. I wouldn't know you'd have to ask @LordGood Fixed. There is no such thing as Pega walls sadly. If there was it was lost when Lordgood lost his files... We also lost a ram, and the projectile particle for arrows. If he still has them around that'd be awesome. I have no ideas for pegasi architecture :/ Fixed. Fixed. Fixed.
  4. Yeah. Also it's not using animations from Alexandermb. Carry anims are broken with formations because they were not taken into account. Can't remember if we discussed that with @temple or if it was something else. I'll try to fix it in A24.
  5. I'll have a look unless you want to help me and make pull requests
  6. Is there anything you like in the game lol ? So far all you have looked at is crap :p
  7. Still that's how the game has been working since Mythos left. I agree it's not always for the best, but the game isn't that bad ^^
  8. I should spend less time on my phone. Having color codenamed releases would be nice though
  9. Maybe it could be a bit sharper but I don't thinkit's too blurry
  10. Apparently the acceptance bug on modio was fixed.
  11. Maybe @FeXoR could have a look too. I hope he is still around.
  12. I think so. We just need to pull translations (Might need some script updating) Any help is welcome.
  13. Can you attach the files that are asked for ? You'll find them in your AppData Folder. When do you experience the crash (How can we reproduce it)
  14. Have you tried disabling GLSL and postprocessing ?
  15. I guess blendfiles for mods can go in the Share repository.
  16. Mmh I guess it's missing some things after all ^^`
  17. Are those new faces ?
  18. @elexis Tell me this is fixed
  19. Nice thanks ! That will be one ticket less to take care of. You could also get rid of the innacurate Spears on the siege tower Even though wolflance said it wasn't the best siege engine for the Hans.
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