Hello everyone,
I think it's time I reveal a "secret project" I've been working on occasionally: a “Grand Strategy” campaign mod for A25. Because our UI is flexible, and because campaign data is just JSON, we can do quite a lot in terms of modding.
My intention here is to do something somewhat similar to Rise of Nations' Conquer the World campaign, though with some twists.
The code is over at the github repo: https://github.com/wraitii/0ad_grand_strat . If you want to help out, the easiest is to make PRs or issues over there.
The end-game is to merge something back for A26 or later, depending on advancement.
As you can see, the mod is currently unfinished: it's technically playable, and some of the core mechanics are there, but it needs a ton of polish and quite a few features (& well, testing) before it's properly done. Though at the moment new core code in 0 A.D. itself isn't necessary, some things might be easier to do there.
Screenshots:
You can download a .pyromod from GitHub.
Changelog: