Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 2020-05-14 in all areas

  1. 1. Here is the standard background I use: 2. Taking a screenshot of the unit in Atlas with the "Big Screenshot" option, it looks like this (note, I use a custom scenario map with a bright ground texture for ease of cutting in Photoshop) 3. A. I cut the unit out of the background, B. copy the unit into a 2nd layer (this is important), C. resize it to 256x256, D. then add the background texture at the top of this tutorial. E. From there I adjust the Layer Styles (effects) of each of the unit layers to give the final product. This is what the file looks like for me: 4. These are the layer settings I use. First, to get that nice brownish background glow (THIS IS WHAT IS MISSING FROM MANY OF THE NEWER PORTRAITS IN THE GAME): 5. Here, I create the drop shadow effect: 6. Sometimes I add a subtle Bevel and Emboss to help the unit stand out a bit from the background. THIS IS SUBTLE, and usually used on a unit with dark edges, like dark hair or a dark horse. Sometimes I don't even use it. As an example, I used this effect to make the Balearic Slinger's head stand out a bit more, otherwise it would have blended into the drop shadow. 5. Here is the final product: Further Examples: unit_portrait.psd
    4 points
  2. This is more discussion thread, sign up here please As due to corona i had some time to think lately and also there are many players in lobby, i was wondering wether it could be a good time to set up a team tournament. I thought about a league system, to have a result reflecting real player strenght the best. As there might not be many 4-player teams there could be variable team sizes, and the teams would be reduced to the size of the smaller team, or various matches could be played. This would allow more flexibility in time ( there should be timeframes as large as possible anyway). Ofcourse there would be a mechanism to have all team members participating. Still larger team battles could be encouraged by higher reward for example: win 4 vs 4 = 4 points, while win 2 vs 2 = 2 points for team. For balancing there could be maximum average ratings (with exemptions for obviously underrated players like faction02. I dont believe making teams artificially would raise intrest in participating, and personal sympathy might allow more advanced team strategies which would add to the entertainment value and the level. It would highlight a different set of skills also like communication and encourages beeing a team player. Also banning civs and making rules to choose different civs within team or both teams even ? might be a enriching concept. Also there could be 2 leagues of lower and higher level including something like a promotion system ( depending on the amount of teams. I would enjoy to organize something along those lines, but i want to see wether there is intrest first and encourage further discussion on the matter. There could also be a thread to find teammmates in forum. Obviously the succes of such an endevour also greatly depends on promotion and people encouraging other people . For now i propose the following rules, which are open for discussion. For making it more easy to find teams and let friends play with each other i have tried to make the tier system not too complicated, but you may suggest otherwise. I will make a more nice graphic if the version is final A. Team making rules. §1. You must register a team of at least 2 but optimally 4 players by teamname and players. Participating with fake accounts is not allowed and causes disqualification of the player aswell as loss of all point of the team acquired from games involving the player in question §2. I.Your team must have not more than one tier 1 player and two tier 1 and 2 players or 3 tier 2 players II.Your team can not consist entirely of tier 1 and 2 players §3. During the tournament you can add players to your team by official announcement and without violation of §§ 1,2. Also players can leave, but not join another team during the tournament. B. Points §4. For a victory a team gets 3 points. For each player less then 4 the team gets 1 point less ( 3 Players = 3-1 = 2 points) 2 Players is the minimum Team size C. Matchmaking §5. The games take place at Sunday19.00 CET. You can agree with the weekly opponent to an alternative time. The time has to be posted to forum and both teams have to show agreement. §6. If a team shows up with less then 4 players the other team must choose players amongst their team to play a 2v2 or 3v3. The team that showed up with all 4 players does not get reduced points as described in §4.I. ( Best to provide screenshot in case of argument). If a team is registered with less then 4 players the opponent team is only required to show up with a matching number of players. §7. Each team can ban 2 civs for the enemy team. All team members must chose different civs. Teammates are allowed as specs. Otherwise no specs are allowed. Exemptions can me made for the purpose of streaming or recording the match for commentary D. Tournament System §8. The tournament has the format of a league System. Each team plays against each other team once. The team with the most points wins. E. Gameplay Rules §9. The matches are played on: (balanced) mainland, lake, river, continent, fortress, Latium (XXX) The map size is medium for 2v2 matches, otherwise normal. Starting ressources are set to low §10. Hero dancing/luring units as well as formation dancing is not allowed. Dancing single units during fight is also not allowed. Dancing in this context means to make focussed units move extensivly by spamclicking or other methods to avoid getting hit. A violation of that rule means victory for the opponent team. F. After the game §11. The winning teams reports the results to the forum, by stating who won, how many players have participated on each team and the missing players of each team. §12. Tier list: Tier 1 players are: borg, ValihrAnt, Feldfeld, (Stockfish?) Tier 2 players are: chrstgtr, jc, fpre, Phyzic. Boudica, Rauls, Unknown Player, ffm, nani, 90 Decger, faction02, Schweinepriester, wendy, or players of clearly at least similiar play strenght. ( make suggestions for this list if you want, but dont extend it too much)
    2 points
  3. I kit bashed some existing unit textures together to make some updated Seleucid chain mail for the Thorakites champion, aka Romanized Heavy Swordsman.
    2 points
  4. Thank you, I'll have a look at it later, and if the art files are fine, I'll add updated simulation templates, to allow properly building the new palisades.
    2 points
  5. I L L Y R I A N S Download Repository: https://github.com/0ADMods/illyrians
    1 point
  6. I think the Athenians and Spartans could get Thracian Peltast mercenary units, but the Rhomphaia dudes seem to appear later in the sources. Thracian (Odrysian) cavalry can be seen at Gaugamela, 500 strong, fighting for Alexander armed with javelins and swords. Thracians are seen with the Macedonians serving King Perseus at the Battle of Callinicus, helping to secure a tactical victory there. Here, I've read mention of "black cloaks" as part of the Thracian contingent in an issue of Ancient Warfare Magazine. Here is some mention of Thracian troops in the Seleucid army: https://www.wikiwand.com/en/Seleucid_army#/Allied,_vassal_and_mercenary_infantry
    1 point
  7. If you take away the larger scratches, I think the tiny scratches will look fine. Keep the alpha channel so I can play around with what color could go there. I can then present to you guys an updated Macedonian emblem.
    1 point
  8. Here it is (Only units): For a wonder i think one of the palace or temple buildings at Al Khanoum could be used.
    1 point
  9. The auto-snapping feature doesn't work for me. Without pressing anything I don't see the auto-snapping, but when I build it does unexpectedly snap. If I set autociv.session.snaptoedgeOff.invert = "false" it works as expected (but I have hit the Alt key to disable snapping). Otherwise thanks for this mod.
    1 point
  10. We can try, if there are some imbalances it's ok I trust in phyzik
    1 point
  11. Hi! Is there an alternative to send results? I don't want to use Skype, sorry.
    1 point
  12. I'm in! Applications open to join my team: "Embrace Nubness" I think tiers might be applicable y, my suggestion: Tier 1: Feld, Vali, Borg Tier 2: Stock, Phyzic, chrstgtr, Rauls, fpre, .. (others?) Tier 3: Boudica, faction02, Edwarf, Christmas, Saidrdz, etc.. Tier 4: Dizaka, andy_beauty, xtreme22, etc... Tier 5: Woodpecker, ross_bolobon, etc... And so on... Tier 1: 5 points, Tier 2: 3 points, Tier 3: 2 points, Tier 4: 1 point, Tier 5: 0 points? Each team can only have max 10 points. So for example you could have Feld and Vali same team but then have two players from tier 5. Tier determination might be controversial though... (above is just an idea, don't be offended folks) Interesting team combinations: 1: Boudica, faction02, Stock, Phyzic 2: Feld, Saidrdz, andy_beauty, Dizaka 3: fpre, Edwarf, chrstgtr, Christmas Seems balanced to me (or maybe i'm nub balancer XD)
    1 point
  13. Hey peeps. I happen to know Russian: Fig. 64 The hillfort "Bâtca Doamnei". Reconstruction version and plan, after N. Gostaru Fig. 59: The hillfort "Scoc" Fig. 32: Reconstruction: 1 getian house; 2 the settlement Hansca-Limbari Fig. 26: Version of reconstruction of the hillfort Mășcăuți Fig. 20: House IV-II centry BC; 1,2 - stone masonry (the sketch is based upon photographs from G.D. Smirnov's archives); 3 - reconstruction of stone house Fig. 18: Reconstruction of land dwellings: 1. based on author's materials; 2 - after G.D. Smirnov I'm also part of a reenactment group called Terra Dacica Aeterna, we're reenacting romans, dacians and sarmatians from early II century AD, the conflicts of Trajan and Decebalus; if you need reference images, more documentation (not much available in english tho), and can give you a helping hand. We also have in our group historians, archaeologists, and anthropologists, so I can relay your questions to them. We're easy to reach via facebook, https://www.facebook.com/TerraDacicaAeterna/
    1 point
  14. Some more pic's (thank's Lion.Kanzen) https://imgur.com/a/4bJe7By
    1 point
×
×
  • Create New...