Leaderboard
Popular Content
Showing content with the highest reputation on 2018-12-30 in all areas
-
Hi, I was in the mood to update my map, so I made some design detail changes and repaired a few mistakes. The file is attatched to the first post. A fence placed in order to make citizen feel more comfy on the cliffs of the persian town. The red sea now has sime underwater structure. And I just realized that the map on the first page is very ountdated ... it did not even contain the Kushite town. Greetings and everyone have a happy new year! mimesot6 points
-
5 points
-
4 points
-
I agree. For other inspirations: https://www.artstation.com/artwork/ewo56 https://tiflos.artstation.com/projects/aP4nJ4 points
-
4 points
-
4 points
-
4 points
-
3 points
-
3 points
-
@Lion.Kanzen It comes from there, the Marlborough bucket: http://www.berkshirehistory.com/archaeology/white_horse4.html If you are interested by alternative design to use on shields, there are an interesting tradition of dragonesque brooch in Britain: There are also chariots decorations that could be used as well:3 points
-
3 points
-
3 points
-
2 points
-
2 points
-
2 points
-
2 points
-
2 points
-
2 points
-
2 points
-
Beware to not confuse different period, this a Hallstatt neck ring. Not La Tène. This is a kind of neck ring you will never find after 500 BC. Some other example of torque. https://br.wikipedia.org/wiki/Restr:Torque_à _tampons_Somme-Suippe_Musée_Saint-Remi_120208.jpg https://books.openedition.org/cths/2631 http://www.arbre-celtique.com/encyclopedie/torques-299.htm2 points
-
Hello and welcome! 0 A.D. is a project that has been (and still is) in development for years; what we have right now is the result of numerous volunteers contributing in their free time, which is great. People come and go, though, and not everyone has the same standards or is fully aware of what has been done before; as a consequence the game is full of inconsistencies (the game is still in alpha stage and is not perfect); e.g. at least three different transcriptions of Greek are currently used, e.g. η is sometimes written as e, sometimes ē, sometimes i. I believe the idea is to have two sets of Greek: Attic for the Classical factions and Koine for the Hellenistic states. However, Greek text strings currently in game appear a mixture of Modern, Hellenistic, and Classical, and voice recordings are very much a work in progress. Anyway, if you're interested in actively contributing to the development version of 0 A.D., you probably should register at https://code.wildfiregames.com/ and https://trac.wildfiregames.com/ as well.2 points
-
2 points
-
2 points
-
2 points
-
@camelator You can compile the game like this - Download 0ad data - Deflate both files in the same directory and change to that directory in the terminal - Run sudo apt-get install build-essential libboost-dev libboost-filesystem-dev \ libcurl4-gnutls-dev libenet-dev libgloox-dev libicu-dev \ libminiupnpc-dev libnspr4-dev libnvtt-dev libogg-dev libopenal-dev \ libpng-dev libsdl2-dev libvorbis-dev libwxgtk3.0-dev libxcursor-dev \ libxml2-dev subversion zlib1g-dev sudo apt-get install libsodium-dev See https://trac.wildfiregames.com/wiki/BuildInstructions#DebianUbuntu if you get an error - Compile (https://trac.wildfiregames.com/wiki/BuildInstructions#Building) cd 0ad/build/workspaces ./update-workspaces.sh -j3 cd gcc make -j3 cd ../../.. - Run from that dir binaries/system/pyrogenesis2 points
-
2 points
-
2 points
-
@wackyserious @Alexandermb maybe it could be useful for you too. It was a first proposal I did.2 points
-
Emishi culture with horse archer warfare (thought to be the origin of the samurai archery tradition): https://en.wikipedia.org/wiki/Emishi http://emishi-ezo.net/ http://emishi-ezo.net/WhoEmishi.htm http://emishi-ezo.net/Conquest/DestructionOfCastle.html2 points
-
Nice to get some historians interested into the game. It does not happen often though I wish we had more visibility in the academic world because we can give more life to academic studies. Even if it's 100% perfect we not are professionals after all but striving to achieve levels like what we did for the Kushites is great IMHO. So thanks for anything you will bring us.1 point
-
1 point
-
Nice! Can go on a Corinthian helmet for the Spartan Olympic champion.1 point
-
There are several bronze decorated plaques and bosses for wooden shields (there are evidences of rivets) found in the British islands: Others miniature votive shields: Interpretation from the mod EBII: Various mods and origins Clonoura shield (Ireland) Pictish shields from Antonine wall: Early medieval pictish shields: Irish Iron age Torcs: https://www.claddaghdesign.com/history/all-about-torcs/1 point
-
i might then be making a 3D shield base wooden texture for @wackyserious for properly make distinctive shields, i'll be using the pdf you shared before. Yes plz, post it starting with the essential, pdf and pictures.1 point
-
i belive we should start by this topic the separation of gaul/brits from celt infantry_ so they could end looking different as factions and historical accuracy.1 point
-
laures are very often in helmets, should i make the laurel as a helmet prop for fit it everywhere?1 point
-
1 point
-
Star Citizen looks amazing! All those nay-sayers are just a bunch of confused entitled consumers with no vision or patience, and the inability to manage their own expectations (like a bunch of teenagers that need everything now, not wanting to understand all the work involved). I'm not saying there aren't obvious problems, but the long development time gives me a lot of hope that this will in fact be one of the greatest space games ever. It might take another 6 years, sure, but 0AD is already going 15 years or more, so that in itself doesn't really mean anything to me. The game isn't a scam, and people saying that are just trolls. Or people who didn't bother to familiarize themselves with the bare basics of the project. I mean, some people spent thousands of dollars on ships and other stuff, for a game in alpha development... The smarter ones aren't looking for a return on investment. They're just passionate about the game and want to financially contribute to the development. People spending thousands of dollars on a game, 6 years in development and still in alpha, and then expecting a complete and smooth gaming experience, when literally everyone says they won't, are just a bunch of weirdo's. Who spends money on a game in this state anyway, if not passionate about it?? That comment on Eurogamer doesn't make any sense at all. What in the world does graphics, art and asset development have to do with things like object container streaming or network stability, AI, bug fixing etc? Those are totally different teams of people. The scale of this project is insane. All those little details aren't pointless either, as that comment says. If not for all those incredible details, why not play No man's Sky or whatever? I mean, that new FOIP feature for example could be described as utterly useless. But it's also absolutely brilliant, funny, even revolutionary, one might say. There are so many different systems in development, and they're pretty far along. If you see how the biomes are made for example, you'll realize how quickly they can create hundreds of unique new biomes once the system is on point. Once everything starts working smoothly (a lot is already working amazingly and people take it for granted), and it all get's integrated into a single seamless experience, it's going to be amazing. This game is more of a platform, than a standalone game. Games will be built on top of this game. Just don't expect a full release next year, that's just silly. Almost akin to 0AD, I think that Star Citizen is part of a new generation of games that will continue to grow and evolve along with its community, rather than being a one stop consumption article. The main difference is that there is a crap ton of money involved in Star Citizen, so there's a commercial aspect to it. What do people expect from a commercial project? I think it rather makes it extremely unlikely that it will ever be cancelled. It's also pretty obvious they use the controversy as a marketing tool. Keeps people on edge. The hype is a part of any commercial project like this. Just check back in couple of years.1 point
-
This is not expected at all: the game builds and runs on Ubuntu LTS. You can follow sarcoma's guide above. However, the PPA maintainer indeed has an issue building the game on the Launchpad containers, we don't know why yet. There should be an update for 0 A.D. on Ubuntu LTS as soon as possible, but it will be quicker for you to build the game.1 point
-
There are evidences for this on the cauldron of Gundestrup and on several gallo-roman statues. The museum of Bibracte did a representation in this way for an "aide de camp": https://upload.wikimedia.org/wikipedia/commons/8/8a/Bibracte_Dumnorix.jpg1 point
-
1 point
-
1 point
-
1 point
-
Reenactment groups: https://www.facebook.com/pg/samara.parcarcheologique/photos/?ref=page_internal https://www.facebook.com/trimatrici/ https://www.facebook.com/Les-Ambiani-729215287167804/ https://www.facebook.com/Les-Leuki-Troupe-de-reconstitution-protohistorique-181382625243624/ https://www.facebook.com/groups/223291187688215/ https://www.facebook.com/La-Lance-Arverne-986672904698883/ https://www.facebook.com/Viviskes/1 point
-
1 point
-
Celtic Noblemen Reworked the chainmail textures. Completed the Kirkburn Chain Mail. Added torque and other accessories. Together with @Alexandermbs new helmets. Should we commit this together with the updated Celtic woman textures? @Genava55@stanislas69@LordGood Also adding the cape textures for final review. (Middle row)1 point
-
1 point
-
@stanislas69 @Kuba386 Thank you for your report. We are glad that you like it. Maybe you would be interested to try this . BTW many of us here are not native speakers.1 point
-
1 point
-
Sinhalese civilization draft (first part): Anuradhapura Kingdom (also known as Rajarata Kingdom): Possible Kings/Heroes: - Early Anuradhapura Kingdom (0ad empires ascendant timeline): Historical sources are debatable, because the main source of documentation is the "Mahavamsa" a semi-historical chronicle of the early kings deeds, written by buddhist monks, with some mythical elements mixed into it...There are still some unquestionable facts, such as the very existence of the kings, and their conquests and military feats, which have been historically established. + Devanampiya Tissa (307 BC - 267 BC): introduced Buddhism in his kingdom through establishing a diplomatic relationship with Mauryan Emperor Ashoka, from which he supposedly received a seed from the Sacred tree where the Buddha attained enlightenment, and Ashoka's own son Mahinda which became the founder of the first Sangha (buddhist monk community) on the Island. + Dutugamunu (161 BC - 137 BC): Defeated King Elara, an usurping Tamil prince from the Chola Dynasty who conquered the throne of Anuradhapura in 205 BC. He allegedly had under his command legendary warriors: "ten giant warriors": https://en.wikipedia.org/wiki/Ten_Giant_Warriors + Valagamba (103 BC and 89-77 BCE): He defeated tamil invaders, after 14 years of occupation from the latters, and built the Abhayagiri Dagoba (Stupa) Other important kings (later period): + Gajabahu I (114 AD - 136 AD): Very devout king, invaded tamil lands to save his captured soldiers. + Dhatusena ( 455 AD - 473 AD): repulsed numerous indian invasions, and established the first navy. He increased the water distribution capacity by building eighteen irrigation tanks. Also famous for having being murdered by his own son: + Kashyapa I "the patricide" , or "the mad king" (473 AD - 495 AD) who would finally been slain by his brother Moggallana, true heir to the throne, after an epic battle. During his reign, the capital city was moved from Anuradhapura to Sigiriya ("The Tooth rock"), an impregnable fortress where he felt safe (that didn't save him though):1 point