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Showing content with the highest reputation on 2018-11-21 in all areas
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As we haven't heard back for a couple of weeks, I've played around with a virtual machine and put together something based on this thread and my own exploration. It can be found at https://trac.wildfiregames.com/wiki/BuildInstructions#CentOS. If the instructions are (or become) incorrect, please feel free to suggest corrections.2 points
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Seems unfortunate if we can't reward donors even with a simple "thank you" message or donors badge (hint) if we never know who donated. That information ought to become available to us immediately. Perhaps one can use a crowdfunding service that uses SPIs paypal for the transaction but informs us independently of paypal and SPI. At least for the Indiegogo campaign it looks like it worked that way?2 points
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I donated through Paypal on March 28/29, but have not yet received any confirmation/thank you email (aside from the one auto-sent from PayPal). My feedback is that I like to get a confirmation email from the project to which I donated. One other bit of feedback @Jeru : In this blog post where comments and suggestions are encouraged, the link to the forum post leads to a post and sub-forum where replies and new posts are disabled.1 point
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We do get an email with information when someone donates via Click and Pledge, but apparently not when someone donates via PayPal. As for rewarding people who donate, sure, but should everyone be rewarded the same way (even if they just donate whatever is the lowest amount PayPal allows)? Should we put in the effort when we receive confirmation of a donation to check whether there is a forum account registered with that email address/send an email asking whether they have one?1 point
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We should only not use a black background to not drive peoples mad1 point
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Well, maybe people shouldn't play with over 200 population limit on small/water maps? Because that seems like it will cause issues regardless of how optimized the game is or what the AI is adapted to I guess there is a value in testing with insane numbers though as it might make it easier to find issues which are common in those cases but rarer with lower pop limits.1 point
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Really like your background Enjoy the Choice1 point
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UPDATE: Initial faction commit Champions Cavalry Infantries Auxiliaries Non-combatants1 point
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Hi and welcome. AI is a bit hard for newcomers even as normal. Try to start with very easy AI and Balanced or Defensive. Also you can look into matches recorded from championship https://www.youtube.com/watch?v=sTTBK04liGQ&list=PLa048WBrsGokdLvWWAKNmwRoBnixlv5EO. It is PvP but basics are the same. For start you can even set ceasefire for your match to prevent AI attacking you too soon. Have fun1 point
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Hello & welcome @Raulillo! Don't worry, there's a learning curve! Personally I'm still playing against very easy AI (usually 2 vs 4 enemies). Enjoy the game & the forum!1 point
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Sabaeans from Europa Barbarorum II https://www.moddb.com/mods/europa-barbarorum-2/news/preview-arabian-part-21 point
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Armored Horsemen (Mujaffafa) Bedouin Mounted Archer Healer (Hakim) - I am thinking of merging the Hakim/Mullah/Imam role into one. Something like an Islamic warrior-scholar. Umayyad healers will have a combat bonus aura to depict the effects of how the Jihad affected the Islamic societies during the Islamic conquest period. Infantry Spearmen1 point
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