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Showing content with the highest reputation on 2017-07-23 in all areas
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Is an rts very familiar. Welcome @ray_ark don't be shy. We love rts and we aren't a company or corporation.2 points
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Which of the civs is the darkest ? Also would be really cool to have a Poseidon statue. Could be used by delenda east too.2 points
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Since I haven't seen any checks in that the input and output folders exist (and create them if they don't), I guess you should add those folders to the repository itself. Since git doesn't handle folders, but just files you'll have to do something like add an empty .gitignore file or similar to those folders and commit them.2 points
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Split out into its own topic, I hope I gave it a decent title, but if not please suggest improvements2 points
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No es algo que se arregle de un día para otro. League of Legend pertenece a un género de moda cuya fan base es muy superior a la de 0 A.D. Un equipo de desarrollo cuyo personal lo tiene como trabajo y no como un hobby. en este proyecto las personas vienen y van. el motor gráfico de LoL es Siege engine. La caballería te montaría fácilmente un rush , está para matar aldeanas. la mayor parte del Lag no son los gráficos , es el pathfinder (,ai pathing,). Blizzard es una empresa, WFG no. japon no en la época de 0 A.D no tiene samurai en el principio de la era Yamato. El imperio azteca se formó mucho después de la caída del imperio romano entre el siglo XI-XV los mongoles no existían hasta la Edad Media. si revisas nuestros mods podrás encontrar a la dinastía Han o a los Zapotecas. Por ahora no se agregarán facciones. yo también juego sin tarjeta gráfica. las cosas que no se han implementado es por falta de personal, pero ya están planeadas en tickets las hotkeys. Los establos depende de la facción. Agregar tantobedificio por ahora no es un objetivo. los soldados tienen niveles y al pelear ganan experiencia. el juego a teñido retrasos. Yo tampoco tengo una tarjeta gráfica. E Lag es producto del pathfinder, antes en alphas 8-12 era mucho peor. se debe a la cantidad de cómputo que tiene que hacer el pathfinder. Y se han hecho parcheses y se está rescribiendo de 0 está característica. @feneur this question isn't related with the topic, are most a feedback and general suggestion than related with graphic engine.2 points
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Here is the deal I'm going to do it no matter what, in the meantime you'll start animating some of micket models of your choosing So it's a win win2 points
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Hi @ray_ark ! Welcome, welcome! I believe you are really on a good track, if ever you go ahead and have TW elements with EE's game play. For me, that is a reason to buy a mobile game! There is definitely a need for RTS gaming in mobile, not Clash of Clans rip-off!2 points
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"Ancient Macedonian soldiers, from the tomb of Agios Athanasios" Estimated to be dated around 4th century BC https://en.wikipedia.org/wiki/File:Ancient_Macedonian_soldiers,_from_the_tomb_of_Agios_Athanasios,_Greece.jpg2 points
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I created this little python script to autogenerate skeleton files from dae files, which will hopefully be a timesaver for artists. https://github.com/StanleySweet/0AD-Skeleton-Generator1 point
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Ha-ha. A deal? Well, the cobra is a model made by Micket. So, technically, I kept my side of the bargain :P. Seriously though, I can hardly find time to make animations for one model. Working on two models at the same time is not really an option for me. Thanks for the update. I hope others will find changes useful. I have made several quick test on WIN10 with Python 3.5. It appears to work well. Putting chicken.dae and mastiff.dae resulted in only one file Armature.xml. But there is a warning about that in Readme. Maybe this can be avoided by using the name of the input file for the output file. But I can try to add something like that myself. I cannot afford another deal :P. Thanks again.1 point
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Athenians can use doric columns, their most iconic temple is of the doric order lol. And Gimp doesn't open .dds, not without plugins, anyway. I'm not worried about the pottery paintings, since they're so small. though I agree black figure pottery would be a neat change. The only question to me would be whether to give black figure to the spartans or athenians.1 point
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I looked more closely on the spartan and athen buildings: It seems like some athen buildings use doric columns (hellenic royal stoa, athenian wonder, poritco and gymnasion), while they should use iconic columns. All current spartan buildings seem to use doric columns. Only the current market uses the iconic columns.1 point
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If you can't because your card isn't supported anymore by AMD just try disabling GLSL and postprocessing.1 point
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Here you go, I also included my finished Blender file: HTW_biped_idle1.dae hyl_knight_idle.blend1 point
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What I found the best way to preserve alpha in GIMP is as soon as you open a file with transparency, whether it's a png or a dds, is to separate the alpha map and use it as mask (Click add mask on the layer, and select "alpha layer of the channel or something similar) I don't think they were normal mapped, or at least I think that if they were, the normal map was generated from the diffuse, so its details are still there. Well you have space for banners if needed, maybe tents or something so that their future market have something nice. Maybe one shield or two ? It'd be nice to update the jars paintings, maybe there are some that might be more spartan ?1 point
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Primero que todo, lo principal es no comparar un juego Open Source ( que al parecer tenes claro que es algo que se hace en el tiempo libre de los que colaboran ) como 0AD con una compañia como riot a cuyos empleados les pagan por hacer esas... optimizaciones (Lo que al parecer no tenes claro). Te reto a que le pongas un poco de sentido comun a la situación. Next, el error esta en pensar que el PC no tiene tarjeta gráfica, tienen por lo menos una integrada. Los requerimientos minimos de AOE 2: Direct X 9.0c Capable GPU De LOL: Tarjeta gráfica compatible con Shader 2.0 Imperium: DirectX 9 compatible Graphic Card (Geforce 3 / Radeon 9550 or better), Etc, Juegan CON TARJETA GRÁFICA! Con respecto a tus otras inquietudes, lee los post en: https://wildfiregames.com/forum/index.php?/forum/17-general-discussion/ https://wildfiregames.com/forum/index.php?/forum/455-gameplay-discussion/ https://wildfiregames.com/forum/index.php?/forum/453-testing/1 point
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Any prefered format ? Collada, fbx, obj, stl, 3ds ?1 point
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The article about the the Macedonian phalanx in Wikipedia, also states that the successor phalanges where more heavily equipped and had longer sarissas (5 meters vs. 7.5 meters) in order to counter the opposing phalanx formation of other successor kingdoms. This sacrificed the mobility of the predecessor Macedonian phalanx. The article cited Polybius' The Histories in the references. Although the article also had citations that lacked references. For example, the article states that Plutarch compared the 5 meter sarissa and the 7.5 meter successor sarissa, giving his point of view that the longer ones are heavier and drained the stamina of the users even more The article also stated that according to Livy, the successor phalanges where hardly capable to turn around, comparing it to the previous Macedonians phalanx, citing the Battle of Guagamela as an example.1 point
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There are our forum https://wildfiregames.com/forum/index.php?/forum/437-projects/1 point
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I tried following the instructions with a different animation. I got it to actually import into the engine with no errors! However I must have missed a step or done something wrong, as the animation is all messed up: Maybe you can figure out what step went wrong from the dae I exported from Blender: Htest_idle1.dae1 point
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Is a mod I started about Bronze and early stages before 0 A.D time frame.1 point
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Lots of folders with commands.txt. I first noticed the issue when I got "WARNING: Replay file not found!" from clicking the replay button at the end of a match. I then checked the replays menu and got an actual error instead of a warning. I moved all the replays out of the replays folder and generated a new one. (Verified it was created.) I still get the warning but not the error. the Replay shows in the menu but throws a major error (C++) when attempting to run it and it crashes and hangs the entire program... Is no one else able to reproduce this? If not, perhaps something is just corrupt? [EDIT] Seems to only show one replay - the first one created. If I delete it, I can make a new one, but it will only show that one. Attempting to run it crashes the game. I'm going to try cleaning workspaces and clean the build. I usually just run update workspaces and then build. [EDIT 2] Looks like cleaning workspaces fixed it. That was really weird.1 point
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I tested my script against strannik model and it worked. So you should be able to use it for everything. If you want I can make it so that the script looks for dae files in the current folder and create as much skeletons as needed.1 point
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We're planning to differ from AoE and taking more Empire Earth and Total War Elements to the game, such as unit squad like in Total War, Teritory system like in Empire Earth, ans more. It will be an amazing thing to have the iconic legendary modeller of 0 AD to helps the project1 point
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Tangling with a classic reboot head to head is a plan to fail, I think you are taking the right steps is running somewhat parallel, even on mobile. AoE DE is pigeonholing itself in windows 10. You can share in its success without competing with it if you plan your release just right.1 point
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This is a mod , if he want a gunpowder age, he can do it. If rise of nation does this wrong m that's no mean this mod have same mistakes.1 point
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@Lion.Kanzen Thanks for the warm welcome ! It was trying to mimic 0 AD in Bronze Age for mobile, but then, because we wanted large scale battle on mobile without sacrificing performance, we decided to use Rise of Nations Techniques of faking the 3D models and using 3D meshes for the units1 point
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1. Healing Temples and Healing Priests is a Gameplay Decision. 2. If you're referring to Christians, then there isn't any in your time period (it's called BC for a reason) 3. If you're referring to Jewish people, there is the Pool of Siloam and the Jordan River (their superstitious counterparts anyway). 4. Even if there were people who got offended by the statues inside the temples (The Ptolemaic having the most visible one), they can't deny that healing methods sometimes had religious attributes. So that's historical. 5. The devs aren't promoting anyone who to worship. They're rather displaying what deity was worshiped in a certain civilization in that time period (You would know why they were called the Athenians, why the Persians had those winged disks, Great Stupas, etc.)1 point
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