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  2. If you enjoy relaxing management games with rewarding progression, Monkey Mart is one of the best browser games to try. Combining farming, resource management, and idle gameplay, it offers a fun experience for players of all ages. Whether you have a few minutes to spare or want to spend hours expanding your supermarket, Monkey Mart provides endless entertainment with its simple mechanics and satisfying upgrades. The game has become increasingly popular thanks to its colorful graphics, easy controls, and addictive gameplay loop. What Is Monkey Mart? Monkey Mart is an idle supermarket management game where you take control of a hardworking monkey running a growing grocery store. Instead of simply clicking buttons, you'll actively harvest crops, stock shelves, collect payments, and unlock new products as your business expands. The gameplay starts with a small banana stand, but as you earn coins, you'll gradually introduce additional items such as corn, eggs, milk, coffee, chocolate, and many more. Every successful upgrade brings more customers and increases your profits, making each session feel rewarding.anage, and Grow Your Dream Supermarket Why Monkey Mart Is So Addictive One reason Monkey Mart stands out from otherile experienced players can focus on optimizing store efficiency. casual games is its perfect balance between simplicity and progression. New players can understand the mechanics within minutes, wh Some of the game's best features include: Easy controls using keyboard or touch devices Colorful and charming cartoon graphics Smooth idle management mechanics Continuous store expansion Unlockable products and equipment Helpful assistant monkeys that automate tasks Each upgrade makes your supermarket more efficient, allowing you to serve more customers while unlocking exciting new areas. Tips to Grow Faster in Monkey Mart If you're just getting started with Monkey Mart, following a few smart strategies can significantly improve your progress. Upgrade Your Character Early Investing in movement speed and carrying capacity allows your monkey to complete tasks much faster. This means shelves stay stocked, customers remain happy, and profits increase steadily. Keep Shelves Full Empty shelves result in missed sales. Prioritize harvesting crops and restocking products before expanding too quickly. Hire Helper Monkeys As your business grows, managing everything alone becomes difficult. Hiring assistants allows harvesting, stocking, and checkout tasks to continue automatically while you focus on expanding your supermarket. Unlock New Products Adding more product varieties increases customer satisfaction and boosts your income. Continue investing profits into new farming stations and food items whenever possible. Why Players Love Monkey Mart Many casual gamers appreciate Monkey Mart because it offers relaxing gameplay without becoming repetitive. Every expansion introduces new objectives, products, and upgrades that keep the experience fresh. Unlike many management games that require complicated systems, Monkey Mart keeps everything intuitive. You simply move your monkey around the store while nearby interactions happen automatically, allowing players to focus on planning the next upgrade rather than memorizing complicated controls. The game also runs smoothly on desktop and mobile browsers, making it easy to enjoy during short breaks or longer gaming sessions. Play Monkey Mart Online for Free One of the biggest advantages of Monkey Mart is that you don't need to install anything. You can jump directly into the action from your web browser and start building your supermarket immediately. Whether you're managing a tiny fruit stand or operating a massive grocery empire, every upgrade feels meaningful and keeps you coming back for "just one more expansion." If you're looking for a relaxing idle game that combines farming, management, and strategy, Monkey Mart is definitely worth trying.
  3. Today
  4. Hi @dani el, welcome to the forums. Did you try the network tips in the FAQ? https://gitea.wildfiregames.com/0ad/0ad/wiki/FAQ#what-shall-i-do-when-joining-multiplayer-matches-fails-with-an-error-message
  5. WE GOT BERHUDAR ONLINE BEFORE GTA 6 ever since I joined this game they keep telling me there was a a guy whos goated at this game and i finally meet that guy
  6. Yesterday
  7. Hola. mi usuario Danielin 777 y mi amiga ariadna589. no podemos entrar en partidas multijugador. al intentar entrar solo se queda en conectanto eternamente y no se conecta
  8. Yes but this flagging should be limited to users with a certain age. Otherwise it could be exploited to hide the entire forum xD
  9. Last week
  10. it was something along those lines. it ended up working after figuring things out, like waiting for the complete extraction before putting it in the mod folder, but it works now. i like what i see, i likely wont comment but silently watch, i only hope development goes swimmingly as time passes
  11. My user: maxdecimus Offending player's username: adthesehutz (1341) My rating: 1046 (Beginner multiplayer player) Details of the incident: I've played with a stronger player adthesehutz (1341) who quit game. As a beginner in multiplayer, this behavior is poor sportsmanship commands.txt
  12. Hmm. Where did you install the mod from? The ModDB page, or the in-game downloader? the purple sounds like you're somehow missing the textures, which probably means your missing the entire art folder. All I can recommend is reinstalling the mod from ModDB. https://www.moddb.com/mods/hyrule-conquest-revival
  13. So whenever I'm playing against someone in the multiplayer lobby, I'm afflicted by a recurring issue where the game stops in its tracks and I get the little message in the corner: "Losing connection with server (3s)". I haven't tested whether this happens when I'm hosting or not, since I'm mostly joining games nowadays, but regardless, it's affecting my gameplay experience. Anything I can do? I'm using Ubuntu 24.04 and my internet connection is via Wi-Fi, by the way.
  14. very cool, forgot to say but i have a question, i am trying to play the mod now but i run into an issue where, when i put the mod on, i see only purple missing textures and no units plus a ton of errors. im not familiar with 0ad modding so i wonder if its a this mod specific thing or not
  15. Now it does! https://github.com/tiekookeit/0ad_mod_buildings_focus_extra_keys/commit/967561de7ffb0855d73cc7eb3d69e195bfe167dd
  16. Didn't know that. I will try that later, I saw this mod but judged that by the name and it didn't catch my attention.
  17. I see that despair and exhaustion lead to the emergence of outlandish ideas
  18. Can we just have it check if there were any similar email addresses registered with an account in the last 5 minutes or something, and you can't create it
  19. It's not possible to register more than one account with the same email address, the more problematic bots create tens/hundreds of email addresses which are different, but similar. Many of them follow the formula of oneword_another@example.com, so I've thought about whether we should make it impossible to register with an email address containing an underscore, but as with so many counter-measures I think that might cause trouble for genuine users, so I doubt that would be a good idea.
  20. What about email verification? If too many accounts use the same email, it doesn't allow you to create it
  21. Hi, @Caroby. Welcome, and thanks for your contribution! I wanted to mention that cycling through buildings is already a feature available in the Autociv mod (you can get the latest version with some bugfixes here). In addition, this functionality has been incorporated into the next version of the game, along with hotkeys for constructing buildings and selecting units by class. The only difference compared to your mod is that, when cycling through buildings, the camera doesn't automatically focus on the selected building. To do that, you need to use the Focus Selection hotkey (default: F). On another note, I tried your mod, but it only selects the first building of each type that I constructed. It doesn't let me cycle through the other buildings of the same type.
  22. not anymore, I got my H key working perfectly now hahaha, much better experience.
  23. Hi @Caroby, indeed I feel hotkeys for certain things like the ones you mentioned are needed (and indicated with button tooltips or whatever), I have it written down for my future suggestions. Since there are some I've always used in AoE and StarCraft, I have to constantly remind myself that in 0 A.D. pressing H won't cycle between Civic Centres (nor could I find a key that does this yet).
  24. UPDATE: 0.5.3 Han Added the ability to recruit 4 Ministers. Each Minister selects a location within a 20-radius (aura bonus) that has the highest number of units gathering resources.
  25. I'm not sure what you mean, since all water seems to behave basically the same. What I mean is what could be done at different water levels. On a post some months ago I mentioned that water could be: -Shallow: for the transit of most land units (except siege for example) and small boats. Now I'd also add land unit coastal fishing (mentioned many times and done in the first AoE already), and possibly mining (as I just mentioned). -Moderate: for small and normal boats, but not the largest ones. Now I'd also add swimming for some like Iberians, and possibly deeper mining for a few (since the link mentioned 3.6 m deep). -Deep: for all boats. Maybe eventual bridges should not be built over it (except for the Persians, who could have also bridges made of ships). Now I'd also add that by that I mean placing a pier on it, a small hanging section over it would be ok. Now I'd also add Oceanic to differentiate sea and ocean going vessels, which was a big difference between many ancient Mediterranean and northern European ships, as recently mentioned. Of course this (and possibly other things just mentioned) might be too complicated for vanilla, but just to open the possibilities for some mod.
  26. What water depth would you be missing currently? I think there's everything in the game already.
  27. Although a straightforward fix should be possible, an idea could be to combine this with the concept of having multiple water depths, and to have workers wade into shallow waters to do some stuff, after all underwater mining was a thing in some places: https://www.turkiyetoday.com/culture/could-aristotles-divers-copper-have-come-from-istanbuls-waters-new-evidence-points-to-3210058?s=1 I also thought that, if something like this were to be implemented, Iberian units could wade in more than others, given that Livy in his History of Rome states: "There, having felled some timber, they [Hannibal's army] quickly built rafts on which to carry across the horses, men, and other baggage. The Spanish, without hesitating, stuffed their clothing into skin bags, put their shields above, and lying on top of them swam across the river on their own".
  28. Helo everyone, I tried 0AD long ago. like 2013 and never tryed that again since then. This month I was look for some game to get addicted and I gave 0AD a try and then I remered why I just gave up that in 2013, because I was too used to play Age of Empires2 and 0AD for me was missing the constructions hotkeys, anyway I played some matches and the game is much better and beautiful now. Then this idea came to my mind "What if GPT could solve this construction keybinginds problem", I tried that and it did the job and it works very well. I would like to share for those who think that constructions keybindings is importante. https://github.com/tiekookeit/0ad_mod_buildings_focus_extra_keys GG everyone
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