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Random Map generation quirks


Frederick_1
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On random maps there are sometimes strange conditions.

One is iberian walls with resources inside. Sometimes they can be harvested sometimes not. And workers get blocked.  In a game I had a tree in a gate. When I looked the gate, the tree was vanishing like hunted deer when you built them over. Replay in attachment.  

It is a broken replay not from the beginning, so action is missing, but the disapearence happens from sec 14 to 15 when the gate with tree nearby is looked.

 

metadata.json commands.txt

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