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version 1.0.2 Added Options tab for autociv Smart chat autocomplete (from fgod) Stats overlay (from fgod) Small visual changes Map

What is AutoCiv This mod is an aggregation of features meant to enhance the 0 A.D. game experience. I usually implement these extra features as they come up with no general plan in mind. Downlo

version 1.0.0 Upgrade to alpha 24  Notice 1: Remove all old autociv settings & hotkeys from user.cfg before migrations. Notice 2: Some hotkeys might not work, some chat commands might be

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pseudo-comment, experiments:

this is not removed or moved:

comment3 = ""

this is rewritten and moved to first-lines:

#comment1 = ""
#comment2 = "" hallo welt
# i drive by byke
#i_Use_This_URL = https://wildfiregames.com/forum/topic/28753-autociv-mod-0ad-enhancer/page/12/?tab=comments#comment-422464
==>

#comment1 = ""
#comment2 = "hallowelt"
#idrivebybyke = ""
#i_Use_This_URL = "https://wildfiregames.com/forum/topic/28753-autociv-mod-0ad-enhancer/page/12/?tab=comments#comment-422464"

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i want select Elephant_stables in my select Barracks hotkey:

hotkey.autociv.session.entity.by.class.select.(Barracks|Elephant_stables)

it selects only Barracks. could help?

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2 hours ago, seeh said:

i want select Elephant_stables in my select Barracks hotkey:

hotkey.autociv.session.entity.by.class.select.(Barracks|Elephant_stables)

it selects only Barracks. could help?

hotkey.autociv.session.entity.by.class.select.(Barracks|ElephantStable) <== this works

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about idle ( https://trac.wildfiregames.com/wiki/HotKeys ):

  • . (Period): Select idle worker (including Citizen Soldiers).
  • Shift + . (Period): Add idle worker to selection (including Citizen Soldiers).
  • Alt + . (Period): Select all idle workers (including Citizen Soldiers).
  • / (Slash): Select idle fighter.
  • Shift + / (Slash): Add idle fighter to selection.
  • Alt + / (Slash): Select all idle fighters.
  • \ (Backslash): Select idle unit.
  • Shift + \ (Backslash): Add idle unit to selection.
  • Alt + \ (Backslash): Select all idle units.

do we may could configure this now(how?) or in future?

Backslash is not working here in Ubuntu like expected (does nothing).

and i found that "AltGr" and "-" do this maybe (has some effect).

==>

in ubuntu:
Alt === AltGr (means all of this types)
wimen/worker ==> .
military ==> - or /
all ==> #
has no effect ==> \

 

Edited by seeh
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no effect with this:

hotkey.autociv.session.entity.by.health.wounded.by.class.select.(Cavalry|Infantry|Soldier|Siege|Dog) = "Alt+Z"

this works:


hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry = "Alt+Z"

any idea?

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51 minutes ago, seeh said:

no effect with this:

hotkey.autociv.session.entity.by.health.wounded.by.class.select.(Cavalry|Infantry|Soldier|Siege|Dog) = "Alt+Z"

this works:


hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry = "Alt+Z"

any idea?

==> yes "Alt+Z" its select non-miliary by mouse

Edited by seeh
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30 minutes ago, Player of 0AD said:

I suggest to remove "selecting elephant stable" from Alt+Q because of the Alt+Q+Rightclick combo.

Bug: Somehow Alt+Q returns from time to time, no matter how often I delete it.

try empy it, not delete it

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  • 2 weeks later...
On 07/04/2021 at 2:42 AM, seeh said:

==> yes "Alt+Z" its select non-miliary by mouse

this selects woundet by shortcut:

hotkey.autociv.session.entity.by.health.wounded.by.class.select.(Cavalry|Infantry|Soldier|Siege|Dog|Elephant|Support) = "J"

Edited by seeh
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i want by using Ctrl+M open:

1 Market then 2 MilitaryColony then 3 gui.diplomacy

it works with 1 Market then 2 MilitaryColony . then i modified with this not working try:
 

hotkey.autociv.session.(entity.by.class.select.(Market|MilitaryColony)|gui.diplomacy.toggle)) = "Ctrl+M"

any idea? thanks

Edited by seeh
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2 hours ago, seeh said:

i want by using Ctrl+M open:

1 Market then 2 MilitaryColony then 3 gui.diplomacy

it works with 1 Market then 2 MilitaryColony . then i modified with this not working try:
 


hotkey.autociv.session.(entity.by.class.select.(Market|MilitaryColony)|gui.diplomacy.toggle) = "Ctrl+M"

any idea? thanks


That line doesn't make any sense, if the line says by.class.select. it means class and only class no some random keys. 

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10 minutes ago, nani said:


That line doesn't make any sense, if the line says by.class.select. it means class and only class no some random keys. 

so i use now:

diplomacy with Ctrl+< (think about: give out, move resources to your partners out)

hotkey.session.gui.diplomacy.toggle = "Ctrl+SYM_100"

and (as before):

hotkey.autociv.session.entity.by.class.select.(Market|MilitaryColony) = "Ctrl+M"

 

 

Edited by seeh
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4 hours ago, seeh said:

so i use now:

diplomacy with Ctrl+< (think about: give out, move resources to your partners out)

hotkey.session.gui.diplomacy.toggle = "Ctrl+SYM_100"

and (as before):

hotkey.autociv.session.entity.by.class.select.(Market|MilitaryColony) = "Ctrl+M"

 

 

I don't know aobut the diplomacy one but the second hotkey should work :)

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13 hours ago, nani said:

I don't know about the diplomacy one but the second hotkey should work :)

bot working. also other hotkeys bit like so here: https://github.com/sl5net/0ad_autociv_tips_trick_help_collections/blob/master/user.cfg-versions_only-the-middle-of-it/seeh/user.cfg#L130

BTW maybe i do it shorter and set: hotkey.session.gui.diplomacy.toggle = "SYM_100"
( its "<" . think about: give out, move resources to your partners out)  )

Edited by seeh
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conflicts with patrol :

hotkey.monitor.quickShowProduction = "Shift+P"   
==>
hotkey.monitor.quickShowProduction = ""   

then you could patrol your horse complete around your cc for example

BTW any idea only select idle womens ? ==>thats not easy. you always need on mousclick too probably. i rember i asked that before here. its prop not possibly without work into c++ source
 

Edited by seeh
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