Stan` Posted September 5, 2019 Report Share Posted September 5, 2019 Thanks for looking into it Can you fix the missing roman helmet as well so checkrefs.pl stops complaining ? Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 5, 2019 Author Report Share Posted September 5, 2019 20 minutes ago, Stan` said: Thanks for looking into it Can you fix the missing roman helmet as well so checkrefs.pl stops complaining ? Already done too, just haven't committed. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 5, 2019 Author Report Share Posted September 5, 2019 Separated legs from tunics: Before: Spoiler After: Spoiler 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 5, 2019 Report Share Posted September 5, 2019 Does this break the animations ? Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 5, 2019 Author Report Share Posted September 5, 2019 Just now, Stan` said: Does this break the animations ? Nope, just tested some, but still gonna check more for confirm. Yet i've found 1 wrong animation walking swordsman relax. legs behave wrong so will export it again baked. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 5, 2019 Report Share Posted September 5, 2019 Shaved , tanned. Spoiler Spoiler The classical Greek men ideal can get(?) 3 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 5, 2019 Author Report Share Posted September 5, 2019 Archer's riders animation 50% done: idle: Done Attack: Missing. Move: Done. Death: Missing. Spoiler Front rider still have some concepts. For turret rider i can add a frontal attack thought it is very possible it won't reach the target due to high attack range of elephant (this should be reduced seriously). And also im thinking on delete the shield from the turret rider for avoid clipping thus this can be ignored, but i would like to have an attacking turret rider instead of an useless statue above elephant. I wish to implement another elephant meele attack. maybe an stomp yet i need a concept of how it would be and the range should be 40 frames long. In other notice, remember i've made some time ago some attacking animations for exclusive kind of assets, Some of them i consider most of them would require some adjustment while others just some small timing tweaks. For example: Legion attacking. We also have crossbowman (though is just a template name) @Stan` if han goes into EA and even if it doesn't, should i export also han crossbow animations to the core game? 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted September 6, 2019 Report Share Posted September 6, 2019 9 hours ago, Alexandermb said: Separated legs from tunics: Before: Hide contents After: Hide contents Legs are too smooth. 1 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 6, 2019 Report Share Posted September 6, 2019 6 hours ago, Alexandermb said: We also have crossbowman (though is just a template name) @Stan` if han goes into EA and even if it doesn't, should i export also han crossbow animations to the core game? The should be fixed and committed to the han repository Same for the axes and other stuff (shooting anims etc) Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 6, 2019 Author Report Share Posted September 6, 2019 Attacking for archers added. In other talk: Looking this scene from HBO Rome had the idea of adding marching for rome as formations, yet i will have to reduce the speed of the formation. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 6, 2019 Report Share Posted September 6, 2019 1 hour ago, Alexandermb said: Attacking for archers added. In other talk: Looking this scene from HBO Rome had the idea of adding marching for rome as formations, yet i will have to reduce the speed of the formation. Spoiler This moment marching Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 6, 2019 Author Report Share Posted September 6, 2019 Experimenting with walking and relax animations for remove the lightweight shield effect we have on the walking animations. All this with the intention of soften the walking animations and less jogging side to side. (Gifs would really help me to show my point but my internet is reeeeally slow this days). Walking: Spoiler Looks similar to hoplite stance but with a more relaxed right arm and an straight shield arm for better sync with walking animation. Spoiler Will replace the spearman standing too since it looks kinda stiff compared to hoplite soft stance; Spoiler If ya'll agreed. In other talk: Archer attacking animation added for maurya elephant riders archers. 4 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 6, 2019 Author Report Share Posted September 6, 2019 Example of the relax: Spoiler Comparison: Spoiler 3 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted September 7, 2019 Report Share Posted September 7, 2019 1 hour ago, Alexandermb said: Example of the relax: I love it! I've always thought that the relax stance looked stiff and unnatural... 1 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 7, 2019 Author Report Share Posted September 7, 2019 28 minutes ago, Sundiata said: I love it! I've always thought that the relax stance looked stiff and unnatural... Saddly the walking speed is too fast. The walking animation looks so good at half speed and in 0.5 speed. 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted September 7, 2019 Report Share Posted September 7, 2019 Nice tweak on the m_pants mesh. 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 7, 2019 Author Report Share Posted September 7, 2019 2 minutes ago, wackyserious said: Nice tweak on the m_pants mesh. Thanks! i followed some celic references for match the end of the foot. It was weird having just a pipe as a leg going straight with the foot. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 7, 2019 Author Report Share Posted September 7, 2019 Proposal: Replace the idle of the javelinist with this for a more relaxed stance. Spoiler Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 7, 2019 Author Report Share Posted September 7, 2019 Thoughts? Spoiler 3 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 7, 2019 Author Report Share Posted September 7, 2019 @wowgetoffyourcellphone thoughts on this idle for ready? Spoiler 2 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 7, 2019 Author Report Share Posted September 7, 2019 another idle intended for roman triari or if we implement animation variant based on stance (Pasive, aggresive, hold ground, defensive). Spoiler 2 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 7, 2019 Author Report Share Posted September 7, 2019 Replacement of ready idle if approved: Spoiler 2 Quote Link to comment Share on other sites More sharing options...
Hidan Posted September 7, 2019 Report Share Posted September 7, 2019 (edited) gauls and romans stand together ... wuts wrong in history Edited September 7, 2019 by Hidan Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 7, 2019 Author Report Share Posted September 7, 2019 Just now, Hidan said: gauls and romans stand together ... wuts wrong in history Nothing wrong, remember sometime in history they used mercenaries as their legionaries and that was one of the factors that caused the debacle of the empire. 3 Quote Link to comment Share on other sites More sharing options...
Hidan Posted September 7, 2019 Report Share Posted September 7, 2019 gallic love Quote Link to comment Share on other sites More sharing options...
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