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===[TASK]=== 0 A.D Ships Update.


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Update:
 

  • Few changes on deck texture contrast.
  • Added a bridge on rome bireme deck.
  • added stairs to lower deck in cart trireme.
  • Pers Bireme, Rome Bireme, Cart Trireme Main-Sail added.
  • Sail animations (Idle - Move) More width compared to norse sails.
  • Spoiler

    image.pngimage.pngimage.pngimage.png

     

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6 hours ago, stanislas69 said:

Make sure all those XMLs are properly indented, else I'll be on your back :P

Already went through there, when reinstalled notepad forgot the indents and had to fix some of the initial files :P

Update:

  • Rome Quinquereme WIP (Found the actual quinquereme design but the description says "imperial" so i thought this fits better in 0 AD Timeframe)
Spoiler

image.pngimage.pngimage.png

 

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On 12/13/2018 at 9:33 PM, Alexandermb said:

Update:

Added some player colour to some ships:

  Reveal hidden contents

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@Lion.Kanzen Can we have the faction sails civ icons as a separated PND file? for apply them in the new ptol texture blank sail.

here is.

 

Spoiler

aquila_ptol5.png

 

aquila_ptol.svg

aquila_ptol3.eps

aquila_ptol4.eps

 

Spoiler

aquila_ptol4.png

 

Edited by Lion.Kanzen
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On 12/4/2018 at 3:33 PM, Genava55 said:

I found some nice sketch here:

https://www.academia.edu/33869534/Contribution_bas-normande_à_une_archéologie_des_relations_transmanches_à_la_fin_de_lâge_du_Fer._Echanges_matériels_et_culturels_-_Figures

image.thumb.png.67d046d4bb42c5fe2d1ab5eb4fb6d6e6.png

(for French speaking people, there is a recent documentary about the relation between Aremorica and Britannia regions during the pre-Roman period: https://www.youtube.com/watch?v=SH-lXCmP3XQ)

 

Edited by Genava55
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Here the zip file for start a review process.

Note: Still in progress since some ships still need some deck details and props.

Things i've need to do:

  • Cart Quinq: Sail, Oaring pole , rudder however its called in english.
  • Cart Trireme Green line to player color, Maybe Better Eyes.
  • Cart Bi: Oaring pole , rudder however its called in english.
  • Rome Ships: Ram, improve bridge and some fixes.
  • Rome Bi: improve turret and add back tent + banner
  • Rome Tri: Improve turret and add back tent + banner
  • Rome Quin: What can be added here? Bigger Sail? Two turrets? Two sails? Back tent of course and banner
  • Pers Tri: Ram + Back Rudder/Oaring pole
  • Helle Bi: Ram, bake again the deck texture.


Update:

Spoiler

image.pngimage.pngimage.pngimage.pngimage.pngimage.pngimage.pngimage.pngimage.pngimage.pngimage.png

 

Athen_trireme.7z

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General
Cart Quinquereme, SPQR Sail Oo
Rome ships, can we have more variation in shields ?
The ladder might be misleading
Would be nice that everything use the improved ptol sails texture. They have ropes, and better shading.

Code

Reduce copy pasta, and use variants where possible.
same for animation
cart sails messed up indent
trireme blanket missing material
trireme_fore sail messed up indent
trirem_ram messed up indent
trireme shields messed up indent
rome bridge messed up indent

Too many errors... check all the files.

I'm a bit worried about the number of props...
norse_sail skeleton should be renamed.

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  • 3 weeks later...

Fixed some details & indents, removed some unused files.

Added some shield variants on rome trireme/bireme, added ropes to the ladder:

Spoiler

image.png

added player color on cart trireme, added cart standard on the tail of trireme/quinquereme, added quinquereme sail:

Spoiler

image.png

 

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