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[HELP NEEDED]===Mods RC


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13 minutes ago, asterix said:

@stanislas69   ok I tried every mod and I got in all three mods and with all civilizations except Chinese, the same error as Alexandermb showed interestingly thought it was complaining in object manager in all three mods that the decal is missing in medium farmstead and in terra magna also that it did not found  Xion post.

The farmstead and the cavalry thing can probably be fixed quickly... :) Im not sure why those error occur. Maybe I forgot some textures.xml in my package mod

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Function call failed: return value was -120102 (Invalid/unsupported texture format)
Location: tex_dds.cpp:446 (decode_pf)

Call stack:

01137F0D

01136B69

01139295

0113AF43

01131035

011310C4


errno = 0 (No error reported here)
OS error = 0 (no error code was set)

 

Also experienced a crash to desktop.

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18 hours ago, stanislas69 said:

I suspect it's me being over zealous with AO maps. I tried to reduce their compressed size but I think it might fail for textures that are possessing an alpha channel. I'll try that tonight.

It's now fixed.

@wackyserious Can you commit the textures you want to commit to the Millenniumad repository ?
@Alexandermb Can you fix the corral mud  Millenniumad ? Also can you fix the skeletons that conflict with the shark in terra_magna ? I fixed the rubble

After that we should be ready for the package and a release.

Any idea on @wowgetoffyourcellphone https://github.com/0ADMods/terra_magna/issues/41

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40 minutes ago, stanislas69 said:

It's now fixed.

@wackyserious Can you commit the textures you want to commit to the Millenniumad repository ?
@Alexandermb Can you fix the corral mud  Millenniumad ? Also can you fix the skeletons that conflict with the shark in terra_magna ? I fixed the rubble

shark its ok here and seems like it have a wrong translate it only says "Great White" but it shouldn't say something like "Great White Shark" but in spanish?:

Spoiler

image.png.a0bf1d76322b7d5f1ef6ec21b8c3c382.png

This are the only skeleton files added in terra_magna and all of them seems to be ok:

Spoiler

image.png.7f9cb243522b097662273be21ba1acba.pngimage.png.fc22cc07d6522a2fe6d3308292e069be.png

And about corral you mean anglo corral having dirt instead of mud? if that so i'll fix it asap.

Spoiler

image.png.d881ea6c4760e7cc089a7f9f85001080.png

Also, since we have time for a little fix, i would like to add the oars like in MilleniumAD as prop points to this chin ship right now it only has them as static mesh:

Spoiler

image.png.7791fef6611c05a4d7ca2a9e14406fc1.png

 

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5 hours ago, wackyserious said:

Can I commit it later today? I have an appointment this morning which could take a few hours.

Yeah sure just not like next week :P

5 hours ago, Alexandermb said:

And about corral you mean anglo corral having dirt instead of mud? if that so i'll fix it asap.

  Hide contents

Well it complaining about a missing mud file in the packaged version.

5 hours ago, Alexandermb said:

Also, since we have time for a little fix, i would like to add the oars like in MilleniumAD as prop points to this chin ship right now it only has them as static mesh:

Sure. You need to add the rudder while you are at it.

2 hours ago, Alexandermb said:

 the broken one is this, but is weird the civ center works whitout the armature file and they don't share any relationship between bones names

It's better to not rely on whatever is done in the public mod. Notice I added a few skeleton files to make sure none was missing. Also it's better to let my script handle the making of those than to make them by hand.

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Spoiler

Function call failed: return value was -120102 (Invalid/unsupported texture format)
Location: tex_dds.cpp:446 (decode_pf)

Call stack:

decode_pf (tex_dds.cpp:485)
    pf = 0x3605504C -> 
        dwSize = 32 (0x00000020)
        dwFlags = 5 (0x00000005)
        dwFourCC = 827611204 (0x31545844)
        dwRGBBitCount = 0 (0x00000000)
        dwRBitMask = 0 (0x00000000)
        dwGBitMask = 0 (0x00000000)
        dwBBitMask = 0 (0x00000000)
        dwABitMask = 0 (0x00000000)

    bpp = 0x00000005
    flags = 0x0520E5B4 -> 0 (0x00000000)

TexCodecDds::decode (tex_dds.cpp:610)
    this = (unavailable)
    data = 0x0520E5AC -> [8] { 0 (0x00), 4 (0x04), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00) }
    __formal = 699192 (0x000AAB38)
    t = 0x000A1007 -> 
        m_Data = (shared_ptr<unsigned char>)
        m_DataSize = (unavailable - internal error)

        m_Ofs = (unavailable - internal error)

        m_Width = (unavailable - internal error)

        m_Height = (unavailable - internal error)

        m_Bpp = (unavailable - internal error)

        m_Flags = (unavailable - internal error)

 

Tex::decode (tex.cpp:736)
    this = (unavailable)
    Data = 0x005E2AE8 -> (shared_ptr<unsigned char>)
    DataSize = 128 (0x00000080)
    c = 0x005E2AE8 (see above)

OglTex_reload (ogl_tex.cpp:476)
    ot = 0x000AAB38 -> 
        t = 
            m_Data = (shared_ptr<unsigned char>)
            m_DataSize = (unavailable - internal error)

            m_Ofs = (unavailable - internal error)

            m_Width = (unavailable - internal error)

            m_Height = (unavailable - internal error)

            m_Bpp = (unavailable - internal error)

            m_Flags = (unavailable - internal error)


        id = (unavailable - internal error)

        fmt = (unavailable - internal error)

        int_fmt = (unavailable - internal error)

        state = 
            filter = (unavailable - internal error)

            wrap_s = (unavailable - internal error)

            wrap_t = (unavailable - internal error)

            anisotropy = (unavailable - internal error)


        q_flags = (unavailable - internal error)

        tmu = (unavailable - internal error)

        flags = (unavailable - internal error)

        uploaded_size = (unavailable - internal error)


    vfs = 0x098E59D8 -> (shared_ptr<IVFS>)
    pathname = 0x00F3F7BC -> 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = [8] { 47 ('/'), 243, 60656, 3628, 63588, 243, 62272, 82 ('R') }

    h = 257425776 (0x000000000F580170)
    file = (shared_ptr<unsigned char>)
    fileSize = 699192 (0x000AAB38)

call_init_and_reload (h_mgr.cpp:446)
    h = 257425776 (0x000000000F580170)
    type = 0x005E2A3C -> 
        init = 0x004BE100 -> (OglTex_init)
        reload = 0x004BE170 -> (OglTex_reload)
        dtor = 0x004BE270 -> (OglTex_dtor)
        validate = 0x004BE2C0 -> (OglTex_validate)
        to_string = 0x004BE530 -> (OglTex_to_string)
        user_size = 68 (0x00000044)
        name = 0x0058C2AC -> "OglTex"

    hd = 0x0520E560 -> 
        h = 257425776 (0x000000000F580170)
        key = 1924531022 (0x72B6034E)
        refs = 1 (0x00000001)
        keep_open = 2 (0x00000002)
        unique = 2 (0x00000002)
        disallow_reload = 2 (0x00000002)
        type = 0x005E2A3C (see above)
        num_derefs = 0 (0x00000000)
        pathname = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = [8] { 47 ('/'), 0, 20480, 13829, 16064, 14453, 43832, 10 }

        user = [104] 
            [8] { 0 (0x00), 80 (0x50), 5 (0x05), 54 (0x36), 192 (0xC0), 62 (0x3E), 117 (0x75), 56 (0x38) }
            80 (0x50)
            5 (0x05)
            54 (0x36)
            192 (0xC0)
            62 (0x3E)
            117 (0x75)
            56 (0x38)
            56 (0x38)
            171 (0xAB)
            10 (0x0A)
            0 (0x00)
            128 (0x80)
            0 (0x00)
            0 (0x00)
            0 (0x00) ...

    vfs = 0x098E59D8 (see above)
    pathname = 0x00F3F7BC (see above)
    init_args = 0x00F3F648 -> 0x00F3F670 -> [8] { 0, 0, 0, 0, 0, 247, 243, 0 }
    err = 0 (0x0000000000000000)

alloc_new_handle (h_mgr.cpp:489)
    type = 0x005E2A3C (see above)
    vfs = 0x098E59D8 (see above)
    pathname = 0x00F3F7BC (see above)
    key = 1924531022 (0x72B6034E)
    flags = 17 (0x00000011)
    init_args = 0x00F3F648 (see above)
    hd = 0x0520E560 (see above)
    h = 257425776 (0x000000000F580170)

h_alloc (h_mgr.cpp:536)
    type = 0x005E2A3C (see above)
    vfs = 0x098E59D8 (see above)
    pathname = 0x00F3F7BC (see above)
    flags = 17 (0x00000011)
    s = (H_ScopedLock)
    args = 0x00F3F670 (see above)

ogl_tex_load (ogl_tex.cpp:548)
    vfs = 0x098E59D8 (see above)
    pathname = 0x00F3F7BC (see above)
    flags = 17 (0x00000011)

CTextureManagerImpl::LoadTexture (texturemanager.cpp:188)
    this = (unavailable)
    texture = 0x215B50D0 -> (shared_ptr<CTexture>)
    path = 0x00F3F7BC (see above)
    profile2__ = 
        m_Name = 0x00571DF0 -> "load texture"

    flags = 0 (0x00000000)
    h = 1982428260973150271 (0x1B8300000000003F)

CTextureManagerImpl::TryLoadingCached (texturemanager.cpp:276)
    this = (unavailable)
    texture = 0x215B50D0 (see above)
    hash = 
        m_Digest = [4] { 1732584193 (0x67452301), 4023233417 (0xEFCDAB89), 2562383102 (0x98BADCFE), 271733878 (0x10325476) }
        m_Buf = [64] 
            3 (0x03)
            0 (0x00)
            0 (0x00)
            0 (0x00)
            1 (0x01)
            0 (0x00)
            0 (0x00)
            0 (0x00)
            2 (0x02)
            0 (0x00)
            0 (0x00)
            0 (0x00)
            1 (0x01)
            0 (0x00)
            0 (0x00)
            0 (0x00) ...
        m_BufLen = 32 (0x00000020)
        m_InputLen = 32 (0x0000000000000020)

    loadPath = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 47 ('/')


CTextureManagerImpl::MakeProgress (texturemanager.cpp:392)
    this = (unavailable)
    dest = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 47 ('/')

    ok = false
    texture = (shared_ptr<CTexture>)

RendererIncrementalLoad (main.cpp:315)
    profile2__ = 
        m_Name = 0x00550CAC -> "renderer incremental load"


Frame (main.cpp:366)
    realTimeSinceLastFrame = 0.229265 (0x3E6AC47D)
    time = 235.919 (0x406D7D6505C0CE0A)
    profile2__ = 
        m_Name = 0x00550CC8 -> "frame"

    profile2__ = 
        m_Name = 0x406D7D65 -> (unavailable - internal error)

 

RunGameOrAtlas (main.cpp:632)
    argc = 1 (0x00000001)
    argv = 0x011E0008 -> 0x011E0028 -> "C:\Users\Perfect Lion\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe"
    replayFile = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 47 ('/')

    modsToInstall = (unsupported vector<Path >)
    scriptEngine = 
        (Singleton<ScriptEngine>)
        m_Runtimes = (unsupported list<JSRuntime const * >)

    args = 
        m_Args = (unsupported vector<pair<CStr8,CStr8> >)
        m_Arg0 = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 92 ('\')

        m_ArgsWithoutName = (unsupported vector<CStr8 >)

    res = 3.95726e-010 (0x3DFB31B02CEA81F5)
    modPath = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 52361

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1919

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 644

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 65534

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 160

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 30800


    replay = 
        m_Stream = 0x3DFB31B0 -> (basic_istream<char,char_traits<char> >)

    mod = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 64368

    zip = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 0

    mods = (unsupported vector<CStr8 >)
    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 28178

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 32 (' ')

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1520

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 10703

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 53248

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 64040


    builder = 
        m_VFS = (shared_ptr<IVFS>)
        m_Files = (unsupported vector<Path >)
        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1394

        m_NumBaseMods = 18839632 (0x011F7850)

    installedMods = (unsupported vector<CStr8 >)
    installer = 
        m_VFS = (shared_ptr<IVFS>)
        m_ModsDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1522

        m_CacheDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_InstalledMods = (unsupported vector<CStr8 >)

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 28178

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 32 (' ')

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1520

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 10703

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 53248

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 64040

 

SDL_main (main.cpp:678)
    argc = 1 (0x00000001)
    argv = 0x011E0008 (see above)

main_utf8 (sdl_windows_main.c:126)
    argc = 1 (0x00000001)
    argv = 0x011E0008 (see above)

wmain (sdl_windows_main.c:151)
    argc = 1 (0x00000001)
    wargv = 0x01201AB0 -> 0x01201AB8 -> 67 (0x0043)
    wenvp = 0x012014F0 -> 58976 (0xE660)
    argv = 0x011E0008 (see above)
    retval = 0 (0x00000000)
    i = 1 (0x00000001)

CallStartupWithinTryBlock (wseh.cpp:364)
    ret = 4774320 (0x0048D9B0)

RtlValidSecurityDescriptor (:0)

RtlValidSecurityDescriptor (:0)


errno = 0 (No error reported here)
OS error = 0 (no error code was set)
 

 

only disabling shadows in TM, or supress option in crash window.system_info.txt

system_info.txt

crashlog.txt

interestinglog.html

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@wackyserious This should be the next release candidate for Millennium A.D. I couldn't find any art bugs, but there might be some others. (Especially versions, and maybe release title)
@Alexandermb the mud error was because you used terra magna's mud decals, be cautious, as much as possible for standalone mods only load on at once.

  • The Sharknado bug is indeed fixed.
  • I fixed minister gameplay as well

 @Alexandermb Can you remove the oars dependency to the snekkja ? Terra Magna shouldn't use files from there.
Looks like Ponies ascendant/and milleniumad are almost ready for modio. @asterix made the announcement, so once those bugs are fixed I guess we can release at last.

millenniumad.pyromod

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Function call failed: return value was -120102 (Invalid/unsupported texture format)
Location: tex_dds.cpp:446 (decode_pf)

Call stack:

009B6C77

009B9295

009BAF43

009B1035

009B10C4


errno = 13 (Insufficient access rights to open file)
OS error = 0 (no error code was set)
@stanislas69 @wackyserious@Alexandermbthis still shows when i play every faction but do not crash just hitting continue but it spams quite a lot this dialog but other errors are gone.

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Found this: Sails are broken because of the 2 deleted sail textures:
options are revert the deleted files commit, or just remove them from the variants in the actor xml file. 

Spoiler

image.png.46d91f1c67a9639f7f14b1099fc7a9ff.png

Fixed the dependecy of the oars in TM:

Spoiler

image.png.38923db007893036b36b17fa4d7296b0.png

Osprey "The Vikings" book reference for norse sail:

Spoiler

image.thumb.png.13f788fa8bd8cbafc15181331ace1652.png

 

Edited by Alexandermb
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9 hours ago, asterix said:

Function call failed: return value was -120102 (Invalid/unsupported texture format)
Location: tex_dds.cpp:446 (decode_pf)

Call stack:

009B6C77

009B9295

009BAF43

009B1035

009B10C4


errno = 13 (Insufficient access rights to open file)
OS error = 0 (no error code was set)
@stanislas69 @wackyserious@Alexandermbthis still shows when i play every faction but do not crash just hitting continue but it spams quite a lot this dialog but other errors are gone.

Which mod ?

@Alexandermb as you wish as long as it's fixed ;)

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