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  On 21/06/2019 at 4:43 PM, coworotel said:

I don't know if you guys heard of this project called openage, but it is interesting to see that in their desired feature list there are many things that are in 0 A.D. and some that are planned for it.

https://github.com/SFTtech/openage/blob/master/doc/ideas/fr_technical_overview.md

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  On 21/06/2019 at 4:43 PM, coworotel said:

I don't know if you guys heard of this project called openage, but it is interesting to see that in their desired feature list there are many things that are in 0 A.D. and some that are planned for it.

https://github.com/SFTtech/openage/blob/master/doc/ideas/fr_technical_overview.md

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New Unit: monk ship on water to convert ships

lul

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  On 21/06/2019 at 4:43 PM, coworotel said:

I don't know if you guys heard of this project called openage, but it is interesting to see that in their desired feature list there are many things that are in 0 A.D. and some that are planned for it.

https://github.com/SFTtech/openage/blob/master/doc/ideas/fr_technical_overview.md

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I don't understand.

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openage uses the original game assets (such as sounds and graphics), but (for obvious reasons) doesn't ship them. To play, you require an original AoE II : TC installation or AoE II: HD (installation via Wine or Steam-Linux).

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So, basically are they just porting AOEIIHD over to Linux or what?

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  On 17/07/2019 at 6:41 AM, wowgetoffyourcellphone said:

I don't understand.

So, basically are they just porting AOEIIHD over to Linux or what?

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They are adding new features.

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  • Dynamic change of weather, seasons, day and night. Influence on terrain & line of sight (LOS). could be influenced by players with monk/myth unit.
  • Wooden buildings and other flammable material can be lit, fire spreads around your city. fire departments (new building) to extinguish fires or villagers need to put out a fire of with water from a well (new building).
  • Wild animals can steal food from your farms and food resources:
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