Alexandermb Posted November 25, 2017 Report Share Posted November 25, 2017 Some animations for the rabbit Rabbit.7z (Blender file included in the zip) @stanislas69 in case is committable. 4 Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 19, 2017 Report Share Posted December 19, 2017 Commited. I had to fix a bunch of stuff from anims to the skeleton itself because it had custom properties that completely destroyed the anim on export as the skeleton reverted back to the dear one. I changed the texture, and made two variation of the rabbit, one normal and one fatter. 2 1 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted December 19, 2017 Report Share Posted December 19, 2017 Love this... Is there a hare in game? They were more widely spread at the time. Quote Link to comment Share on other sites More sharing options...
Nescio Posted December 19, 2017 Report Share Posted December 19, 2017 4 minutes ago, Sundiata said: Love this... Is there a hare in game? They were more widely spread at the time. Unfortunately there are no hares yet, although they lived all over Eurasia (and still do). Rabbits were historically limited to the Iberian peninsula and did not emerge beyond the Pyrenees until Late Antiquity and the Early Medieval Period. (Also, rabbits were considered pests, not food, as were mice and rats; hares, on the other hand, were considered food and were hunted and eaten.) 0 A.D., as with many other things, flatly contradicts historic reality and includes rabbits in India maps. 2 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 20, 2017 Report Share Posted December 20, 2017 18 minutes ago, Sundiata said: Love this... Is there a hare in game? They were more widely spread at the time. If their anims are similar to rabbits @Alexandermb or myself can probably add some to the game as well. Quote 0 A.D., as with many other things, flatly contradicts historic reality and includes rabbits in India maps. Sounds like ticket material 9 minutes ago, Nescio said: Unfortunately there are no hares yet, although they lived all over Eurasia (and still do). Rabbits were historically limited to the Iberian peninsula and did not emerge beyond the Pyrenees until Late Antiquity and the Early Medieval Period. (Also, rabbits were considered pests, not food, as were mice and rats; hares, on the other hand, were considered food and were hunted and eaten.) Interesting. In the current situation though I was mainly improving the current models, not adding new stuff. I wish I had that much time on my hands. Maybe in february. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 20, 2017 Report Share Posted December 20, 2017 For how small these are, you could literally make a Hare template and just use the rabbit actor for now until the hare model is done. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 20, 2017 Report Share Posted December 20, 2017 @wowgetoffyourcellphone I wish @Micket was still modelling animals, with @Alexandermb's skills we could have a much bigger variety of animals. 2 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted December 20, 2017 Report Share Posted December 20, 2017 The hare animation would be quite different though (one of the things that distinguishes them from rabbits). walk, run, fight, and hare-coitus, all in one video Quote Link to comment Share on other sites More sharing options...
Nescio Posted December 20, 2017 Report Share Posted December 20, 2017 10 hours ago, stanislas69 said: If their anims are similar to rabbits @Alexandermb or myself can probably add some to the game as well. 1 hour ago, wowgetoffyourcellphone said: For how small these are, you could literally make a Hare template and just use the rabbit actor for now until the hare model is done. Both hares and rabbits are rodents with long ears, but other than that, they're are quite different, simply reusing actors seems like a very bad idea. 10 hours ago, stanislas69 said: Sounds like ticket material Until many more animals are created, most people will probably prefer alien species to no fauna; only a tiny minority (myself included) cares about historic realism. 10 hours ago, stanislas69 said: Interesting. In the current situation though I was mainly improving the current models, not adding new stuff. I wish I had that much time on my hands. Maybe in february. Fauna have a low priority, and rightly so. I've posted a list of animals which I think ought to be available in the long run at https://wildfiregames.com/forum/index.php?/topic/22944-domesticated-animals-livestock-and-other-fauna/ However, I certainly do not really expect anyone to start creating them. (Biodiversity would be a great way to distinguish 0 A.D. from commercial games such as AoK, though. Besides, animal actors could be used in any mod for any period in human history.) Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 20, 2017 Report Share Posted December 20, 2017 Just now, Nescio said: Both hares and rabbits are rodents with long ears, but other than that, they're are quite different, simply reusing actors seems like a very bad idea. I suggested it as temporary, bruh. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 20, 2017 Report Share Posted December 20, 2017 @Nescio It was not an actor switch I found a way to transfer armatures to new models so if I have the new mesh I could reuse animation. Fauna is not low priority it's just that we are out of hand. If you pay attention to the forums. You'll see there are a lot of models without anims. The fox blend file is in the repo I need to check what's left. I'll have a look at your thread Quote Link to comment Share on other sites More sharing options...
Nescio Posted December 20, 2017 Report Share Posted December 20, 2017 1 minute ago, stanislas69 said: Fauna is not low priority it's just that we are out of hand. It's not a complaint. I fully understand the team is very small and has limited time. Also, I greatly admire the content created in the past few months. My point is merely that if the choice is between creating a siege workshop or a hare, it makes perfect sense to put give fauna a lower priority. Also, quality matters as well, and it's probably better to improve existing, frequently used actors than to create dozens of "temporary" placeholders. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 20, 2019 Report Share Posted April 20, 2019 now we know there were in Britain. https://www.archaeology.org/news/7596-190418-england-roman-rabbit before Normans and Saxons sorry if is kind off-topic. Quote Link to comment Share on other sites More sharing options...
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