av93 Posted January 4, 2018 Report Share Posted January 4, 2018 (edited) -Seleucids: Arab infantry javeliner for sure (persian props), probably syrian archer (macedonian props), maybe mounted skirmisher, and don't know about dahae horse archer. The chariot and the cataphract are WIP.-Ptolemies: nabatean camel archer (they don't have promotions, only basic rank and no variations), judean slinger (uses greek props), and cretan archers (maybe they only need to get rid the kausia cap of the basic ranks), Edited January 4, 2018 by av93 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 5, 2018 Report Share Posted January 5, 2018 1 hour ago, av93 said: -Seleucids: Arab infantry javeliner for sure (persian props), probably syrian archer (macedonian props), maybe mounted skirmisher, and don't know about dahae horse archer. The chariot and the cataphract are WIP.-Ptolemies: nabatean camel archer (they don't have promotions, only basic rank and no variations), judean slinger (uses greek props), and cretan archers (maybe they only need to get rid the kausia cap of the basic ranks), @wowgetoffyourcellphone Any thoughts on this ? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 5, 2018 Report Share Posted January 5, 2018 (edited) 10 hours ago, av93 said: -Seleucids: Arab infantry javeliner for sure (persian props), probably syrian archer (macedonian props), maybe mounted skirmisher, and don't know about dahae horse archer. The chariot and the cataphract are WIP.-Ptolemies: nabatean camel archer (they don't have promotions, only basic rank and no variations), judean slinger (uses greek props), and cretan archers (maybe they only need to get rid the kausia cap of the basic ranks), Seleucids Arabic Javelineer: Needs some turbans and body textures. They'd look similar to the Nabataean Camel Archer from the Ptolemies. "Syrian Archer" should be renamed to Neocretan Archer. The Neocretans were the colonists from Crete who settled in Seleucid territory. In the final phase of the Seleucid kingdom they became a part of the royal family's dynastic struggles. Dahae Horse Archer would look Scythian, as the Dahae were a Scythian tribe. The Seleucid Scythe Chariot seems rather finished to me, as does the Cataphract. They could use more variations, sure, but they're largely done. @stanislas69 just today added moar helmet variations. Ptolemies Nabataean Camel Archer needs turbans, body textures, etc. just like the Arabic Javelineer. Elite can wear scale mail armor over their robes. Judean Slinger has some good textures from @wackyserious. See the skins/skeletal folder in DE. I don't see why colonists or mercenaries from Crete wouldn't wear the kausia. It was the fashion of the time, so I think the basic Cretan Archer could keep it, IMHO. Edited January 5, 2018 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
av93 Posted January 5, 2018 Report Share Posted January 5, 2018 3 hours ago, wowgetoffyourcellphone said: Dahae Horse Archer would look Scythian, as the Dahae were a Scythian tribe. I don't see why colonists or mercenaries from Crete wouldn't wear the kausia. It was the fashion of the time, so I think the basic Cretan Archer could keep it, IMHO. So Dahae horse archer needs new skin? About the kausia, I thought that was a Macedonian only fashion. Didn't know it was more popular. What about the mounted skirmishers (mounted milita) of the Seleucid, it's fine as it is?? Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 5, 2018 Report Share Posted January 5, 2018 5 hours ago, wowgetoffyourcellphone said: Seleucids Arabic Javelineer: Needs some turbans and body textures. They'd look similar to the Nabataean Camel Archer from the Ptolemies. "Syrian Archer" should be renamed to Neocretan Archer. The Neocretans were the colonists from Crete who settled in Seleucid territory. In the final phase of the Seleucid kingdom they became a part of the royal family's dynastic struggles. Dahae Horse Archer would look Scythian, as the Dahae were a Scythian tribe. The Seleucid Scythe Chariot seems rather finished to me, as does the Cataphract. They could use more variations, sure, but they're largely done. @stanislas69 just today added moar helmet variations. Ptolemies Nabataean Camel Archer needs turbans, body textures, etc. just like the Arabic Javelineer. Elite can wear scale mail armor over their robes. Judean Slinger has some good textures from @wackyserious. See the skins/skeletal folder in DE. I don't see why colonists or mercenaries from Crete wouldn't wear the kausia. It was the fashion of the time, so I think the basic Cretan Archer could keep it, IMHO. Do you have references from Osprey for those. In the design docs there were descriptions for every unit and every rank can you do that again in a separate thread ? Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 5, 2018 Report Share Posted January 5, 2018 Here is the minor discussion about the Judean textures. Lionkanzen, strongly believes that they should wear Hellenized clothing. I believe the same thing was proposed for the Arab javelineers, Hellenized clothing. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 5, 2018 Report Share Posted January 5, 2018 References for slinger bullet bags were also provided in that thread. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 12, 2018 Report Share Posted January 12, 2018 Updated first post @Lion.Kanzen We are still missing a back to work icon and some other emblems, could you look into that when you have some time ? Open a task folder ===[TASK]=== when you have something to show. @feneur Could you make a subfolder for Commited threads, so I can move them there, and only have the ones remaining in the queue ? I think it would make things clearer, but maybe it's a bad idea. Quote Link to comment Share on other sites More sharing options...
feneur Posted January 12, 2018 Report Share Posted January 12, 2018 47 minutes ago, stanislas69 said: Could you make a subfolder for Commited threads, so I can move them there, and only have the ones remaining in the queue ? I think it would make things clearer, but maybe it's a bad idea. Done 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 12, 2018 Report Share Posted January 12, 2018 3 hours ago, stanislas69 said: Updated first post @Lion.Kanzen We are still missing a back to work icon and some other emblems, could you look into that when you have some time ? Open a task folder ===[TASK]=== when you have something to show. @feneur Could you make a subfolder for Commited threads, so I can move them there, and only have the ones remaining in the queue ? I think it would make things clearer, but maybe it's a bad idea. These icons have handicap, are little even I'm thinking the possibility to making monochromatic. I‘m Planning many things for GUI, I have that idea for minimap. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 12, 2018 Report Share Posted January 12, 2018 30 minutes ago, Lion.Kanzen said: These icons have handicap, are little even I'm thinking the possibility to making monochromatic. I‘m Planning many things for GUI, I have that idea for minimap. Is the Seleucid Emblem done ?@feneur Thanks a lot, it should be easier to keep track of what's left to review /finish and it's three pages long. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 12, 2018 Report Share Posted January 12, 2018 27 minutes ago, stanislas69 said: Is the Seleucid Emblem done ?@feneur Thanks a lot, it should be easier to keep track of what's left to review /finish and it's three pages long. HMmm...mostly... I mean if you want use specific color or something a tiny detail. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 7, 2018 Report Share Posted February 7, 2018 My own art report of December-February Archery range select sound (needs review ) Icon of archery range. WIP Ptolemaic emblem. WIP (its need help others artist) Seleucid emblem needs review. Portrait of heroes (Romans and Succesors needs discuss to get an agreement) Hero portrait of Pyrrus of Epirus. (needs polish details) Alert sounds( needs cooperative help of our musician) 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 8, 2018 Report Share Posted March 8, 2018 Updated first post (Added papyrus) 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 14, 2018 Report Share Posted March 14, 2018 I'm very busy right now guys. but I will focus in more simple tasks. Mini icons.(center panel) and minimal. Sounds Promotional material(because I'm doing that in my country for several franchises). ------ For the future I promise finish mostly of Kushites. or at last let me give my concepts. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 29, 2018 Report Share Posted March 29, 2018 Update - Remove buildings that are now done. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 18, 2018 Report Share Posted June 18, 2018 (edited) Ok planning work in mini icons. suggested are welcome. Back to the work. Color diplomacy icon Others by request or missing Chat icon Svg files if you want some. ----------- Sounds only if other team or voluntier help me. ------------- I can do more voices and try new languages. most accurate possible. Edited June 18, 2018 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 23, 2018 Report Share Posted November 23, 2018 Official project in my plans help to Alexander and Wacky Texture for ships more ornaments and svg stuff. Modding - Umayyads, Byzantine Emblem redesign - new icons for nomads - is confusing- You can suggest. Not hero portraits for now. I need finish previous but you can suggest. The other mini icon needs more testing and specially conceptualizations. Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 1, 2019 Report Share Posted August 1, 2019 @LordGood Can you remove the trees you made from the task list ? Thanks ! Added links for greek buildings redesigns 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 25, 2023 Report Share Posted March 25, 2023 (edited) •new fire at least several versions of fire effect. •Chinese Siege ram(missing). •Mauryan Palace (I read that the Maurya palaces had many columns like the Persians). •more decals. I don't know if new icons are needed. Edited March 25, 2023 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 27, 2023 Report Share Posted March 27, 2023 On 25/03/2023 at 2:46 AM, Lion.Kanzen said: •Mauryan Palace (I read that the Maurya palaces had many columns like the Persians). With @Stan`' help, I was able to extract the original Civic Center model for the Mauryas. Can use it as the basis for a Palace for now: 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 8 Report Share Posted March 8 In a month or less I will be active with art. What do you need guys? I'm going to be working with the mods and eye candy (3D) Now I can be more capable than before with 2D art. If WOW helps me, we can improve textures. I make and he puts it in the game. I can do the Chinese battering ram, if someone encourages it. I'm the only one along with WOW who remains more focused on art. Who do we currently have? Quote Link to comment Share on other sites More sharing options...
hyperion Posted March 9 Report Share Posted March 9 On 08/03/2024 at 2:50 AM, Lion.Kanzen said: What do you need guys? We still only have damage textures for cart after all those years 1 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 9 Report Share Posted March 9 2 hours ago, hyperion said: We still only have damage textures for cart after all those years I've been thinking about them watching the AoE ones. In my mind I have worked on the textures, is a same our team never share the secrets so that the rest of the team can later do the same job. But I'm going to start studying the textures and try to maybe think of some extra ones. But I am going to study the textures of Lordgood. You know which directory they are ? just to look at them and have them worked out conceptually. .I'm going to open up a little bit about that. I think I'm going to start with the Romans, my favorite faction. And I'm going to start documenting the changes so that later this can help someone else in case we have another volunteer who also wants to do the work. Quote Link to comment Share on other sites More sharing options...
hyperion Posted March 9 Report Share Posted March 9 33 minutes ago, Lion.Kanzen said: You know which directory they are The example set aka the code demo set: binaries/data/mods/public/art/textures/skins/structural/kart_struct.dds binaries/data/mods/public/art/textures/skins/structural/kart_struct_1.dds binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_heavy.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_heavy_norm.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_med.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_med_norm.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_norm.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_norm.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_spec.png As you can see there is one for each of no, light, medium, heavy damage. 1 Quote Link to comment Share on other sites More sharing options...
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