Atrik Posted Sunday at 16:20 Report Share Posted Sunday at 16:20 4 minutes ago, real_tabasco_sauce said: I went with Humans to make it clear that it doesn't affect buildings or siege. Ah yes true, ideally it would also need to point out what classes it affects. Quote Link to comment Share on other sites More sharing options...
ffm2 Posted Sunday at 17:08 Report Share Posted Sunday at 17:08 Just as a suggestion, maybe call "Human sacrifice" of the seeres miasma or disease spreading or so https://en.wikipedia.org/wiki/Miasma_theory This would differentiate it from the tech "sacrificial ritual" and maybe make it clear that its something hostile (towards enemies). But just to state my opinion / thoughts. 1 Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted Sunday at 17:46 Report Share Posted Sunday at 17:46 @ffm2 we are past the string freeze, so changes to the description can't be made for R28. They can certainly be improved down the road tho. Quote Link to comment Share on other sites More sharing options...
Gönndolsalv Posted 22 hours ago Report Share Posted 22 hours ago Another minor issue with the AppImage is that when you try to connect to a local game and it doesn't work, the game doesn't exit the Connecting to a game window. You can always click 'Cancel' and try again. Should I create an issue for that on Gitea? Is that description enough? Quote Link to comment Share on other sites More sharing options...
Vantha Posted 22 hours ago Report Share Posted 22 hours ago 40 minutes ago, Gönndolsalv said: Should I create an issue for that on Gitea? Is that description enough? Generally yes. But in this case, there is already an open issue tracking this: https://gitea.wildfiregames.com/0ad/0ad/issues/8328 1 Quote Link to comment Share on other sites More sharing options...
ffm2 Posted 5 hours ago Report Share Posted 5 hours ago On the Formation control "No override" setting: Is this now actively decided that it shall be in r28? I noticed it's still in there. I'd vote against it if there would be a vote. The highest effect of formations are currently at the mining and capturing. And it makes no sense. It doesn't require much skill. The player only needs to know there's a weird setting and then set the units at the mines on a formation. Like you just need to set "fast mining". 1 Quote Link to comment Share on other sites More sharing options...
Atrik Posted 2 hours ago Report Share Posted 2 hours ago I agree that it make things a bit weird. For capture also I don't like that currently, if for example you surround a building with walls/palisades, a tiny breach is enough for the enemy to fit 80 units capturing. However that would hold true if capture stay at is, which won't be the case. Next release you just ring the bell and females will be enough to prevent enemy from capturing. Back to the meta where nothing happens before min 15.... Quote Link to comment Share on other sites More sharing options...
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