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Champion cavalry improvements


AInur
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9小时前,Thecj说:

我同意。

但是我相信该解决方案应该降低针对步兵和工人/妇女的长矛骑兵的有效性,而不是降低其对骑兵的有效性吗?

然后,您将不得不使用其他类型的骑兵袭击您的敌人。

I think that the reason why the spear cavalry should not restrain other cavalry is to solve the problem that some civilizations have champion spear cavalry, while other civilizations may not even have CS spear cavalry, so the champion spear cavalry can counterattack the sword cavalry or axe cavalry of these civilizations, making the battle more one-sided.
So on the one hand, I think that the champion spear cavalry should be limited to production in the fortress, so that its number can be limited. At the same time, the champion spear cavalry cannot counterattack the CS spear cavalry or sword cavalry and axe cavalry, so that other players can use a large number of CS melee cavalry to stop the champion spear cavalry, instead of being unilaterally slaughtered by the champion spear cavalry.
I don’t think the CS spear cavalry in A27 is too strong, because they have been weakened in previous versions of the game. But if you want to further weaken the spear cavalry (whether CS or champion), you should not continue to increase the counter multiplier of the spearmen against the spear cavalry, because the spear cavalry has a mobility advantage. As long as the spearmen can’t catch up with the spear cavalry, this counterattack ability is invalid, so my suggestion is to reduce the counter multiplier of the spear cavalry against the spearmen and swordmen (considering that they all have shields). The spear cavalry should only cause 75% damage to the spearmen and swordmen.
In this way, no matter from which direction and when the spear cavalry chooses to attack the melee infantry, they cannot cause a large number of casualties to the melee infantry in a short period of time and then break away. The spear cavalry must spend more time fighting with the melee infantry to cause enough casualties, and a long battle means that the spear cavalry itself will be killed by the spearmen. Therefore, if the spear cavalry wants to reduce losses and choose to break away from the target in one blow, they can only attack those range infantry that lack cover, and the existing square formation that wraps the range infantry in the melee infantry will be more valuable.

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