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Posts
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Everything posted by Seleucids
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0.AD Really Fine Game, But i have some problem
Seleucids replied to Luigi's topic in Gameplay Discussion
I think the settings you used could be the issue, - Huge maps is quite demanding on the CPU and RAM. On Windows you only have 4GB allocated to the game (for 32bit builds). Usually we play on medium size and that is already enough to accommodate 8 players! - The game shouldn't last 2 hours, most games finish in 30 minutes or less. This goal of the game is to destroy your enemy, not to build SimCity - You should set the pop limit to 200 or 300 -
I'm waiting for your pull request
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- hotkeys
- autoassign civ
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Perhaps staying away from sunlight but do keep decently bright room light on while gaming is a good move. You can set system theme to dark mode. Also there are physical matt blue filters on sale that makes the screen more gentle. Vitamin D indeed helps. When I first moved to this new country, my eyes hurt all the time because the sun is too bright. But after 2 months of exposure, I got used to it.
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Nice mod, thank you ffm I am totally for dark background then super bright units to highlight them Now it would be good to make the units have the same skin colours as the player
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Yes it should do. Let me know if you are struggling
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Aristeia bronze age mod
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I've seen several posts that suggest that the current Petra is too difficult, after my changes to its behaviour. My question is, should I make new PRs to nerf it Also what about creating more granular difficulty levels? For example we can lower the very easy to even lower and add some more extreme levels. Currently the only cheat of Petra is in terms of eco. We can give the extreme levels other cheats such as bonus to atk, unit hp, building hp, unit movement speed, training time discount, projectile accuracy, armour, price discount...
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Elo vs Actual Ability | How Do You See It?
Seleucids replied to AlexHerbert's topic in General Discussion
This is the best scale I have seen so far and the most useful -
Elo vs Actual Ability | How Do You See It?
Seleucids replied to AlexHerbert's topic in General Discussion
You are good enough for TGs and I know how to balance you. That's all that matters. -
Sometimes people can't join my game
Seleucids replied to BeTe's topic in Game Development & Technical Discussion
There is no bubble. It is what it is. Get used to LLMs -
This is actually very hard to do
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New campaign: advanced battle skills
Seleucids replied to Seleucids's topic in Scenario Design/Map making
Please do. My honour! -
@seregadushka I was once thinking like you, but you will soon find that nobody will approve of your PR if you raise it to the main repo. Actually you had a chance until you wrote about this on the forum and attracted oppositions. So the fastest way is to just make a local mod and enjoy yourself. You can never please everyone, especially on controversial things like this.
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This is not the first time I see you say this and this won't be the last time some random thread gets turned into a ProGUi controversy debate lol
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When pigs fly
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@seregadushka This queue locking feature that you suggest exist in some mods, called Autoqueue or ProGUI or something. You can ask @Atrik for help on this
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Batch Training (The Good, The Bad and The Ugly)
Seleucids replied to Micfild's topic in Gameplay Discussion
yes -
Batch Training (The Good, The Bad and The Ugly)
Seleucids replied to Micfild's topic in Gameplay Discussion
Interesting I will try 3 by 3 then 4 by 4 and let you know The bigger the batch the less flexible you are though -
Not surprised lol
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For R29: - Cantarella - Camellya - Carlotta - Calcharo - Ciaccona @Arup I think you can see where this is going ... Then R30 will obviously be 'Diana'
