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How to attract more lobby players?


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The death of this game has been a long time coming and is truly inevitable.  

First, the heat death of the universe, something difficult to precisely calculate, will happen in roughly 10^106 years, which I doubt 0 AD will survive.  

Even if we prepare for that, there is the more immediate problem of the sun depleting its hydrogen reserves in approximately 5 billion years.  Unless our team develops proper technology to survive in space, I think 0 AD will fail.

In a similar vein, the Andromeda Galaxy's collision with the Milky Way in 4.5 billion years may pose a serious risk to the survival of the community.

For these reasons, I regret to say that 0 AD is doomed.

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3 hours ago, Thorfinn the Shallow Minded said:

The death of this game has been a long time coming and is truly inevitable.  

First, the heat death of the universe, something difficult to precisely calculate, will happen in roughly 10^106 years, which I doubt 0 AD will survive.  

Even if we prepare for that, there is the more immediate problem of the sun depleting its hydrogen reserves in approximately 5 billion years.  Unless our team develops proper technology to survive in space, I think 0 AD will fail.

In a similar vein, the Andromeda Galaxy's collision with the Milky Way in 4.5 billion years may pose a serious risk to the survival of the community.

For these reasons, I regret to say that 0 AD is doomed.

What!?

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5 hours ago, Thorfinn the Shallow Minded said:

In a similar vein, the Andromeda Galaxy's collision with the Milky Way in 4.5 billion years may pose a serious risk to the survival of the community.

This is actually not a problem. Both galaxies are empty enough so that an actual collision between stars or planets is extremely unlikely. The most plausible case is erratic trajectories of bodies and formation of some new constellations. 

More immediate threats:

1. Aggressive military actions destroying internet cables or causing electricity cuts or killing the players in real life

2. Wxwidget failure or bugs (already totally borked on Wayland). We should have switched to QT

3. Microsoft windows doing something funny and all windows players can't run game anymore 

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On 5/7/2025 at 3:55 AM, Seleucids said:

This is actually not a problem. Both galaxies are empty enough so that an actual collision between stars or planets is extremely unlikely. The most plausible case is erratic trajectories of bodies and formation of some new constellations. 

More immediate threats:

1. Aggressive military actions destroying internet cables or causing electricity cuts or killing the players in real life

2. Wxwidget failure or bugs (already totally borked on Wayland). We should have switched to QT

3. Microsoft windows doing something funny and all windows players can't run game anymore 

 

Those are not really, the biggest problem, you've all have seen the news about of the code eating Cthulhu monster right?

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On 05/07/2025 at 9:55 AM, Seleucids said:

This is actually not a problem. Both galaxies are empty enough so that an actual collision between stars or planets is extremely unlikely. The most plausible case is erratic trajectories of bodies and formation of some new constellations. 

More immediate threats:

1. Aggressive military actions destroying internet cables or causing electricity cuts or killing the players in real life

2. Wxwidget failure or bugs (already totally borked on Wayland). We should have switched to QT

3. Microsoft windows doing something funny and all windows players can't run game anymore 

Will 0AD build a professional army to defend its players?

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1 hour ago, Dakara said:

Will 0AD build a professional army to defend its players?

Since it is an open source project, all soldiers it employs will have to be a volunteer militia force.  Alternatively, it could work with a model in which access to the game requires a certain number of years in its military.  Either of these methods could protect the game from its most immediate threats. 

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