Atrik Posted 13 hours ago Report Share Posted 13 hours ago This discussion should have probably be moved somewhere else but... 9 hours ago, real_tabasco_sauce said: They were not buffed significantly more than other melee units. Same can be said for cs inf spear and cs melee cav. They were "buffed" the same, yet melee champ (who also had the same re-balance) somehow became stronger but cs melee cavs weaker? I agree with @chrstgtr, that it should be addressed with a counter damage multiplier of some kind. It's much easier to keep the melee champ cavs amazing but balanced by increasing its counters strength then by nerfing its own stats. Obviously : Melees champ cavs are expected to roll a group of ranged units but not a group of spears. Lowering hp would make them little worse in both situation while counter damage increase would only make them worse against their actual counter. Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted 10 hours ago Author Report Share Posted 10 hours ago @Ginnungagap we should do the Sunday games on the RC2: https://releases.wildfiregames.com/rc/ Quote Link to comment Share on other sites More sharing options...
seeh Posted 10 hours ago Report Share Posted 10 hours ago i have read https://gitea.wildfiregames.com/0ad/0ad/wiki/BuildInstructions#building and then tried: git clone https://gitea.wildfiregames.com/0ad/0ad sudo apt install build-essential cargo cmake libboost-dev libboost-system-dev \ libboost-filesystem-dev libcurl4-gnutls-dev libenet-dev libfmt-dev \ libfreetype-dev m4 libgloox-dev libicu-dev libminiupnpc-dev libnvtt-dev \ libogg-dev libopenal-dev libpng-dev libsdl2-dev libsodium-dev libvorbis-dev \ libwxgtk3.2-dev libxml2-dev python3 rustc subversion zlib1g-dev cd 0ad/build/workspaces ./update-workspaces.sh -j3 # if using system-installed versions of the libs, pass --with-system-mozjs and/or --with-system-nvtt cd gcc make -j3 Premake args: ./update-workspaces.sh: 56: ../../libraries/source/premake-core/bin/premake5: not found ERROR: Premake failed cd: The directory 'gcc' does not exist make: No targets specified and no makefile found. Stop. What could i do? Thanks Quote Link to comment Share on other sites More sharing options...
hyperion Posted 9 hours ago Report Share Posted 9 hours ago 8 minutes ago, seeh said: What could i do? Thanks run libraries/build-source-libs.sh to build third party packages Also make sure to checkout the release branch to be compatible with rc users, main branch is not! 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted 9 hours ago Report Share Posted 9 hours ago cd 0ad/build/workspaces ./update-workspaces.sh -j3 # if using system-installed versions of the libs, pass --with-system-mozjs and/or --with-system-nvtt cd gcc make -j3 Premake args: Building configurations... Running action 'gmake2'... Generated ../workspaces/gcc/Makefile... Generated ../workspaces/gcc/pyrogenesis.make... Generated ../workspaces/gcc/network.make... Generated ../workspaces/gcc/rlinterface.make... Generated ../workspaces/gcc/tinygettext.make... Generated ../workspaces/gcc/lobby.make... Generated ../workspaces/gcc/simulation2.make... Generated ../workspaces/gcc/scriptinterface.make... Generated ../workspaces/gcc/engine.make... Generated ../workspaces/gcc/graphics.make... Generated ../workspaces/gcc/atlas.make... Generated ../workspaces/gcc/gui.make... Generated ../workspaces/gcc/lowlevel.make... Generated ../workspaces/gcc/gladwrapper.make... Generated ../workspaces/gcc/mongoose.make... Generated ../workspaces/gcc/mocks_real.make... Generated ../workspaces/gcc/mocks_test.make... Generated ../workspaces/gcc/AtlasObject.make... Generated ../workspaces/gcc/AtlasUI.make... Generated ../workspaces/gcc/ActorEditor.make... Generated ../workspaces/gcc/Collada.make... Generated ../workspaces/gcc/cxxtestroot.make... Generated ../workspaces/gcc/test.make... Done (1038ms). ==== Building mocks_real (release) ==== ==== Building rlinterface (release) ==== ==== Building network (release) ==== Creating obj/rlinterface_Release Creating obj/mocks_real_Release Creating obj/network_Release RLInterface.cpp mocks_real.cpp precompiled.h In file included from ../../../source/simulation2/system/ParamNode.h:24, from ../../../source/ps/TemplateLoader.h:21, from ../../../source/gui/GUIManager.h:24, from ../../../source/rlinterface/RLInterface.cpp:24: ../../../source/scriptinterface/ScriptTypes.h:68:10: fatal error: jspubtd.h: No such file or directory 68 | #include "jspubtd.h" | ^~~~~~~~~~~ What could i do? Thanks Quote Link to comment Share on other sites More sharing options...
seeh Posted 9 hours ago Report Share Posted 9 hours ago i will try git checkout release-a27 ttyl Quote Link to comment Share on other sites More sharing options...
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