Yekaterina Posted May 18, 2023 Report Share Posted May 18, 2023 1 hour ago, real_tabasco_sauce said: splash Splash? Eles have area damage??? Eles have been OP since long time ago, never nerfed. More hack, pierce and less crush maybe, so that elephant civs still rely on mainly rams to siege. 2 Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted May 18, 2023 Report Share Posted May 18, 2023 16 minutes ago, Yekaterina said: Eles have been OP since long time ago, never nerfed. More hack, pierce and less crush maybe, so that elephant civs still rely on mainly rams to siege. yes, that is the idea. But it worked too well lol. I watched 75 spearmen basically vanish to 10 eles. 1 1 Quote Link to comment Share on other sites More sharing options...
Fabius Posted May 18, 2023 Report Share Posted May 18, 2023 10 minutes ago, real_tabasco_sauce said: yes, that is the idea. But it worked too well lol. I watched 75 spearmen basically vanish to 10 eles. Lol, so we invented warhammer 40k titans early Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted May 18, 2023 Report Share Posted May 18, 2023 (edited) I find it irritating that map eye candy/clutter (non selectable/harvestable) can obscure units; it won't show silhouettes either. Here it's Rhine Valley (Fall). Edit: I also find it irritating if zooming messes with the silhouettes. Edited May 18, 2023 by Gurken Khan Quote Link to comment Share on other sites More sharing options...
Itms Posted May 18, 2023 Report Share Posted May 18, 2023 3 hours ago, leopard said: This Happens in OPENGL with GLSL ARB is ok Vulkan is ok but OPENGL is broken @vladislavbelov I can also reproduce the flickering issue with A27 using the OpenGL backend. Please let me know if I can give useful information to debug this Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted May 18, 2023 Report Share Posted May 18, 2023 @Gurken Khan This seems reminiscent of the following issue from a26 rc: On 29/08/2022 at 5:07 PM, BreakfastBurrito_007 said: @Gurken Khan are the silhouettes consistently off for you or do they flicker? For me, they have been consistently off for all test versions since the winter testing bundle. Basically, the OS (macOS, might have been Big sur iirc) of the computer burrito was using had some issue with silhouettes and @vladislavbelov was able to account for it. Are you using an old(ish) operating system? Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted May 18, 2023 Report Share Posted May 18, 2023 9 minutes ago, real_tabasco_sauce said: Are you using an old(ish) operating system? Yup, Windows 8. Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted May 18, 2023 Report Share Posted May 18, 2023 (edited) when this happened with me it was 0 silhouettes ever, just to clarify. @Yekaterina and @real_tabasco_sauce ye I saw those eles lmao! Hopefully we can tweak ele values for that splash damage (maybe also max number of recipients of damage) before the official release of the alpha so we can avoid the community mod becoming a bugfix mod as it primarily served in a26. When people rely on the mod to have fun in the lobby (like in a26), it adds a lot of risk to experiments and new ideas Edited May 18, 2023 by BreakfastBurrito_007 Quote Link to comment Share on other sites More sharing options...
seeh Posted May 18, 2023 Report Share Posted May 18, 2023 my test recorded was nice. looking forward for more mod compatibility updates: https://youtu.be/IG4TWy7Qc7A 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 18, 2023 Report Share Posted May 18, 2023 3 hours ago, real_tabasco_sauce said: yes, that is the idea. But it worked too well lol. I watched 75 spearmen basically vanish to 10 eles. Theoretically it is 7.5 spearman per elephant. Not bad in the AoE I were 4 centurions per elephant. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted May 19, 2023 Report Share Posted May 19, 2023 (edited) - I'm absolutely no fan of the change in the default behavior of units attacking buildings. - The tooltip doesn't change when you send batches of resources (to an ally); it used to ~count up, "...500...", "...1000..." ... Edit: I think it just looks different... Edited May 19, 2023 by Gurken Khan Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted May 19, 2023 Report Share Posted May 19, 2023 2 hours ago, Lion.Kanzen said: Theoretically it is 7.5 spearman per elephant. Not bad in the AoE I were 4 centurions per elephant. That would be fine if it was an equal trade, but in my test, only 1 ele died. I can make a patch, but maybe some games should be played first to get an idea of how much to nerf them. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2023 Report Share Posted May 19, 2023 35 minutes ago, real_tabasco_sauce said: That would be fine if it was an equal trade, but in my test, only 1 ele died. I can make a patch, but maybe some games should be played first to get an idea of how much to nerf them. Let's assume that the proportional scale of AoE units is 75 per player vs. the 300 of 0A.D. It sounds consistent that 7.5 or so can handle a regular Elephant not counting Maurya's armored elephant. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 19, 2023 Report Share Posted May 19, 2023 1 hour ago, Gurken Khan said: - I'm absolutely no fan of the change in the default behavior of units attacking buildings. I think this will take a couple Alphas/iterations to get feeling good. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2023 Report Share Posted May 19, 2023 9 minutes ago, wowgetoffyourcellphone said: I think this will take a couple Alphas/iterations to get feeling good. Towers should be nerfed vs some infantry melee units. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 19, 2023 Report Share Posted May 19, 2023 @Sun Wukong A new Mauryan palace is coming for A28. 5 Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted May 19, 2023 Report Share Posted May 19, 2023 1 hour ago, Lion.Kanzen said: It sounds consistent that 7.5 or so can handle a regular Elephant not counting Maurya's armored elephant. yes, but that is assuming all 10 eles died to 75 spearmen. I just did a test on 1 ele and it killed 15 spearmen with 67 health remaining. Quote Link to comment Share on other sites More sharing options...
causative Posted May 19, 2023 Report Share Posted May 19, 2023 In what world does spearmen vs elephants matter? Elephants are used against buildings, and are killed by skirmishers, slingers, or archers. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2023 Report Share Posted May 19, 2023 16 minutes ago, causative said: In what world does spearmen vs elephants matter? Elephants are used against buildings, and are killed by skirmishers, slingers, or archers. It's not about combat counter... It is a distractor unit that serves as a metashield or mattress to stop elephants. You need a melee unit to keep the elephant busy. But the logical thing to do is to stop the elephant with something so that it doesn't destroy your buildings. While you kill it with counters. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2023 Report Share Posted May 19, 2023 28 minutes ago, wowgetoffyourcellphone said: @Sun Wukong A new Mauryan palace is coming for A28. Not bad, but the same design with larger proportions and better texture could be used as a base. Quote Link to comment Share on other sites More sharing options...
causative Posted May 19, 2023 Report Share Posted May 19, 2023 20 minutes ago, Lion.Kanzen said: It's not about combat counter... It is a distractor unit that serves as a metashield or mattress to stop elephants. You need a melee unit to keep the elephant busy. But the logical thing to do is to stop the elephant with something so that it doesn't destroy your buildings. While you kill it with counters. In that case (if you block the elephant with spearmen) it still doesn't matter how long the spearmen take to kill it, because your ranged units are going to deal most of the damage to the elephant. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2023 Report Share Posted May 19, 2023 15 minutes ago, causative said: In that case (if you block the elephant with spearmen) it still doesn't matter how long the spearmen take to kill it, because your ranged units are going to deal most of the damage to the elephant. Matters. For example if an elephant can go with 16 esperman it would be very pathetic if ub melee group like spearman or pikeman could not handle an elephant. And the other thing is historical accuracy. Another reason it matters is because they are simply the default infantry unit. Historical logic says that a large group should be able to handle the elephant... Another good reason is that the battering ram already serves a function of not being so easily held by spearman infantry or pikemen. Especially for the pikemen. Neither elephant was a very powerful unit as you could imagine not even armored. In a one on one combat elephant should obviously win. But in a combat against a good infantry group the infantry should win. For obvious reasons don't expect the infantry to keep hitting and hitting and hitting. Another reason is that most factions that have elephants have archers. So therefore it would be quite easy to wipe out the infantry major in a few seconds. In fact a good Rush Maurya could easily wipe out almost any army. Quote Link to comment Share on other sites More sharing options...
leopard Posted May 19, 2023 Report Share Posted May 19, 2023 9 hours ago, Yekaterina said: Eles have been OP since long time ago, never nerfed. More hack, pierce and less crush maybe, so that elephant civs still rely on mainly rams to siege. Elephants cannot be nerfed They are OP Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted May 19, 2023 Report Share Posted May 19, 2023 1 hour ago, causative said: In what world does spearmen vs elephants matter? Elephants are used against buildings, and are killed by skirmishers, slingers, or archers. Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted May 19, 2023 Report Share Posted May 19, 2023 eles have been redesigned to be more effective fighters, not just a second ram. They still do well vs buildings, but their primary role is now vs infantry. 1 Quote Link to comment Share on other sites More sharing options...
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