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Perzival12

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Everything posted by Perzival12

  1. If you wan’t to get started, you could make a mod. It’s pretty easy to do, and is a good way of learning how the coding and design is for 0ad, without slowing down game development with any errors or flaws that you accidentally have (and there will be many, believe me). In fact, several mods have actually been made a part of the game over the years, so if your mod is high-enough quality (or you make a pull request), your mod could be added as well. There is not much work for a beginner at coding, but more art and civs is always welcome. I recommend, if you want to join in the actual development, check for work here: https://gitea.wildfiregames.com/0ad/0ad/wiki/GettingStarted
  2. The problem used to be I would get the llvmpipe error I talked about a few weeks ago. However, at some point the Scenario Editor simply broke, so that it no longer even displays an editable map. I probably should reinstall it, but it will still be broken with the llvmpipe error. Unless there is a way to change the Scenario Esitor’s rendering to Vulcan rendering, I can’t make Scenarios.
  3. When I tried to do so, it gave me errors, telling me rustc is too old. I read later in that thread that I need to install rustup, but there was no instructions for it. Ideas?
  4. The problem I am having is that my copy of 0ad is a FlatPak, and because of this the Scenario Editor doesn’t work, so I can’t make my own scenario maps, only hand-edit existing ones, which is a pain in the @$$.
  5. Sorry about that. The campaign isn’t finished, still a long way to go. I actually have given up on it for the time being, but if you think it is worth pursuing, I’ll try to get it done for the next release.
  6. The newest release is out! You can get it on Github: https://github.com/Perzival123/Hyrule-Conquest-Revival, and on ModDB: https://www.moddb.com/mods/hyrule-conquest-revival/downloads/hyrule-conquest-revival-0-3-0. I'll post it here later.
  7. It seems to have been fixed, the newest upload says 5 downloads. Wonder what the bug was.
  8. Hey, so lately I've been trying to join some online games, but everytime I try, I get this error: Failed to connect to server This is often caused by UDP port 20595 not being forwarded on the host side, by a firewall, or anti-virus software. I made sure I only have the compatible mods on, and I tried joining a bunch of different games, but I always get the same error. Is it because I am using a FlatPak? Or is it some setting on my computer? I am using a Librem 14 with PureOS installed, if that is important.
  9. No, not the person who did the patch. I'm talking about the programmer who did most of the .js code for the original Hyrule Conquest mod.
  10. By the way, your download isn't recording how many people have downloaded it.
  11. What if you add the ability to snap walls to a fortress' towers? Then fortresses would be more realistic, more useful to build, and take up less space.
  12. That patch is really old, and has been abandoned for a while now. I'll probably talk to the programmer who added it into A26 for TUN. Unless he (or somebody here) want's to update the A26 code, then I'll probably have him recode it, since it relies on a lot of other features I don't want (yet).
  13. It should be. After all, did the ancients really do things as efficiently as possible? We are thousands of years more advanced, and we still don't do things as efficiently as we could. We know how to be efficient, we just choose not to. Besides, real merchants would travel from one market to the next, then on to another one, not just back and forth between two markets.
  14. Hey, if anyone wants to help, contribute an idea, report an error, or just chat about the game, check out the Discord I just set up: https://discord.gg/zzrTtXaxW
  15. Yeah, it does, thank you for the tip! Actually, it turned out I just had to apply the rotation while it was in the standing up position.
  16. Oh well. I might just pinch some of his code and make my own campaign.
  17. This South Parka episode sums it up pretty well (I couldn’t find the actual episode, so here is someone talking about it): https://m.youtube.com/watch?v=bbu-1fSB__o
  18. They plan to take over the world. First, they will simply post adds. Then, they will begin to take on a human form. Before long, half of the world’s population will have been replaced with bots and adds. Eventually, they will be finding OUR posts and pointing them out to other bots…
  19. Here is a link to his profile. Try sending him a PM. He’s the 0ad project leader. https://wildfiregames.com/forum/profile/12287-stan/
  20. I didn’t even know this hot key existed, thank you!
  21. Hey, Sci-Guy42, if you still care, can you update this campaign for A27? A25 is pretty outdated.
  22. *removed quoted ad here* Man, this is the fourth bot I’ve found. How many are there?!
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