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Everything posted by Genava55
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Age of Empires 2 Definitive Edition
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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Others RTS - Discuss / Analysis
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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Age of Empires 2 Definitive Edition
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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Artificial islands older than Stonehenge stump scientists+ A study of crannogs in Scotland's Outer Hebrides reveals some were built more than 3,000 years earlier than previously thought. But what purpose did they serve? When it comes to studying Neolithic Britain (4,000-2,500 B.C.), a bit of archaeological mystery is to be expected. Since Neolithic farmers existed long before written language made its way to the British Isles, the only records of their lives are the things they left behind. And while they did leave us a lot of monuments that took, well, monumental effort to build—think Stonehenge or the stone circles of Orkney—the cultural practices and deeper intentions behind these sites are largely unknown. Now it looks like there may potentially be a whole new type of Neolithic monument for archaeologists to scratch their heads over: crannogs. Artificial islands commonly known as crannogs dot hundreds of Scottish and Irish lakes and waterways. Until now, researchers thought most were built when people in the Iron Age (800-43 B.C.) created stone causeways and dwellings in the middle of bodies of water. But a new paper published today in the journal Antiquity suggests that at least some of Scotland’s nearly 600 crannogs are much, much older—nearly three thousand years older—putting them firmly in the Neolithic era. What’s more, the artifacts that help push back the date of the crannogs into the far deeper past may also point to a kind of behavior not previously suspected in this prehistoric period. https://www.nationalgeographic.com/culture/2019/06/neolithic-island-older-than-stonehenge-crannog-scotland/ https://www.cambridge.org/core/journals/antiquity/article/neolithic-crannogs-rethinking-settlement-monumentality-and-deposition-in-the-outer-hebrides-and-beyond/41A5D2F1C5E678B9EABB50BB17F7990E/core-reader
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===[TASK]=== Greek Unit Texture (General Thread)
Genava55 replied to wackyserious's topic in Official tasks
https://www.facebook.com/HellenicArmors/ http://www.hellenicarmors.gr/armor/great-alexander-linothorax-2nd-version/ -
I like the idea. This gives more depth to strategy in general. It could be also something unlocked through the choice of a hero in the third phase.
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==[Brainstorming]== for cheats units
Genava55 replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
Thanks for moderating my message. You should have moved the topic there: https://wildfiregames.com/forum/index.php?/topic/22983-brainstorming-for-cheats-units/ Moderation: Good idea. Done.- 198 replies
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The Role of Women in 0 A.D.
Genava55 replied to Thorfinn the Shallow Minded's topic in General Discussion
Yes I know. I tried it. If I remember, they are losing life through time. -
The Role of Women in 0 A.D.
Genava55 replied to Thorfinn the Shallow Minded's topic in General Discussion
I am in favor of females for religious units, military units among specific cultures (nomads, Mauryan etc.) and as heroes (Boudicca). But as the main "productive" unit, no. Really the game is skipping the most important feature of the ancient times: slavery. Free women were not working as miners or as lumberjacks. Enslaved women were mostly working in shops, in houses and in fields (and in brothels...). This is sad that women didn't have a more prominent role in history, but it is like that and we cannot change the past (only change the present and the future). -
Age of Empires 2 Definitive Edition
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Oh @#$% the building collapsing animation, beautiful. -
==[Brainstorming]== for cheats units
Genava55 replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
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==[Brainstorming]== for cheats units
Genava55 replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
Totally in favor of this alien thing. Nice work Lion. Another idea that could be cool: A modern Roman. There are several concepts like this on the web.- 198 replies
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Age of Empires 2 Definitive Edition
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
No it's an old wallpaper made for AOE1 DE. -
Personally I think that the comitium and the curia are better representing a kind of civic center. This is the place for the assembly and for the senate. However I do understand that the comitium is not getting a lot of praise and could be ugly. The actual civic center is based on the Basilica Julia finished by Augustus. So using another basilica could be more coherent with the style. The only thing is that the basilica never existed during the first and second Punic Wars. This is a feature the Romans took from the Greeks after the second Macedonian War, based on their Stoa. The first basilica in Rome date from 184 BC (Basilica Porcia). This is a small inconsistency but nothing really problematic since we are still in the good period. A compromise could be the Basilica Opimia with in the front the Senaculum, the Ara Saturni and the Mundus. Like this there are some features of the old Roman tradition.
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This is a honest point of view at least. I prefer when people are saying what are bothering them. Thanks. So the other possibilities are the Basilica Fulvia Basilica Sempronia. Basilica Opimia and Basilica Porcia
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If there is the necessity to adapt, twist and reinterpret the buildings to suit the square format of 8x8 civic center, why is it really a problem to do the comitium? I give suggestions according to the historical evidences but an artistic interpretation and some liberty in the final model does not bother me. Here a suggestion to propose solutions and not only problems:
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It is this https://cepranocity.wordpress.com/2018/10/13/il-santuario-di-esculapio-maf/amp/
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In Rome, the Basilica is next to the Curia and to the Comitium. In Cosa, the Comitium and the Curia are closer and are next to the Basilica as well. Maybe a possibility to do something with these three buildings. Other proposition, in Fregellae the building with the Curia seems bigger:
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Could the addition of slaves be useful to better distinguish between the economy and the military?
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Basically among barbarians civ, the warriors and men-at-arms are spread in the landscape, in all the villages, hamlets and fortified sites. This is their way to defend themselves to any unexpected attacks (especially robbers and raiders). There are some accounts in the Gallic Wars of storage of weapons inside oppida but it is difficult to assess if this is for a kind of militia. In Imperial Rome, there are the urban cohorts for most of the protection. A kind of civil guards and militia existed through the praefectus vigilum and the Cohortium Vigilum Stationes, but mostly as firefighters and policemen. Edit: for the Roman Army before the Carthaginian Wars, there were the Rorarii and the Accensi as irregulars.
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Civ: Germans (Cimbri, Suebians, Goths)
Genava55 replied to wowgetoffyourcellphone's topic in Delenda Est
It seems to be something used later: http://sci-hub.tw/https://www.jstor.org/stable/650090 The only place where I find early indications of arrows and bows is in North Denmark and Southern Sweden. So if you want to add an archer, you can do it through a regional unit (Cimbri or Suiones). -
Civ: Germans (Cimbri, Suebians, Goths)
Genava55 replied to wowgetoffyourcellphone's topic in Delenda Est
I agree with this. It means basically a roster for the Suebi with a Spearman using the framae (polyvalent spear), Skirmisher with barbed javelins, Infantryman with wooden clubs, Champion unit with heavy spearhead and/or Germanic swords, Slinger, a Champion melee cavalry. Regional and allied units could be the Cherusci pikeman, the Harii Night-Ambusher, the Lugian heavy swordsman, the short-swordsmen with round shield from Lemovii and Rugii tribes, the Batavi or the Tencteri cavalry, Chatti veteran infantryman (with shaved faces), Aestii axe female warrior etc. etc. -
Civ: Germans (Cimbri, Suebians, Goths)
Genava55 replied to wowgetoffyourcellphone's topic in Delenda Est
Coexisted does not mean anything but yes, we can make other germanic groups as regional units. No problem with this, it should be only specified to not spread misinformation. For honesty. Rhine-Weser Germans served often as auxiliaries for the Roman army. So cavalry as well. -
Civ: Germans (Cimbri, Suebians, Goths)
Genava55 replied to wowgetoffyourcellphone's topic in Delenda Est
The one I suggested before? I think that this one and this one are references to the nine worlds of the Nordic mythology, however this is only my interpretation: Ancient Germanic mythology is kinda a black box. Mostly it is much later accounts that fill the gaps but with a lot of uncertainties https://en.wikipedia.org/wiki/Germanic_paganism http://sci-hub.tw/10.1093/oxfordhb/9780199232444.013.0053
