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Yekaterina

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Everything posted by Yekaterina

  1. I think Delenda EST fixed this problem, but slaves being not available in P2 made initial economic development very slow. If @wowgetoffyourcellphone allows Training slave in P1 that would be much better.
  2. Sure. Should they be available from some other structures as well? e.g. barracks, temple, champion-trainer building.
  3. How would you code range dropoff? Please teach me!
  4. If there is a list of all current users perhaps we can run an algorithm on the file and pick out all of the offending usernames and delete those. In the name-creating process we can also compare it to a list of offensive words and ban if necessary. However people can still bypass this by separating letters with numbers or underscores, but if they are going that far then most probably couldn't recognise their name (we all have different mother tongues), so they can do very little harm. About Nazi... some people are hardcore fans of them and just let them be. But they are already marginalising themselves as Nazi ideologies are clearly unacceptable in the 21st Century.
  5. As a Carthaginian fan I think they deserve a sword champion. Currently they can only hire mercenaries which is expensive and weak. I don't think it makes Carthage much stronger but adds an option for them. They have no P2 champion neither, so I guess this is a compensation for them. If you feel they are too OP then suggest upgrades for other civs.
  6. Here is a suggestion: Agis increases the pierce and hack armour of all units within 30m radius by 2 points.
  7. You can even order her to attack a deer in Dizaka's case. I think you can select a cav, hold down shift and right click the path you want to explore on the minimap.
  8. Yes , I very much resonate with Gurken Khan. Healers don't do their job in A24. The SVN version of A25 has not fixed his yet. I am just as frustrated as Gurken Khan if not more.
  9. Thank you. I am also in European Time Zone, 0 UTC, but not in EU anymore I will pm ltms
  10. Or you can mix ranged and melee in the same group, perhaps little legions of 20 men each.
  11. Spam ping him? ; ) Does he have an email? How do you upload stuff into git efficiently?
  12. Exactly. If we use the exponential model and choose the appropriate value for k then the problem would be solved. The extra range of archers would not increase its damage per second because each hit has been diminished so much by the long distance.
  13. Happy to help. If you have any other suggestions tell me. I used the ptol model for the soliferreum. The unit does 26 pierce, 1 hack and 2 crush. Not sure if that is a little bit op
  14. Pyrrhic victory guy I agree with you. Maybe control groups allow you to manage flanks better?
  15. This would nerf the archers Archers going for shorter distance means melds can reach them more easily. Therefore they are less of a threat.
  16. I think you need to convince Vali to register an account on 0ad.mod.io and submit his mod there. Then he will request ltms for approval and once it is approved you can use it.
  17. Very good idea. Let's get started: which points have we decided to change and how? I think I can easily merge a few of my mods to make a big community one.
  18. Here is my mod for the camp according to nani. Changes: 1. Health decreased from 2250 to 1500 2. Maximum garrison is 30 units 3. Maximum arrow count decreased from 15 to 7 4. Capturepoints decreased from 1500 to 1000rome-camp.zip 5. Capable of all Roman siege and ram (if captured by other civ), but rate of production decreased from 0.7 to 0.49. 6. Maximum range of defensive arrows is now 40 metres with damage 6.7 instead of 10. 7. Default arrow is 1 instead of 3.
  19. Is there a need to put together this into a new Iberian civ? I didn't understand the majority of this thread because it is in Spanish but I see some sort of a structure tree being suggested here.
  20. In comparison 0AD is already much better in this respect compared to other games. I am sure all CSGO players are aware of Suka Blyat (excuse me). CSGO players shout it out without feeling any need to control their rudeness, but most other players don't take them seriously.
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