vinme
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Posts
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Joined
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Last visited
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Days Won
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Topics posted by vinme
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- 4 replies
- 308 views
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Invitational tournament, tomorrow, 19:00EU(GMT+1). 8 most skilled players who sign up below will be chosen.
By vinme, in General Discussion
- 2 replies
- 249 views
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ERM. How many people would like a very good anti-sniping solution post?
By vinme, in General Discussion
- 1 reply
- 363 views
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- 10 replies
- 577 views
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- 6 replies
- 418 views
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just got muted trying to ping fullmetal, actually accidentally pinging someone with swearword in name.
By vinme, in General Discussion
- 1 reply
- 164 views
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Problems with shared and smurf accounts, and rating inaccuracies (Title was "What?") 1 2 3 4 5
By vinme, in General Discussion
- 107 replies
- 3.807 views
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- 5 replies
- 577 views
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- 7 replies
- 1.797 views
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- 5 replies
- 15.166 views
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- 2 replies
- 1.295 views
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- 16 replies
- 2.794 views
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- 3 replies
- 344 views
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- 10 replies
- 2.021 views
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Those who stand on tiptoes do not stand firmly. Those who rush ahead don't get very far. Those who try to out shine others dim their own light.
By vinme, in Introductions & Off-Topic Discussion
- 7 replies
- 1.611 views
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Looking for someone well versed in balancing/stats aspect of 0ad code adjustment, to work together with to make a mod which would allow for more colourful play as more options will arise from better balance.
By vinme, in Game Modification
- 4 replies
- 2.086 views
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balancing of new added mechanics overall is totally horrible, is there a way to make a mod that changes stats/prices/benefits?
By vinme, in Gameplay Discussion
- 15 replies
- 750 views
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- 8 replies
- 575 views
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- 6 replies
- 1.089 views
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- 16 replies
- 1.094 views
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- 6 replies
- 758 views
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- 15 replies
- 1.100 views
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collision circles really need to be increased, totally impossible to count enemy units with any decent level of accuracy
By vinme, in General Discussion
- 19 replies
- 1.220 views
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- 3 replies
- 611 views
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- 10 replies
- 596 views