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Everything posted by dmzerocold
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Based on these error if im not wrong these 2 voices are missing: - "civ_male_gather" - "civ_female_gather" in Samulis zip file that shared (Old voice structure), we have these 2 voices - civ_female_gather_food_1.ogg / civ_female_gather_food.xml - civ_male_gather_food_1.ogg / civ_male_gather_food.xml
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@stanislas69 I'm not sure if @Samulis worked on new structure voices or not, this is from Samulis on Old structure: what you committed is based on old structure or a new one?
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this is great!!! let me know if there is any question or there is a part that i can help
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Thank you, Which style? old one or new structure? i prepared for both of them
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@Itms I hope now someone can look at my open topics especially new voice structure and RTL issue
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Others RTS - Discuss / Analysis
dmzerocold replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Apparently, new unity version (2018 last release) is so much better than the previous one (As per IH developers comment) -
Others RTS - Discuss / Analysis
dmzerocold replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
yeah, inspired by company of heroes style of RTS ... more mech oriented and the world is not real, enviroment is based on 1920+ art , Scyth (board game, desined based on same) -
The Release Candidates for the re-release of A23
dmzerocold replied to dmzerocold's topic in Help & Feedback
also for term of use , term of service and policy please make it in 1 shot for the user instead of 3 separate screens and accept -
Others RTS - Discuss / Analysis
dmzerocold replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
This Wednesday Alpha 2 gonna release -
translation didn't apply to RC version of 0 A.D.
dmzerocold replied to thekolian1996's topic in Bug reports
what is your role? translator? reviewer? if you are a translator you need to ask a reviewer or coordinator Mention it on comment -
for example, after completing translation/review for the Persian language... I notice that there is an issue with RTL language and development somehow was on hold due to GDPR issue ... or after I proposed new voice structure then nothing happened probably for GDPR issue ..
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The Release Candidates for the re-release of A23
dmzerocold replied to dmzerocold's topic in Help & Feedback
windows 10 , the latest release -
I hope, it was disappointing for me
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Hello, i installed this release and i noticed below points 1- you may wanna update this point @Itms 2- I suggest instead of accepting , the term of service, the term of use, policy... 3 times separately, you make it in one shot for user @elexis I tried to connect to lobby it was fine I also played a game all good so far,
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@Itms very nice, Now GDPR issue resolved, can we expect you start to work on other stuff ? for example RTL language issue? or voice structure that i proposed long time back ... Although I was waiting for a long time still I kept my list here
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Here actually there is one, https://discord.gg/fMeKkd But WFG team may wanna create new one stan already announced MAC version there
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GDPR issue resolved?
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Discussion of the Inclusion of mod civilization in A24
dmzerocold replied to Genava55's topic in General Discussion
Maya and Zapotec i think should have , no ? other 2 may require more time What kind of information / reference you are looking for ? -
Deforestation - Wood should be a renwable resource
dmzerocold replied to balduin's topic in Gameplay Discussion
Why 100+ ? lets say when you start the game there are 4 groups of camel on map ( 1v1 map , and each group has 4 camel and each group max is 10) normally 1 or 2 of them near you... and lets assume every 4 mins 1 mature camel add to each group (2 min baby , 2 min mature) so each group reproduce 1 mature camel every 4 mins , So after 16 mins in total 4 x 4 = 16 camel added in total i think you assume each camel reproduce a new baby camel, but what i propose is each group of camels reproduce 1 camel after x mins- 105 replies
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Deforestation - Wood should be a renwable resource
dmzerocold replied to balduin's topic in Gameplay Discussion
changing time during game or fixed time , so player can chose , all is good lets say X min if someone develop it changing time would be easy part ... I just gave an example it can be any time- 105 replies
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Deforestation - Wood should be a renwable resource
dmzerocold replied to balduin's topic in Gameplay Discussion
it can be configurable , but for me if its even always On its ok I also really like to see weather/season change during the game, or having day/night ... during night people use fire for better vision ...- 105 replies
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Deforestation - Wood should be a renwable resource
dmzerocold replied to balduin's topic in Gameplay Discussion
like reality , for small amount of food its ok but after a while you cannot rely on that as a source of food lets say at the begining of the game there is a group of elephant with 5 elephants ... lets say you dont kill them , after every 3 min 1 baby elephant add to their group and after another 3 min it will become a mature elephant .... and of course there must be max limit for example lets say 10 .... At the end considering current game play time it is not a big deal .... but really nice to see reproducing animals in wild instead of killing them in first 2 min and extinction- 105 replies
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Discussion of the Inclusion of mod civilization in A24
dmzerocold replied to Genava55's topic in General Discussion
does it means: 1- we have 1 core game , and each single civilization become separate from main game 2- user can install game and optionally install civilizations... for example i may only install Persian ... Am i right? interesting idea -
Deforestation - Wood should be a renwable resource
dmzerocold replied to balduin's topic in Gameplay Discussion
would be nice to have same idea for wild animals ... Empire earth had this one if i recall correctly- 105 replies
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Discussion of the Inclusion of mod civilization in A24
dmzerocold replied to Genava55's topic in General Discussion
Hi , i know WFG team is very busy and also they may have higher priority tasks than adding new civ .. like fixing performance etc .... ( also i hope they put new voice list structure in priority ) Anyway regarding the civilization these are my wish list... who knows maybe one day we can see them in game ======== First: Han , Qin , Zhou dynasty --> China Medes , Parthian empire --> Iran Gojoseon --> Korea ======= Second: Japan --> Yayoi period ( this one may not be feasible ) Hong Bang -- > Vietnam Adena --> native american (north) Maya , Zapotec , Chavin , Paracas --> south america (not all of them maybe 1 o r2 ) Noke --> around Nigeria