Obelix
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Everything posted by Obelix
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For the first time since at least tuesday I was able to reach trac. Probably related to this attack¹, the website module 'revision log' is out of order (#6904). Thank you very much to everyone trying to hold the service up! ¹ If I read @Stan` correctly ...
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The idea was planned for the abandoned idea of a territories game mod. As trac is down (again), I can only refer to archived pages: https://web.archive.org/web/20230325105612/https://trac.wildfiregames.com/wiki/Background%3A_Territories I couldn't find tickets via Google Site Search. Therefore I guess, there's none for that idea-or I did a bad research.
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[1714.699] error: PETRA.NavalManager.prototype.update@simulation/ai/petra/navalManager.js:832:42 [1714.699] error: PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2282:20 [1714.699] error: PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:11 [1714.699] error: m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:7 [1714.799] error: JavaScript error: simulation/ai/petra/transportPlan.js line 384 [1714.799] error: oldPos is undefined [1714.799] error: PETRA.TransportPlan.prototype.onBoarding@simulation/ai/petra/transportPlan.js:38... [1714.799] error: PETRA.TransportPlan.prototype.update@simulation/ai/petra/transportPlan.js:290:8 I tried to transcribe the error messages and found similarities in #6757.
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Today I reported four threads. Is it helpful for forums moderators if those got reported, or do you get mailbombed after every appearance?
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"Elephantine" map - How do you get across the Nile?
Obelix replied to krt0143's topic in General Discussion
Half an hour ago, @phositcommitted a bug fix (r27909) which closed ticket #6848. -
FYI: Dog Kennels for Britons have been reintroduced with changeset 27890.
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After some researching I got to know it is a known bug. The working elephant may not enter the Military CC via the edge but from the normal side [tested by me as well on this map]. resulting in ticket #6531, from where you get to the tickets #2190 and its duplicate #2161
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When I try to place a wall near cliff, I get an error.
Obelix replied to Delfador's topic in Bug reports
I feel not confident enough to help you in this case as I cannot reproduce your situation. -
When I try to place a wall near cliff, I get an error.
Obelix replied to Delfador's topic in Bug reports
Ref: -
I am able to reproduce this situation in A27 RC 1 on this map. The construction elephant may enter the Wonder, the Stoa, the temple and the Agora (1st CC) but not the Klerouchia (military CC, 2nd CC). In the latter the game still shows the 'entry icon'.
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I am able to reproduce this situation in A27 RC 1. This happens only in the case, when you are playing the Han civilization and you have placed a minister in one warehouse. Because then the game shows you the cheaper technologies next to the technologies without discount. In this case I wouldn't consider this as a bug.
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When I try to place a wall near cliff, I get an error.
Obelix replied to Delfador's topic in Bug reports
Hey Delfador, thanks for reporting this bug. To be able to reproduce the situation it might be helpful to name the map you were playing on. -
Would you please name the files (at least a sample)? Thank you very much!
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Did I understand correctly, that Sevda and Helicity were sock puppets of @Yekaterina? I'd be very disappointed of you, Yekaterina. Behaviour like this separates communities.
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Unfair: 'Sorry, we can't show this content because you do not have permission to see it.'
- 86 replies
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- mercenaries
- strategic
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Mainlog.html reveals too much sensitive information
Obelix replied to Yekaterina's topic in Bug reports
fyi #6794 -
5 civilizations have camels as traders, the rest have donkeys or sth. like that. Which can climb stairs? Well ... I will not propose implementing new trader classes ...
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When searching 'Bosporan' in the project management tool trac, I got no search results. Therefore I guess there are no plans.
