Obelix
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Posts
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Everything posted by Obelix
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When I try to place a wall near cliff, I get an error.
Obelix replied to Delfador's topic in Bug reports
I feel not confident enough to help you in this case as I cannot reproduce your situation. -
When I try to place a wall near cliff, I get an error.
Obelix replied to Delfador's topic in Bug reports
Ref: -
I am able to reproduce this situation in A27 RC 1 on this map. The construction elephant may enter the Wonder, the Stoa, the temple and the Agora (1st CC) but not the Klerouchia (military CC, 2nd CC). In the latter the game still shows the 'entry icon'.
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I am able to reproduce this situation in A27 RC 1. This happens only in the case, when you are playing the Han civilization and you have placed a minister in one warehouse. Because then the game shows you the cheaper technologies next to the technologies without discount. In this case I wouldn't consider this as a bug.
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When I try to place a wall near cliff, I get an error.
Obelix replied to Delfador's topic in Bug reports
Hey Delfador, thanks for reporting this bug. To be able to reproduce the situation it might be helpful to name the map you were playing on. -
Would you please name the files (at least a sample)? Thank you very much!
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Did I understand correctly, that Sevda and Helicity were sock puppets of @Yekaterina? I'd be very disappointed of you, Yekaterina. Behaviour like this separates communities.
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Unfair: 'Sorry, we can't show this content because you do not have permission to see it.'
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- mercenaries
- strategic
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Mainlog.html reveals too much sensitive information
Obelix replied to Yekaterina's topic in Bug reports
fyi #6794 -
5 civilizations have camels as traders, the rest have donkeys or sth. like that. Which can climb stairs? Well ... I will not propose implementing new trader classes ...
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When searching 'Bosporan' in the project management tool trac, I got no search results. Therefore I guess there are no plans.
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There was a similar bug report (#6422) in the past which should have been fixed.
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You are referencing those two files: You_are_Victorious!.wav and Dried_Tears.wav. Let's call it a change request ... but where to start? Both files are referenced by /ps/trunk/binaries/data/mods/public/gui/common/music.js If I understand correctly in case of a victory or a defeat, there should be a shuffled play of the corresponding playlist (lines 72 following and 76 following). Well ... both have only one track each-so they are shuffling a dice with only 1's on their sites till the end of time. We would need either new/more tracks for each of this situations to have a real shuffle, or as @Arvensis suggested a change in the lines 131 or 135. The last might be the better idea. But at that point, my phantasy's coming to an end and the coders have to get active.
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feature suggestion Repairing ships from shipyard/dock
Obelix replied to andy5995's topic in Gameplay Discussion
On maps with few ressources one thinks twice whether sending their wounded ships directly to death or giving them a second chance by repairing them. Got back here when finding out there's a new ticket #6777 for this feature request by @Langbart. -
[Yes and] No, I have the same problems since versions. Isn't this #6221 resp.
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- @stan
- @hannibal_barca @andybeauty
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AI unsure when to declare war in only-one-team-FFA
Obelix replied to Obelix's topic in Gameplay Discussion
Yeah, I found sth. that makes me eager to learn more in this matter: Line 276 Thank you very much! -
AI unsure when to declare war in only-one-team-FFA
Obelix replied to Obelix's topic in Gameplay Discussion
It's been nearly five years and I still don't understand this behaviour. Had a match with six PetraAIs with the last release of the game and once I built a market and many established routes with me, one of them was annoyed by another one trading with me. So she declared war on her. In the meantime, I got the chance to know a bit about the code, but couldn't find any snippets. May you be so kind and direct me to one? Thank you very much! -
Relevant suggestion, but ... Even though the comment section of both sites is synchronized, I found it a bit enerving, to have to search for it and to have to realize they are both the same. I would have appreciated an URL. Here for everyone else: https://www.moddb.com/games/0-ad and https://www.indiedb.com/games/0-ad per above: https://www.youtube.com/watch?v=cDcSXqlDcbA&lc=UgyAAw44faDgLNCEpbx4AaABAg (comment is highlighted)
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FYI: Ticket was closed by @Langbart yesterday, because of being a duplicate of #6025 and #3684.
