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Obelix

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Everything posted by Obelix

  1. The video is no more available on YouTube. Are there copies elsewhere?
  2. @Vantha found out, that the Germans are the last Civilization lacking of Specific names for the three Phases (#4667). Community historians, do you have tips or pull requests on hand?
  3. Hi Thalatta, may I recommend to you the following thread?
  4. Stop exiting 0 A.D., keep on playing, if necessary keep it minimized ...
  5. @Gurken Khan: merged, but will probably not be added to R28 anymore.
  6. Hello Aldebaran and welcome to the community! It's great you and your friends like to play multiplayer. To let you get the best help, would you please post screenshot of the error message? Maybe it's something about special characters like ´`' …
  7. Yes, I did and I follow your judgement now.
  8. I remember you ranting on that before, but I cannot find your post (I guess it was just a screenshot, no word 'Silk Road'). Was it, that the Team Bonus should have another name than the Civilization Bonus?
  9. Mein nachträgliches Weihnachtsgeschenk: #8657 (Fix a typo in Seleucid team bonus description)
  10. By playing a release candidate of Release 28 (a6403, 4 Dec 25) I could not verify this behaviour. I played last man standing matches each as han, one time against a Macedonian and another time against a Germanic opponent. After surrending I could see they were able to build palisades as well.
  11. OP created the new Issue #8627 which got closed as 'won't fix'. OP created the new Issue #8628 which got the label 'Need Design Input'.
  12. Some time ago I went myself searching for duplicates but it took my breath very soon. Thanks for your approach!
  13. Hello Kreise and welcome to the forums! Do you have a replay or some other hints so that someone can easier start an investigation?
  14. The pull request has been merged by @Vantha. Thank you very much for reviewing Vantha and @wowgetoffyourcellphone!
  15. I remember having a similar feature (stance build & gather) in Rise of Nations which I deactivated very soon. Sending units to a rally point to easily get back to them, just to see few moments later, that there are no units, drove me crazy. Okay, they weren't idle and did some stuff, but they weren't really available.
  16. Since today I am working on that, see PR #8593.
  17. For the moment I just created Issue #8590 over there.
  18. I totally got off my cellphone when watching this video. Thank you very much for sharing this interesting piece, @wowgetoffyourcellphone! With upcoming questions on pathfinding issues (e.g. #8506), the 11:45 minutes long video 'RTS Pathfinding Explained (and Why It Feels So Good When It Works)' by YouTube channel PlayZeroSpace gives inspiration, what could be the scope of the further development. Quote from the video description:
  19. As Release 28 has already got the codename Boiorix, may this thread be unpinned, please? This might avoid confusion.
  20. Pull Request #8392 got merged. Hopefully this is now an historic topic.
  21. At the end of the last decade, for one or two years Track 1 'Honor Bound (0 A.D. Main Theme)' was my alarm clock song.
  22. Today I created Issue #8486 and pasted 'Release Bundles #92 win64' into the Version field of the Defect formular. Due to the mechanics of the software, Issue #92 got referenced. When I realized my failure, I changed the description of #8486 by formatting 'Release Bundles #92' as code block and deleted the first version of this description. What I would expect After deleting the former version of the description, the reference would disappear from #92 and therefore wouldn't be marked as recently changed. What happened The reference is still listed in #92, but it's crossed out. When sorting the issue list by 'recently updated', it's still on top. Conclusion For me it seems like a bug, not a feature. So some issues get trashed with references. Related is the issue with Crash Reports referencing the first nine Issues of the tracker (for example #7759; see #6 which got bumped unintended 7 years later). Disclaimer: I didn't file a bug in 0ad/0ad because it doesn't refer to the game itself nor the forums and the website. I did not file one at Giteas own bug tracker, because I don't know the specifications of this instance.
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