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Silier

WFG Retired
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Everything posted by Silier

  1. If someone has time, willingness to moderate the lobby, I think one can apply for that position, that said I dont know who is authorised to decide if one passes the criteria and grand privileges.
  2. its a bit tricky to make sure gates are placed correctly to not block important paths, also getting rid of resources in the way for example to circle town with walls is kind of just by luck just lack of code
  3. moslty yes. One big actor has one texture. one material and one mesh to pass to gpu and then it does one big draw. if you do the same actor and you divide it into props, every prop has own mesh, material and texture so everythings needs to be passed to gpu and drawn separately what causes context switching and that takes time.
  4. I probably see what you mean but could you give a bit complex example?
  5. Btw, for this one. It is very easy for ai from my experience to get formations to stuck and therefore to loose the match. But maybe that was just poor code by me. Anyway here are chalenges: You need to find free enough space to put your army into formations and it gets hard with big army. You need to detect that two formations are stuck in each other and deal with it somehow. You need to detect if you are caught in dense forrest and therefore cant move on. Attack code needs huge rewrite for formation usage.
  6. You could try https://github.com/SlavomirSlovenkai/Kiara and tell me if its worse or better
  7. its not like she does not like champions, before a24, champions were mostly not trained from barracks, so huge attack had mix of champions and citizen soldiers to not have idle barracks. I remeber reading some thread where was complain that ai just builds huge army and then rolls over you so small attacks have been added to it. why would you limit capability of ai ? if enemy ai cant prevent ai from utilizing more resources, its enemy's ai fault
  8. Small note: if you have more than 1 computer in household, ip may differ everytime you start your computer again and connects to internet
  9. hello, please try to whitelist 0ad/pyrogenesis in your antivirus or try to disable antivirus for the time you play 0ad if whitelisting does not help or is not possible.
  10. yes, I meant they do not affect them now in a24b, not that it is not possible
  11. hi, do they actually rejoin the match and then it kicks them out, or they are kicked out before they load the map, synchronize the match? do they get to see loading screen when rejoining? do the matches require password? If it happens to you as a host or as a rejoining player could you please upload mainlog here right after match when it happens (it gets overwritten with each start of application) https://trac.wildfiregames.com/wiki/GameDataPaths
  12. no, formations do not affect stats of units. But there are (if were not changed, don't remember) heroes with auras given to units in the same formation.
  13. just keep in mind melee elephants are phase III champion units so they should not have less armour in general compared to other champions
  14. no problem here I just showed examples of another units how cool their armour looks like issue is on introducing post my problem is, if you look at bunch of units, you can tell right away whithout clicking on them if it is champion or not, but thats not case of the left unit on the first post, because it looks like low level unit
  15. Here are another variants of that champion unit. He [most right unit] is not exactly fitting in.
  16. dont cheat at least to me the armour left unit is wearing looks cheap compared to other armours used by the units. I mean, look at them, even this unit on the left looks more like champion compared to champion on the first post. [edited for clarification]
  17. Currently I have noticed something strange, but maybe it is just me. Which unit of these two would you say by the look is champion unit.
  18. yes you would need to redownload all mods
  19. hi, please select English as language and start the match again. what language are you using in game?
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