Hi,
I tried current version and there are some problems with finding files (i attach logs).
I like roads, but, they have wrong description, in brackets there is (city wall) and other related stuff to walls.
I do not know if it was wanted, but different levels of one type of soldier in earth pony barracks cost the same amount of resources.
Starting unicorns I got unrecognised music type.
Please enable pega walls, they are pretty. Yes, gate model might missing, but you could retexture one from unicorns. And could you also retexture and replace props for pega market from earth ponies e.g. ? It is killing cloudy scenario.
And walking sound for Catapract is out of sync.
Thank youuuu
And here are errors:
ERROR: Actor pony_shuttle_wood: required texture sampler specTex not found (material art/materials/basic_trans_spec.xml)
WARNING: Music.storeTracks(): Unrecognized music type: war -------- as unicorns
ERROR: [SetWallPlacementPreview] No WallPiece component found for wall set template 'structures/uni_fortress'
ERROR: [SetWallPlacementPreview] No WallPiece component found for wall set template 'structures/earth_fortress'
ERROR: CCacheLoader failed to find archived or source file for: "art/actors/structures/fndn_wall.xml"
ERROR: CObjectManager::FindObjectBase(): Cannot find object 'structures/fndn_wall.xml'
ERROR: CCacheLoader failed to find archived or source file for: "art/actors/structures/fndn_wall.xml"
ERROR: CObjectManager::FindObjectBase(): Cannot find object 'structures/fndn_wall.xml'
ERROR: CCacheLoader failed to find archived or source file for: "audio/interface/complete/building/sel_wall.xml"
ERROR: error loading file: pathname=audio/interface/complete/building/sel_wall.xml, error=Function failed (no details available)
ERROR: Failed to load sound group 'interface/complete/building/sel_wall.xml'
And whole log
mainlog.html