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Everything posted by wowgetoffyourcellphone
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WIP Atlas UI Changes
wowgetoffyourcellphone replied to trompetin17's topic in Game Development & Technical Discussion
Actor Viewer is to just view actors (such as soldiers) and their animations. It's not much more useful than that. It would be nice to edit an object's variations with that tool and then apply it to the selected object in-game, then at least Actor Viewer would be more useful. Might be out of scope though. -
Syracusans ^
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Capturable Map Objects
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Persian Shrine idea: Greek version of the shrine (already in-game): -
Civ: Achaemenid Persians
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
A model like this would make for a great Persian version of the Shrine structure. -
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Tiles in a Greek city center
wowgetoffyourcellphone replied to Akira Kurosawa's topic in Help & Feedback
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Tiles in a Greek city center
wowgetoffyourcellphone replied to Akira Kurosawa's topic in Help & Feedback
Well, the geometric tiles could be removed and a nice tile-texture decal placed underneath instead. I'm not opposed to that. -
Nice refs. See also the first post:
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This here is what we are trying to imagine, but there are no images on the internet:
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I don't think there's any propaganda per se here regarding the equipment and role of the Skiritai. To what end? Just different interpretations.
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Tiles in a Greek city center
wowgetoffyourcellphone replied to Akira Kurosawa's topic in Help & Feedback
Good guess! It's actually a QR code that will take you to the modeler's OF. -
I've looked and I can't find anything. I think the description is pretty vivid though and rather simple to imagine. What do you think? @Obskiuras
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WIP Atlas UI Changes
wowgetoffyourcellphone replied to trompetin17's topic in Game Development & Technical Discussion
I'll throw out a mantra: Perfect is the enemy of the good. We can't have progress without a little risk. -
WIP Atlas UI Changes
wowgetoffyourcellphone replied to trompetin17's topic in Game Development & Technical Discussion
You can copy objects and paste them into a new map. -
If anything, they should be fast spearmen, similar to Gallic Fanatics.
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A. Current Biremes (light warships) B. Current Triremes (medium warships) C. Current Quinqueremes (heavy warships) D. Dudes collecting seashells by the sea shore (for scale, with the dock) So, I'd say the light/bireme class would remain the same size as they are now, which is A. Then the medium/trireme class (B) would be shrunk down to the size of A, but would be bulkier and have a foresail. Quinqueremes (C) would be shrunk down to the size of B. They'd retain all their detail and come with a catapult aboard.