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Everything posted by wowgetoffyourcellphone
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You definitely should use SVN to apply the patch. It should work on whatever version of the game you have as long as it is after this commit: https://trac.wildfiregames.com/changeset/27172 After downloading the diff you double click it and if you have SVN installed a window similar to this should pop up, and you choose Apply Patch... You have to choose the root folder of the 0 A.D. installation and apply all the changes. It takes some trial and error for someone new to handling diffs, but once you got it it's very simple.
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https://code.wildfiregames.com/D4813 The above diff adds colors for players 9-18. Tweaks the colors for players 1-8 to help them stand out from the new colors. Adds a "ColorName" line for each for identification and possible future use. If anyone would like to try it and review, that would be great. Referenced diff: https://code.wildfiregames.com/D4811
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Glory and Cult Statues
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Right -
Glory and Cult Statues
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Nice. The challenge then is to mould them into freestanding statues. -
Glory and Cult Statues
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
https://skfb.ly/osoXW A nice low-res Lamassu. Would need to be edited though. This would be a great variation: https://skfb.ly/oroNt -
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Civ: Germans (Cimbri, Suebians, Goths)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
It's only a part of Delenda Est (and now in Terra Magna's repo as well). -
I think we all have read or heard the good ideas to make ship combat better. But to get started, I think the warships just need stripped down to the bare minimum and made usable again. Shrink up their size as I previously suggested, then make them behave and fight in simple logical ways. Make them useful and fun again. Then start adding the other features if they're warranted. I feel ramming would be easiest to implement since we want charging and secondary attack features for land units already. Even capturing could possibly be a secondary attack. So, until we even have those features for land units committed to the game, warships should be brought back to basics as I outlined above and elsewhere. Once those features are added for land units, then it will be easier to figure out how they can apply to ships.
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Phase One Infantry-Only Mod
wowgetoffyourcellphone replied to Philip the Swaggerless's topic in Game Modification
I agree that the pattern should be Phase = unit is introduced, Phase+1 = unit upgrades become available. So, if (as an example) Catapults come in P3, then their teching comes in P4. I can see simple hand-held rams as early as P2, with a tech in P3 that upgrades them to covered battering rams. Catapults come in P3, and in P4 there are a set of catapult improvement techs: Torsion Springs (range+) and Flaming Munitions (attack+). A "Siege Engineers" tech could make catapults buildable in the field by soldiers. -
★ Epirotes ★ Thebans Bedouins -> Nabataeans
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Phase One Infantry-Only Mod
wowgetoffyourcellphone replied to Philip the Swaggerless's topic in Game Modification
Could allow heroes in Phase III, then allow them to upgrade to a mount in Phase IV. -
Phase One Infantry-Only Mod
wowgetoffyourcellphone replied to Philip the Swaggerless's topic in Game Modification
I agree with 4 phases. Unlock it by building a Wonder, thus better integrating Wonders into the game. -
Phase One Infantry-Only Mod
wowgetoffyourcellphone replied to Philip the Swaggerless's topic in Game Modification
Hrm, sounds familiar! -
Leader names with >17 characters cut off in diplomacy window
wowgetoffyourcellphone replied to Ceres's topic in Bug reports
I actually hate the abbreviations. Lol Imho, the game's current way of immediately sending resources on click and immediately changing diplomacy on click instead of having a Confirm or Apply Changes button is bad design. I don't think the current Diplomacy screen was meant to be the final version, just "good enough" for the time. It's served the game well, but it's time to update it. -
Increasing zoom?
wowgetoffyourcellphone replied to Ceres's topic in Game Development & Technical Discussion
I think the game could have 3 presets, like how AOE3 did. Close, Normal, Far. -
Leader names with >17 characters cut off in diplomacy window
wowgetoffyourcellphone replied to Ceres's topic in Bug reports
Just add the spy and attack request features and we're good to go.