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wowgetoffyourcellphone

0 A.D. Art Team
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Everything posted by wowgetoffyourcellphone

  1. Not sure. I do like the size of horse you did tho. Enrique's might use a completely different uv map so the texture on his looks better. I think I did talk to him at one time about remaking the horse textures completely with a much better layout than the current textures.
  2. I agree to an extent. It's just that some of us have seen some of Enrique's horse and cavalry work and it's incredible.
  3. Remember ballistics and trajectory. He should aim a little higher.
  4. Pathfinder feels like the original. Lol. Gotta get that 1990s authenticity. Lol
  5. Ima just go a completely different route with these guys. No territory at all. Solves a lot of these weird territory issues while introducing a completely different play style for nomads.
  6. I was wrong. WS was at 3000 health when it should have been set to 2000 like barracks, stables, and ranges. I also just now reduced Eles Stable from 4000 health down to 2500. Gastraphetes I have not bothered to properly stat out yet. Relatedly I noticed Roman siege walls were the same health as stone walls. I reduced theirs by half since you can build them in enemy territory.
  7. That really shouldn't be happening. Those props are just actors right?
  8. It shouldn't be any harder to destroy a sw than to destroy a range or barracks. They all have the same armor and health.
  9. Propaganda. The real battle was obviously a confusing mass of soldiers fighting out of formation.
  10. There's no use in updating the animations and actors if there is no entity template.
  11. Lambda as shield pattern is a later design. I would just update the current designs in the game if you want to do that. No use making 5 or 6 new variations of one design. When I say update the current designs, do for resolution of course but also to remove a lot of those baked shadows. Just some thoughts.
  12. LordGood is right. These are torsion engines. Torsion more or less means "twisty power."
  13. Romans did not put onagers on wheels as far as I know. Better to just do the same as all the other catapults and keep it stationary.
  14. I meant making the wheel rounder. But that's up to you.
  15. Right but it doesn't have to be added to the production queue yet.
  16. In the base game check out the sentry tower template. Look for the <Upgrade> tag.
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