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Everything posted by wowgetoffyourcellphone
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Improve unit stat visualization
wowgetoffyourcellphone replied to wraitii's topic in General Discussion
I've never needed to see a bunch of number stats in the HUD, so I don't like it (I am a stark minority apparently). And I don't like moving the command buttons into the production panel. You can add a Ui like this to the game because a lot of people will like it for some reason, but I'll do my best to mod DE and get the current UI back, as DE focuses on unit roles instead of stats. -
Experimenting with icons
wowgetoffyourcellphone replied to Stan`'s topic in Eyecandy, custom projects and misc.
Yes, a little red X would work. -
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This is how I noticed it. DE has Market Stalls that have to be built within 30 meters of a Market. I was playtesting something and noticed that all of a sudden the Market Stalls had to be built much closer than before. Could you consider changing that back to edge-edge (A24)? Build Restrictions made sense to me being edge to edge, while auras could be a toss up (too many edge cases, perhaps auras could have a line of code in the aura json where you can choose edge or center emanation; A25, lol).
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Portraits for Ships and Water Objects
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Art Development
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Portraits for Ships and Water Objects
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Art Development
You generally don't capture Gaia units with a selection band, so you don't need to differentiate them in the multi-selection. My point was to insinuate water without having the water plane in the portrait. -
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Experimenting with icons
wowgetoffyourcellphone replied to Stan`'s topic in Eyecandy, custom projects and misc.
Dunno. You need a 2nd layer for the drop shadow probs. -
[Solved] Catafalque Page limited to 16 civs?
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Bug reports
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Experimenting with icons
wowgetoffyourcellphone replied to Stan`'s topic in Eyecandy, custom projects and misc.
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Experimenting with icons
wowgetoffyourcellphone replied to Stan`'s topic in Eyecandy, custom projects and misc.
We could use this background and style for all water units, including animals and ships. unit_portrait.psd unit_portrait_water.psd Tweaky (drop shadow): -
Ardennes Forest -> Hercynian Forest
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
The name Ardennes Forest seems it might be a more recent moniker, once the deforestation started to break up the Hercynian. Well, yeah, that's my point. It was all just 1 forest in ancient times, called Hercynian Forest. -
r24769 - Pause no longer mutes sound
wowgetoffyourcellphone replied to hyperion's topic in Bug reports
I agree that ideally a manual pause should mute the music, while opening the in game library should not mute the music. -
Experimenting with icons
wowgetoffyourcellphone replied to Stan`'s topic in Eyecandy, custom projects and misc.
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Experimenting with icons
wowgetoffyourcellphone replied to Stan`'s topic in Eyecandy, custom projects and misc.
Great work! Testing them in DE and they are perfect. -
It seems like Hercynian Forest was the historical name for the area we now call Ardennes. The Ardennes Forest and Black Forests of today were once part of a much larger forest system in ancient times called Hercynian Forest. It was mentioned and described by many ancient authors, so it might be a nice nod to rename it.
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Does the math in CatafalquePage.js limit the number of displayable Catafalque civ icons to 16? Delenda Est has 24 civs and counting (lol), but I guess they don't all need catafalques.
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Experimenting with icons
wowgetoffyourcellphone replied to Stan`'s topic in Eyecandy, custom projects and misc.
Incredible man! These are the icons the game needs for sure. -
Experimenting with icons
wowgetoffyourcellphone replied to Stan`'s topic in Eyecandy, custom projects and misc.
They look good. Reason I allowed the originals to look blurry because I knew they'd scale down nicely in the UI. How do the new ones handle the inevitable aliasing I wonder. -
https://trac.wildfiregames.com/changeset/24753
