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gameboy

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Posts posted by gameboy

  1. Today, I tested the latest SVN20678, and when I chose a soldier to build it, the wrong message appeared:

    ERROR: Error in timer on entity 1684, IID97, function TimerHandler: TypeError: cmpVisual.GetProjectileActor is not a function Attack.prototype.PerformAttack@simulation/components/Attack.js:554:17 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.COMBAT.ATTACKING.Timer@simulation/components/UnitAI.js:1974:8 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274:12 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3947:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4

    ERROR: Error in timer on entity 1783, IID55, function FireArrows: TypeError: cmpVisual.GetProjectileActor is not a function Attack.prototype.PerformAttack@simulation/components/Attack.js:554:17 BuildingAI.prototype.FireArrows@simulation/components/BuildingAI.js:340:4 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4

    ERROR: Error in timer on entity 1783, IID55, function FireArrows: TypeError: cmpVisual.GetProjectileActor is not a function Attack.prototype.PerformAttack@simulation/components/Attack.js:554:17 BuildingAI.prototype.FireArrows@simulation/components/BuildingAI.js:340:4 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4

    ERROR: Error in timer on entity 1783, IID55, function FireArrows: TypeError: cmpVisual.GetProjectileActor is not a function Attack.prototype.PerformAttack@simulation/components/Attack.js:554:17 BuildingAI.prototype.FireArrows@simulation/components/BuildingAI.js:340:4 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4

  2. @elexis I tested the latest SVN20674, when I entered the replay list and selected a replay, there was a warning message:

    WARNING: JavaScript warning: gui/common/gamedescription.js line 178 reference to undefined property playerData.AIBehavior

    WARNING: JavaScript warning: gui/common/gamedescription.js line 178 reference to undefined property playerData.AIBehavior

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  3. @s0600204  @niektbToday, I tested the latest Terra Magna, found the wrong information and found a bug: female farmer missing the walking animation. I chose a faction called Chinese.

    https://github.com/0ADMods/terra_magna

    ERROR: CCacheLoader failed to find archived or source file for: "art/variants/biped/female_base.xml"

    ERROR: Could not open path biped/female_base.xml

    ERROR: CCacheLoader failed to find archived or source file for: "art/variants/biped/female_carry_food_idle.xml"

    ERROR: Could not open path biped/female_carry_food_idle.xml

    ERROR: CCacheLoader failed to find archived or source file for: "art/variants/biped/female_carry_meat_idle.xml"

    ERROR: Could not open path biped/female_carry_meat_idle.xml

    ERROR: CCacheLoader failed to find archived or source file for: "art/variants/biped/female_carry_wood_idle.xml"

    ERROR: Could not open path biped/female_carry_wood_idle.xml

    ERROR: CCacheLoader failed to find archived or source file for: "art/variants/biped/female_carry_stone_idle.xml"

    ERROR: Could not open path biped/female_carry_stone_idle.xml

    ERROR: CCacheLoader failed to find archived or source file for: "art/variants/biped/female_carry_metal_idle.xml"

    ERROR: Could not open path biped/female_carry_metal_idle.xml

  4. Today, I tested the latest SVN20656, and when I loaded mod, I found that the 0Ad mod showed that the page did not display mod. There are wrong information:

    0 A.D. (0.0.23) Main log (warnings and errors only)

    ERROR: JS_ParseJSON failed!

    ERROR: SyntaxError: JSON.parse: expected double-quoted property name at line 8 column 1 of the JSON data

    Engine exited successfully on 2017-12-16 at 13:20:08 with 341 message(s), 2 error(s) and 0 warning(s).

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