leper
WFG Retired-
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Everything posted by leper
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No. (There was some interest in using it, but since the current system works and switching doesn't have any huge benefits there is not a lot to gain from doing so #1104).
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See #3556. (There's also #3419, but that's a hack and requires you to run the full game (including graphics).)
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Map Making Technique - Using props and decals
leper replied to wackyserious's topic in Scenario Design/Map making
Just wanted to point out that at least some of the images in the first post would also work nicely with a few terrain textures and less props. Keep up the good work! -
Map Making Technique - Using props and decals
leper replied to wackyserious's topic in Scenario Design/Map making
Decals should not be used instead of terrain textures, but in addition to those. If you're not happy with the current terrain textures I'm quite certain that nobody would complain about some more. -
Why was the feature freeze for Alpha 20 postponed? [SOLVED]
leper replied to yoreei's topic in General Discussion
It wasn't delayed, the date for the milestone just isn't something anyone cares about. If it would make you happier I could set it to some random date some years in the future instead of some weeks, but that wouldn't change a thing. -
We should add the macmouse option to the options menu.
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Tool for translation statistics
leper replied to vladislavbelov's topic in Game Development & Technical Discussion
Note that those stats might not be completely accurate since the split of the template files has assigned some translations by reviewers to someone else (eg Gallaecio is unlikely to translate to Indonesian; that might also be caused by using old translations that were used at some point, then the source string changed twice; another example would be Yves, who did not translate all of those strings transifex reports he did (quite a bunch of those were done by qwertz IIRC)). Still quite interesting stats! -
5 posts in 1 hour with nobody else commenting? I could point you to the edit button, but some of those posts were already edited by you so I'm not sure if that would help.
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Maybe, but I fail to see the point to drop things that work and do not cause any additional work. (And to gain access to properly supported APIs we'd also have to drop support for Windows Vista (and maybe some early versions of Windows 7)) Doubt it.
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Is Syllepsis A19 avaible for official Fedora repositories ?
leper replied to Lion.Kanzen's topic in Help & Feedback
It is in the latest supported version (23) and rawhide. If someone wants it in an earlier supported version they should likely contact one of the maintainers listed at https://apps.fedoraproject.org/packages/0ad/builds.- 1 reply
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Very likely this one: http://wildfiregames.com/forum/index.php?showtopic=17301 Also note that the one in that thread was used to create the soundtrack CDs for the fundraiser (see http://wildfiregames.com/forum/index.php?showtopic=20353).
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Correctly shows GĂ idhlig over here.
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I did report this when translating some time ago, but the Lombardy Poplar is a 17th century tree.
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structures/celt_civil_centre does not exist in A19, do you have any stray files from older versions around?
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[Solved] How to enable only AI matches
leper replied to Jotunson's topic in Game Development & Technical Discussion
Autostart is what you're looking for. Check the readme for all possible options. -
The Chinese, Chinese (Taiwan), and Japanese font/translation mods are available at http://releases.wildfiregames.com/locales/.
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You're also passing useless config options that were deprecated and a no-op in A18 already. There are possibly more issues, but since both the links on our website in the download section for Chakra are broken, as is the search function for packages on the Chakra website (to which you only get via the CCR search page and even then you have to fix the URL only to be presented with an error) I can't point those out and just tell you to look at the likely less broken Arch PKGBUILD.
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You also get that bonus when trading with a neutral player.
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Since we decided on doing that I committed this fix.
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That does look like a lot of fun!